Player Matchup

Ares
Ares
PEPINKILLER17
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,731 Elo+
Party 3
Zhong Kui
Zhong Kui
PorhstarSol
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,312 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Septicsoldier25
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,715 SR
Queue Stats
82W - 85L
1,541 Elo+
Solo
Merlin
Merlin
bjama111
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,510 Elo+
Solo
Hou Yi
Hou Yi
iRredbeard
Hou Yi
Level 28
God Stats
3W - 4L
1,345 SR
Queue Stats
179W - 192L
1,494 Elo+
Solo
Team Averages
Level 27
1,512 SR
1,518 Elo+

VS

Team Averages
Level 71
1,526 SR
1,537 Elo+
Cthulhu
Cthulhu
BrandoRockstar
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,629 Elo+
Party 1
Nike
Nike
HennessyV2
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,377 Elo+
Party 2
Hera
Hera
Jycode
Hera
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 100L
1,579 Elo+
Party 1
Discordia
Discordia
ThrowingtheGame
Discordia
Level 146
God Stats
3W - 1L
1,632 SR
Queue Stats
29W - 24L
1,639 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iPromau
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 8
11,023
787
5,955
20,877
24,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
PorhstarSol
Zhong Kui
17
2 / 10 / 5
10,775
770
16,344
27,470
21,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Muzen Cab
Septicsoldier25
Ah Muzen Cab
17
2 / 9 / 2
8,854
632
12,229
17,417
8,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
bjama111
Merlin
15
1 / 9 / 4
8,635
617
5,826
14,735
7,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
iRredbeard
Hou Yi
15
3 / 10 / 3
9,453
675
11,095
18,166
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 32
11,901
850
13,923
17,851
22,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 3 / 27
11,310
808
6,919
15,608
15,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
Jycode
Hera
20
9 / 1 / 29
12,335
881
25,140
10,834
6,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
ThrowingtheGame
Discordia
19
10 / 2 / 28
12,061
862
22,365
10,976
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
iPromau
Tsukuyomi
19
16 / 4 / 16
12,066
862
22,585
18,524
12,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
178
11
Kills
46
46
Deaths
13
22
Assists
132
Player
Kills
Deaths
Assists
KDA
W
6
3
32
7.33
W
5
3
27
6.17
W
Hera
Jycode
Hera
9
1
29
23.5
L
3
8
8
0.88
L
Zhong Kui
PorhstarSol
Zhong Kui
2
10
5
0.45
L
Ah Muzen Cab
Septicsoldier25
Ah Muzen Cab
2
9
2
0.33
W
Discordia
ThrowingtheGame
Discordia
10
2
28
12
L
Merlin
bjama111
Merlin
1
9
4
0.33
W
Tsukuyomi
iPromau
Tsukuyomi
16
4
16
6
L
Hou Yi
iRredbeard
Hou Yi
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,449
Damage
90,932
98,665
Taken
73,793
70,717
Mitigated
62,616
15,952
Healing
24,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,923
400
3,744
5,381
17,851
22,835
862
5,488
11,973
28,806
0
W
6,919
407
1,118
674
15,608
15,224
1,149
7,328
8,038
0
10,278
W
Hera
Jycode
Hera
25,140
5,101
1,235
2,407
10,834
6,204
1,843
5,312
5,332
50,844
0
L
5,955
548
534
3,298
20,877
24,449
0
13,642
7,235
9,682
0
L
Zhong Kui
PorhstarSol
Zhong Kui
16,344
1,001
260
8,092
27,470
21,178
0
15,089
12,381
29,734
0
L
Ah Muzen Cab
Septicsoldier25
Ah Muzen Cab
12,229
3,048
359
1,549
17,417
8,944
0
10,549
6,868
0
28,099
W
Discordia
ThrowingtheGame
Discordia
22,365
1,005
1,878
2,447
10,976
5,357
1,803
3,850
6,980
42,193
0
L
Merlin
bjama111
Merlin
5,826
328
131
566
14,735
7,219
0
10,078
4,657
20,770
0
W
Tsukuyomi
iPromau
Tsukuyomi
22,585
7,593
0
5,223
18,524
12,996
1,836
4,977
13,345
0
36,873
L
Hou Yi
iRredbeard
Hou Yi
11,095
5,576
0
1,163
18,166
8,927
0
12,070
6,096
0
23,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,740
Gold Earned
59,673
115
Minions Killed
183
0
Camps Cleared
0
1,009,909
Distance Traveled
1,491,321
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,901
850
34
2
0
312,377
3
W
Nike
11,310
808
8
1
0
296,633
1
W
Hera
12,335
881
58
4
0
278,668
3
L
Ares
11,023
787
5
0
0
223,381
0
L
Zhong Kui
10,775
770
39
3
0
212,445
1
L
Ah Muzen Cab
8,854
632
30
2
0
211,957
2
W
Discordia
12,061
862
50
4
0
303,780
1
L
Merlin
8,635
617
29
2
0
202,064
1
W
Tsukuyomi
12,066
862
33
2
0
299,863
0
L
Hou Yi
9,453
675
12
1
0
160,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role