Player Matchup

Atlas
Atlas
AliXhairs
Atlas
Level 147
God Stats
4W - 2L
1,721 SR
Queue Stats
65W - 57L
1,553 Elo+
Party 3
Tyr
Tyr
anywayfk
Tyr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,516 Elo+
Party 3
Ullr
Ullr
hossam1199
Ullr
Level 129
God Stats
1W - 0L
1,525 SR
Queue Stats
14W - 7L
1,618 Elo+
Party 3
Hel
Hel
opCRYO
Hel
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 198L
1,551 Elo+
Party 3
Cerberus
Cerberus
Ömar
Cerberus
Level 147
God Stats
1W - 0L
1,208 SR
Queue Stats
50W - 37L
1,565 Elo+
Party 3
Team Averages
Level 130
1,491 SR
1,560 Elo+

VS

Team Averages
Level 151
1,564 SR
1,609 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Fijiqil
Xbalanque
Level 160
God Stats
0W - 1L
1,732 SR
Queue Stats
21W - 15L
1,623 Elo+
Party 1
Aphrodite
Aphrodite
Freed0mPirate
Aphrodite
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,701 Elo+
Party 2
Serqet
Serqet
UnicornTrash
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,598 Elo+
Party 1
Lancelot
Lancelot
orange247klm
Lancelot
Level 155
God Stats
0W - 1L
1,589 SR
Queue Stats
6W - 8L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AliXhairs
Atlas
20
10 / 3 / 39
15,007
834
25,671
30,875
40,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
3 / 6 / 31
12,152
675
10,228
26,359
27,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
17 / 5 / 23
15,036
835
37,633
31,173
20,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
opCRYO
Hel
20
18 / 4 / 22
13,726
763
25,964
26,187
15,763
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Ömar
Cerberus
18
4 / 6 / 31
12,554
697
18,200
36,751
42,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 11 / 12
10,910
606
17,689
28,799
43,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Fijiqil
Xbalanque
20
13 / 6 / 8
14,990
833
51,597
30,297
13,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
Freed0mPirate
Aphrodite
19
4 / 10 / 11
11,958
664
16,921
27,630
15,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
18
5 / 7 / 8
11,663
648
13,624
16,001
10,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
orange247klm
Lancelot
13
0 / 18 / 9
9,499
528
12,808
25,973
8,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
71
52
Kills
23
24
Deaths
52
146
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
11
12
0.64
W
Atlas
AliXhairs
Atlas
10
3
39
9.83
L
Xbalanque
Fijiqil
Xbalanque
13
6
8
2.83
L
Aphrodite
Freed0mPirate
Aphrodite
4
10
11
0.95
L
Serqet
5
7
8
1.29
W
3
6
31
3.08
W
17
5
23
5.7
W
Hel
opCRYO
Hel
18
4
22
7.25
L
Lancelot
orange247klm
Lancelot
0
18
9
0.25
W
Cerberus
Ömar
Cerberus
4
6
31
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,696
Damage
112,639
151,345
Taken
128,700
147,247
Mitigated
90,024
70,924
Healing
40,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
17,689
1,725
383
4,221
28,799
43,274
34
12,244
16,159
31,575
0
W
Atlas
AliXhairs
Atlas
25,671
9,472
2,192
5,212
30,875
40,547
562
9,631
21,104
48,758
0
L
Xbalanque
Fijiqil
Xbalanque
51,597
28,953
813
10,413
30,297
13,016
2,232
18,001
12,080
0
79,371
L
Aphrodite
Freed0mPirate
Aphrodite
16,921
2,118
11,207
10,146
27,630
15,543
438
16,590
10,712
30,993
0
L
Serqet
13,624
1,437
568
1,001
16,001
10,013
539
7,340
8,503
0
14,118
W
10,228
594
2,499
3,699
26,359
27,445
194
4,951
19,720
0
17,118
W
37,633
25,853
2,448
10,049
31,173
20,570
4,312
6,809
23,860
0
61,899
W
Hel
opCRYO
Hel
25,964
2,000
16,128
13,397
26,187
15,763
1,157
7,281
18,336
41,559
0
L
Lancelot
orange247klm
Lancelot
12,808
3,107
418
1,442
25,973
8,178
37
14,255
11,411
0
17,549
W
Cerberus
Ömar
Cerberus
18,200
678
3,682
11,618
36,751
42,922
348
5,938
28,519
34,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,475
Gold Earned
59,020
192
Minions Killed
128
0
Camps Cleared
0
1,564,127
Distance Traveled
1,278,741
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,910
606
15
1
0
249,424
0
W
Atlas
15,007
834
53
3
0
311,041
0
L
Xbalanque
14,990
833
59
3
0
252,341
1
L
Aphrodite
11,958
664
33
2
0
254,096
0
L
Serqet
11,663
648
15
1
0
299,840
0
W
Tyr
12,152
675
8
0
0
321,904
0
W
Ullr
15,036
835
56
3
0
298,078
0
W
Hel
13,726
763
46
3
0
295,765
0
L
Lancelot
9,499
528
6
0
0
223,040
0
W
Cerberus
12,554
697
29
2
0
337,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role