Player Matchup

Danzaburou
Danzaburou
Arnebr7
Danzaburou
Level 97
God Stats
5W - 12L
1,611 SR
Queue Stats
59W - 64L
1,385 Elo+
Party 3
Aphrodite
Aphrodite
Purianne
Aphrodite
Level 66
God Stats
2W - 2L
1,845 SR
Queue Stats
5W - 5L
1,649 Elo+
Party 3
Fenrir
Fenrir
analboat
Fenrir
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 72L
1,413 Elo+
Party 3
Scylla
Scylla
pinkhawk
Scylla
Level 128
God Stats
2W - 4L
1,554 SR
Queue Stats
9W - 11L
1,198 Elo+
Party 3
King Arthur
King Arthur
ralekri
King Arthur
Level 160
God Stats
2W - 1L
1,690 SR
Queue Stats
30W - 41L
1,505 Elo+
Party 3
Team Averages
Level 114
1,640 SR
1,430 Elo+

VS

Team Averages
Level 53
1,533 SR
1,577 Elo+
Anubis
Anubis
Littlebigchild
Anubis
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 80L
1,637 Elo+
Party 1
Thor
Thor
Seshone
Thor
Level 108
God Stats
4W - 2L
1,612 SR
Queue Stats
28W - 23L
1,594 Elo+
Party 2
Charybdis
Charybdis
Zanplix
Charybdis
Level 40
God Stats
21W - 7L
1,573 SR
Queue Stats
149W - 101L
1,589 Elo+
Solo
Apollo
Apollo
banhmione
Apollo
Level 18
God Stats
4W - 4L
1,479 SR
Queue Stats
14W - 13L
1,513 Elo+
Party 2
Cerberus
Cerberus
egdar
Cerberus
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
46W - 31L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arnebr7
Danzaburou
14
0 / 7 / 5
8,563
389
10,035
19,667
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Purianne
Aphrodite
14
1 / 4 / 3
9,246
420
3,449
14,372
11,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
analboat
Fenrir
15
2 / 5 / 3
9,594
436
5,865
19,880
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
pinkhawk
Scylla
14
1 / 7 / 4
8,986
408
10,380
18,634
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ralekri
King Arthur
16
6 / 5 / 1
11,374
517
14,795
25,037
29,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 7
12,605
573
25,091
18,898
12,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Seshone
Thor
19
7 / 1 / 7
12,128
551
9,966
17,701
9,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Zanplix
Charybdis
20
9 / 0 / 6
14,029
638
23,619
24,508
12,572
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
banhmione
Apollo
17
1 / 3 / 3
11,009
500
7,377
16,704
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
egdar
Cerberus
16
3 / 3 / 16
11,411
519
8,853
19,994
23,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
10
Kills
28
28
Deaths
10
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arnebr7
Danzaburou
0
7
5
0.36
W
8
3
7
3.83
L
Aphrodite
Purianne
Aphrodite
1
4
3
0.63
W
Thor
Seshone
Thor
7
1
7
10.5
W
Charybdis
Zanplix
Charybdis
9
0
6
12
L
Fenrir
analboat
Fenrir
2
5
3
0.7
W
Apollo
banhmione
Apollo
1
3
3
0.83
W
Cerberus
egdar
Cerberus
3
3
16
3.67
L
Scylla
pinkhawk
Scylla
1
7
4
0.43
L
King Arthur
ralekri
King Arthur
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,524
Damage
74,906
97,590
Taken
97,805
60,939
Mitigated
64,720
19,152
Healing
56,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arnebr7
Danzaburou
10,035
6,135
0
3,075
19,667
6,843
0
4,201
15,466
0
62,087
W
25,091
733
0
11,359
18,898
12,151
1,311
6,410
12,488
106,706
0
L
Aphrodite
Purianne
Aphrodite
3,449
473
2,169
4,022
14,372
11,479
0
3,419
10,953
47,681
0
W
Thor
Seshone
Thor
9,966
1,553
0
10,162
17,701
9,008
0
1,779
15,922
0
121,135
W
Charybdis
Zanplix
Charybdis
23,619
15,623
0
18,656
24,508
12,572
3,605
2,043
22,465
0
203,999
L
Fenrir
analboat
Fenrir
5,865
1,522
0
4,888
19,880
7,681
0
8,818
11,062
0
56,850
W
Apollo
banhmione
Apollo
7,377
5,761
0
8,985
16,704
7,479
3,430
788
15,916
0
77,247
W
Cerberus
egdar
Cerberus
8,853
772
359
6,613
19,994
23,510
82
4,511
15,483
29,194
0
L
Scylla
pinkhawk
Scylla
10,380
195
0
2,706
18,634
5,203
0
10,436
8,198
49,316
0
L
King Arthur
ralekri
King Arthur
14,795
1,006
0
2,292
25,037
29,733
0
7,308
17,729
0
77,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,763
Gold Earned
61,182
440
Minions Killed
774
0
Camps Cleared
0
1,913,599
Distance Traveled
2,066,851
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,563
389
83
4
0
386,981
3
W
Anubis
12,605
573
166
8
0
394,890
2
L
Aphrodite
9,246
420
61
3
0
365,141
6
W
Thor
12,128
551
165
8
0
474,901
8
W
Charybdis
14,029
638
253
12
0
405,838
4
L
Fenrir
9,594
436
90
4
0
405,235
5
W
Apollo
11,009
500
140
6
0
405,585
4
W
Cerberus
11,411
519
50
2
0
385,637
9
L
Scylla
8,986
408
71
3
0
358,971
2
L
King Arthur
11,374
517
135
6
0
397,271
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role