Player Matchup

Mulan
Mulan
Camkubrick
Mulan
Level 84
God Stats
5W - 4L
1,376 SR
Queue Stats
15W - 17L
1,580 Elo+
Party 3
Cupid
Cupid
ClosetLight
Cupid
Level 69
God Stats
13W - 9L
1,669 SR
Queue Stats
35W - 35L
1,556 Elo+
Party 3
Loki
Loki
Ravesesh
Loki
Level 49
God Stats
62W - 53L
1,572 SR
Queue Stats
93W - 87L
1,567 Elo+
Solo
Bellona
Bellona
UnknownThursday
Bellona
Level 40
God Stats
2W - 1L
1,775 SR
Queue Stats
15W - 12L
1,642 Elo+
Solo
Zeus
Zeus
Zeldarossa
Zeus
Level 37
God Stats
1W - 1L
1,715 SR
Queue Stats
114W - 90L
1,520 Elo+
Party 3
Team Averages
Level 56
1,621 SR
1,573 Elo+

VS

Team Averages
Level 45
1,567 SR
1,608 Elo+
Ymir
Ymir
BoxersGaming
Ymir
Level 25
God Stats
2W - 1L
1,494 SR
Queue Stats
47W - 39L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
CeIvin
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,667 Elo+
Party 2
Ullr
Ullr
FrostedMeatball
Ullr
Level 28
God Stats
12W - 13L
1,536 SR
Queue Stats
78W - 82L
1,482 Elo+
Party 1
Awilix
Awilix
SaintKali
Awilix
Level 49
God Stats
3W - 0L
1,804 SR
Queue Stats
21W - 4L
1,921 Elo+
Party 2
Izanami
Izanami
StickyBeet423
Izanami
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
6
0 / 2 / 0
4,198
420
2,313
7,596
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 0
4,601
460
2,277
5,103
1,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Loki
9
0 / 1 / 1
5,214
521
2,596
5,777
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 0
5,673
567
4,738
8,141
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 0
4,635
464
3,189
5,289
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,238
524
1,087
4,451
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
CeIvin
Nu Wa
10
2 / 0 / 1
5,813
581
5,730
3,383
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
5,096
510
2,872
6,618
2,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
SaintKali
Awilix
10
5 / 1 / 1
6,365
637
5,370
7,519
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
11
2 / 0 / 0
6,017
602
2,626
4,959
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
10
10
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Mulan
0
2
0
0
W
Nu Wa
CeIvin
Nu Wa
2
0
1
2.5
L
0
2
0
0
W
1
1
0
1
L
Loki
0
1
1
0.5
W
Awilix
SaintKali
Awilix
5
1
1
5.5
W
Izanami
2
0
0
2
L
2
2
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
17,685
31,906
Taken
26,930
13,720
Mitigated
10,612
10,494
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,087
202
199
1,180
4,451
2,708
0
298
4,091
9,168
0
L
Mulan
2,313
436
0
2,477
7,596
2,814
0
1,700
5,786
0
18,491
W
Nu Wa
CeIvin
Nu Wa
5,730
1,697
0
466
3,383
1,139
0
1,130
2,107
35,620
0
L
2,277
1,086
0
1,357
5,103
1,332
0
373
4,704
0
26,129
W
2,872
956
0
1,168
6,618
2,324
0
0
6,618
0
23,428
L
Loki
2,596
718
0
2,540
5,777
1,701
250
897
4,854
0
32,648
W
Awilix
SaintKali
Awilix
5,370
2,428
0
1,327
7,519
2,865
0
1,431
5,966
0
37,901
W
Izanami
2,626
1,939
0
750
4,959
1,576
1,056
0
4,959
0
53,884
L
4,738
1,660
0
2,620
8,141
6,129
34
773
7,306
0
34,245
L
3,189
838
0
1,500
5,289
1,744
0
2,644
2,439
28,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,321
Gold Earned
28,529
255
Minions Killed
314
0
Camps Cleared
0
904,396
Distance Traveled
995,180
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,238
524
26
3
0
206,981
2
L
Mulan
4,198
420
38
4
0
197,662
4
W
Nu Wa
5,813
581
73
7
0
192,345
4
L
Cupid
4,601
460
35
4
0
159,382
1
W
Ullr
5,096
510
44
4
0
181,765
0
L
Loki
5,214
521
66
7
0
196,950
3
W
Awilix
6,365
637
75
8
0
226,191
0
W
Izanami
6,017
602
96
10
0
187,898
3
L
Bellona
5,673
567
64
6
0
186,935
3
L
Zeus
4,635
464
52
5
0
163,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role