Player Matchup

Loki
Loki
Buzzzard007
Loki
Level 149
God Stats
3W - 0L
1,568 SR
Queue Stats
26W - 12L
1,584 Elo+
Solo
Agni
Agni
DanEtrom
Agni
Level 101
God Stats
31W - 21L
1,559 SR
Queue Stats
471W - 464L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kevihot
Danzaburou
Level 129
God Stats
3W - 3L
1,300 SR
Queue Stats
313W - 327L
1,450 Elo+
Solo
Janus
Janus
NotSoFoxy
Janus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,374 Elo+
Solo
Xing Tian
Xing Tian
TA12
Xing Tian
Level 134
God Stats
5W - 1L
1,795 SR
Queue Stats
94W - 69L
1,574 Elo+
Solo
Team Averages
Level 117
1,544 SR
1,497 Elo+

VS

Team Averages
Level 125
1,483 SR
1,444 Elo+
Da Ji
Da Ji
Black9420
Da Ji
Level 124
God Stats
16W - 12L
1,454 SR
Queue Stats
231W - 232L
1,490 Elo+
Solo
Cliodhna
Cliodhna
Eldelicioxo
Cliodhna
Level 145
God Stats
19W - 17L
1,679 SR
Queue Stats
297W - 364L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Frey Dyne
Morgan Le Fay
Level 148
God Stats
10W - 10L
1,473 SR
Queue Stats
335W - 406L
1,416 Elo+
Party 1
Chang'e
Chang'e
JunoJapan
Chang'e
Level 122
God Stats
0W - 3L
1,273 SR
Queue Stats
33W - 41L
1,411 Elo+
Solo
Anhur
Anhur
taucoon23
Anhur
Level 87
God Stats
17W - 20L
1,535 SR
Queue Stats
333W - 339L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
10,618
965
11,563
13,558
16,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
18
2 / 0 / 9
11,831
1,076
11,588
9,934
4,252
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Kevihot
Danzaburou
17
6 / 2 / 7
12,068
1,097
13,797
7,857
3,893
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
NotSoFoxy
Janus
16
4 / 7 / 6
10,976
998
15,760
14,842
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
TA12
Xing Tian
17
2 / 2 / 13
12,073
1,098
10,489
17,341
20,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

247

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Black9420
Da Ji
17
3 / 2 / 6
11,025
1,002
12,464
9,261
5,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Eldelicioxo
Cliodhna
17
4 / 2 / 6
11,486
1,044
13,988
17,910
9,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Frey Dyne
Morgan Le Fay
16
1 / 3 / 8
10,502
955
14,406
13,894
7,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
JunoJapan
Chang'e
16
3 / 4 / 5
10,789
981
11,234
11,865
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
taucoon23
Anhur
16
2 / 4 / 7
10,750
977
7,387
16,469
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
15
Kills
13
13
Deaths
15
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Black9420
Da Ji
3
2
6
3
W
1
2
8
2.5
W
Agni
2
0
9
6.5
L
Cliodhna
Eldelicioxo
Cliodhna
4
2
6
3.5
L
Morgan Le Fay
Frey Dyne
Morgan Le Fay
1
3
8
1.67
L
Chang'e
JunoJapan
Chang'e
3
4
5
1.38
W
Danzaburou
Kevihot
Danzaburou
6
2
7
4.75
W
Janus
NotSoFoxy
Janus
4
7
6
1
W
Xing Tian
TA12
Xing Tian
2
2
13
4.25
L
Anhur
taucoon23
Anhur
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,197
Damage
59,479
63,532
Taken
69,399
51,521
Mitigated
35,383
8,549
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Black9420
Da Ji
12,464
2,056
0
420
9,261
5,098
0
4,398
4,863
0
14,659
W
11,563
1,908
0
267
13,558
16,336
0
4,057
9,291
0
27,998
W
Agni
11,588
716
122
2,727
9,934
4,252
0
4,101
5,697
48,246
0
L
Cliodhna
Eldelicioxo
Cliodhna
13,988
1,085
0
5,445
17,910
9,165
0
9,202
8,708
0
25,935
L
Morgan Le Fay
Frey Dyne
Morgan Le Fay
14,406
3,118
0
2,422
13,894
7,085
0
8,570
5,324
35,686
0
L
Chang'e
JunoJapan
Chang'e
11,234
400
2,601
2,857
11,865
5,610
0
6,313
5,552
29,634
0
W
Danzaburou
Kevihot
Danzaburou
13,797
5,940
0
2,909
7,857
3,893
0
2,416
5,387
0
28,336
W
Janus
NotSoFoxy
Janus
15,760
502
98
742
14,842
6,344
0
6,416
8,280
23,930
0
W
Xing Tian
TA12
Xing Tian
10,489
877
0
1,684
17,341
20,696
0
7,686
9,237
25,992
0
L
Anhur
taucoon23
Anhur
7,387
4,163
0
2,203
16,469
8,425
0
9,354
7,115
0
24,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,566
Gold Earned
54,552
207
Minions Killed
182
9
Camps Cleared
8
1,058,553
Distance Traveled
944,577
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,025
1,002
5
0
2
148,180
0
W
Loki
10,618
965
40
4
3
220,582
0
W
Agni
11,831
1,076
89
8
4
227,588
5
L
Cliodhna
11,486
1,044
32
3
2
243,253
3
L
Morgan Le Fay
10,502
955
47
4
2
199,736
0
L
Chang'e
10,789
981
58
5
0
171,843
0
W
Danzaburou
12,068
1,097
30
3
1
193,580
2
W
Janus
10,976
998
21
2
0
200,286
0
W
Xing Tian
12,073
1,098
27
2
1
216,517
0
L
Anhur
10,750
977
40
4
2
181,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role