Player Matchup

Horus
Horus
CardiacPikachu
Horus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 110L
1,562 Elo+
Party 1
Olorun
Olorun
MustyGlitter352
Olorun
Level 139
God Stats
2W - 1L
1,869 SR
Queue Stats
276W - 247L
1,497 Elo+
Party 1
Vamana
Vamana
jesseDriscol420
Vamana
Level 113
God Stats
10W - 10L
1,639 SR
Queue Stats
404W - 394L
1,490 Elo+
Party 1
Team Averages
Level 96
1,669 SR
1,516 Elo+

VS

Team Averages
Level 71
1,498 SR
1,371 Elo+
Atlas
Atlas
Feux_Cyclops
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,164 Elo+
Solo
Zhong Kui
Zhong Kui
GotNxstyRange
Zhong Kui
Level 124
God Stats
1W - 3L
1,486 SR
Queue Stats
240W - 262L
1,481 Elo+
Party 2
Fenrir
Fenrir
TannerF24
Fenrir
Level 29
God Stats
12W - 17L
1,509 SR
Queue Stats
123W - 143L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 12
11,149
697
11,830
24,198
21,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 3 / 7
12,636
790
21,462
19,474
9,168
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 2 / 13
13,073
817
22,520
27,318
26,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
9,239
577
9,930
18,563
22,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
GotNxstyRange
Zhong Kui
14
5 / 9 / 4
11,077
692
26,374
21,740
14,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TannerF24
Fenrir
16
4 / 4 / 2
10,739
671
12,554
22,994
24,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
17
Kills
9
9
Deaths
17
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
L
0
4
6
0.75
L
Zhong Kui
GotNxstyRange
Zhong Kui
5
9
4
0.78
W
9
3
7
4.17
L
Fenrir
TannerF24
Fenrir
4
4
2
1.25
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,812
Damage
48,858
70,990
Taken
63,297
57,692
Mitigated
61,464
36,773
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,830
5,728
5,573
6,036
24,198
21,759
150
10,936
12,393
0
20,894
L
9,930
3,726
0
14
18,563
22,248
0
7,990
10,573
26,380
0
L
Zhong Kui
GotNxstyRange
Zhong Kui
26,374
1,110
0
4,046
21,740
14,353
0
6,969
14,771
55,715
0
W
21,462
13,658
4,785
9,250
19,474
9,168
1,558
12,036
6,922
57,505
0
L
Fenrir
TannerF24
Fenrir
12,554
2,092
0
1,537
22,994
24,863
0
7,275
15,719
0
25,704
W
22,520
12,989
2,721
8,408
27,318
26,765
691
12,244
14,004
0
54,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
31,055
159
Minions Killed
138
7
Camps Cleared
7
909,804
Distance Traveled
807,325
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,149
697
18
1
0
307,658
2
L
Atlas
9,239
577
16
1
1
251,695
1
L
Zhong Kui
11,077
692
84
5
4
242,525
0
W
Olorun
12,636
790
86
5
6
272,808
0
L
Fenrir
10,739
671
38
2
2
313,105
1
W
Vamana
13,073
817
55
3
1
329,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role