Player Matchup

Artemis
Artemis
ColdPizzaBox
Artemis
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,479 Elo+
Party 3
Nemesis
Nemesis
HellBringerOni
Nemesis
Level 42
God Stats
1W - 4L
1,298 SR
Queue Stats
34W - 50L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
SouzaFGustavo
Sun Wukong
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 4
Merlin
Merlin
ZMiTx1
Merlin
Level 29
God Stats
1W - 2L
1,487 SR
Queue Stats
129W - 130L
1,546 Elo+
Party 4
Ymir
Ymir
spilyr
Ymir
Level 8
God Stats
2W - 3L
1,291 SR
Queue Stats
28W - 27L
1,267 Elo+
Party 3
Team Averages
Level 58
1,415 SR
1,454 Elo+

VS

Team Averages
Level 54
1,519 SR
1,382 Elo+
Bacchus
Bacchus
LegyMax3288
Bacchus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,363 Elo+
Party 2
Ares
Ares
Prod by 6ixx
Ares
Level 18
God Stats
2W - 0L
1,812 SR
Queue Stats
90W - 100L
1,477 Elo+
Party 1
Chronos
Chronos
Sola Requiem
Chronos
Level 37
God Stats
10W - 8L
1,292 SR
Queue Stats
86W - 120L
1,230 Elo+
Solo
Ravana
Ravana
Wilhelm VI7909
Ravana
Level 48
God Stats
4W - 9L
1,260 SR
Queue Stats
70W - 90L
1,395 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ehh squidwarddd
Ah Muzen Cab
Level 142
God Stats
3W - 1L
1,728 SR
Queue Stats
345W - 357L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ColdPizzaBox
Artemis
13
2 / 3 / 1
8,364
418
7,283
13,221
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 0 / 3
9,546
477
7,862
11,591
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SouzaFGustavo
Sun Wukong
13
2 / 3 / 3
8,489
424
9,697
15,137
10,362
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
ZMiTx1
Merlin
16
2 / 1 / 2
9,693
485
11,482
9,526
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
spilyr
Ymir
11
0 / 4 / 1
7,488
374
3,595
19,493
15,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LegyMax3288
Bacchus
14
2 / 2 / 0
9,158
458
5,322
15,134
11,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 6
9,306
465
5,568
14,685
16,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Sola Requiem
Chronos
15
1 / 3 / 1
9,313
466
8,579
16,301
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
0 / 1 / 2
11,063
553
4,123
3,241
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
ehh squidwarddd
Ah Muzen Cab
16
8 / 2 / 0
10,488
524
21,712
14,269
8,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
11
11
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
ColdPizzaBox
Artemis
2
3
1
0.83
L
3
0
3
4.5
W
Bacchus
LegyMax3288
Bacchus
2
2
0
1
W
0
1
6
3
W
Chronos
Sola Requiem
Chronos
1
3
1
0.5
L
Sun Wukong
SouzaFGustavo
Sun Wukong
2
3
3
1.17
W
0
1
2
1
L
Merlin
ZMiTx1
Merlin
2
1
2
3
W
Ah Muzen Cab
ehh squidwarddd
Ah Muzen Cab
8
2
0
4
L
Ymir
spilyr
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,919
Damage
45,304
68,968
Taken
63,630
41,318
Mitigated
46,021
15,227
Healing
22,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ColdPizzaBox
Artemis
7,283
2,876
547
5,788
13,221
4,966
1,062
2,977
10,244
0
56,239
L
7,862
4,086
0
993
11,591
6,662
0
3,729
7,862
0
84,936
W
Bacchus
LegyMax3288
Bacchus
5,322
820
0
6,994
15,134
11,122
0
1,425
13,709
69,525
0
W
5,568
416
261
1,850
14,685
16,256
209
5,194
9,491
20,914
0
W
Chronos
Sola Requiem
Chronos
8,579
2,030
0
5,802
16,301
7,473
514
5,002
11,299
72,819
0
L
Sun Wukong
SouzaFGustavo
Sun Wukong
9,697
1,180
0
2,351
15,137
10,362
0
4,857
10,280
0
47,147
W
4,123
405
0
1,004
3,241
2,593
194
500
2,741
0
75,394
L
Merlin
ZMiTx1
Merlin
11,482
912
0
2,688
9,526
3,495
421
4,330
5,196
74,942
0
W
Ah Muzen Cab
ehh squidwarddd
Ah Muzen Cab
21,712
8,740
0
6,182
14,269
8,577
715
3,695
10,574
0
109,626
L
Ymir
spilyr
Ymir
3,595
1,416
0
2,860
19,493
15,833
312
4,046
15,447
22,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,580
Gold Earned
49,328
486
Minions Killed
541
0
Camps Cleared
0
1,854,743
Distance Traveled
1,949,676
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,364
418
111
6
0
306,091
0
L
Nemesis
9,546
477
141
7
0
398,364
3
W
Bacchus
9,158
458
115
6
0
383,685
11
W
Ares
9,306
465
30
2
0
390,498
2
W
Chronos
9,313
466
113
6
0
397,307
0
L
Sun Wukong
8,489
424
68
3
0
395,312
1
W
Ravana
11,063
553
166
8
0
419,633
3
L
Merlin
9,693
485
131
7
0
372,791
2
W
Ah Muzen Cab
10,488
524
117
6
0
358,553
0
L
Ymir
7,488
374
35
2
0
382,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role