Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CarnitaAsada16
Guan Yu
Level 41
God Stats
1W - 0L
1,830 SR
Queue Stats
6W - 3L
1,595 Elo+
Party 2
Ao Kuang
Ao Kuang
GameSucksLmao
Ao Kuang
Level 26
God Stats
1W - 0L
1,784 SR
Queue Stats
41W - 26L
1,360 Elo+
Party 3
Fafnir
Fafnir
LiquidMorbidity
Fafnir
Level 26
God Stats
12W - 4L
1,728 SR
Queue Stats
120W - 127L
1,532 Elo+
Solo
Cupid
Cupid
bibkek
Cupid
Level 127
God Stats
1W - 0L
1,343 SR
Queue Stats
124W - 132L
1,626 Elo+
Party 3
Team Averages
Level 76
1,637 SR
1,523 Elo+

VS

Team Averages
Level 64
1,536 SR
1,621 Elo+
Mulan
Mulan
Eevee366527
Mulan
Level 14
God Stats
1W - 1L
1,755 SR
Queue Stats
25W - 25L
1,560 Elo+
Solo
Hun Batz
Hun Batz
Kunsie
Hun Batz
Level 59
God Stats
1W - 3L
1,340 SR
Queue Stats
115W - 69L
1,628 Elo+
Party 1
Ra
Ra
Lord stackk
Ra
Level 23
God Stats
1W - 1L
1,476 SR
Queue Stats
32W - 20L
1,584 Elo+
Party 1
Sol
Sol
SirBenFrank
Sol
Level 93
God Stats
1W - 2L
1,394 SR
Queue Stats
103W - 62L
1,645 Elo+
Party 1
Atlas
Atlas
TheDeeJster
Atlas
Level 129
God Stats
2W - 3L
1,717 SR
Queue Stats
94W - 62L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 0 / 10
7,798
780
12,382
7,777
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 12
7,334
733
7,906
12,829
13,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
GameSucksLmao
Ao Kuang
15
8 / 0 / 7
8,119
812
11,094
11,431
11,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 11
8,226
823
7,624
11,713
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
bibkek
Cupid
16
3 / 0 / 6
8,195
820
9,710
9,982
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,833
683
10,294
13,842
7,786
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Kunsie
Hun Batz
12
0 / 5 / 1
6,746
675
6,201
12,067
7,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 1
6,299
630
5,969
8,382
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 3 / 1
7,851
785
11,492
11,741
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 3
7,180
718
6,444
14,250
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
20
Kills
3
3
Deaths
20
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
10
9
W
2
3
12
2.67
L
1
4
0
0.25
W
Ao Kuang
GameSucksLmao
Ao Kuang
8
0
7
11.5
L
Hun Batz
Kunsie
Hun Batz
0
5
1
0.1
W
3
0
11
8.5
L
0
5
1
0.1
L
2
3
1
0.83
L
0
3
3
0.5
W
Cupid
bibkek
Cupid
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,716
Damage
40,400
53,732
Taken
60,282
47,996
Mitigated
33,454
18,352
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,382
594
0
602
7,777
4,224
0
3,857
3,920
25,063
0
W
7,906
580
2,700
2,076
12,829
13,523
0
6,316
6,513
0
20,656
L
10,294
1,462
110
2,835
13,842
7,786
0
7,647
6,195
0
21,191
W
Ao Kuang
GameSucksLmao
Ao Kuang
11,094
2,553
0
3,891
11,431
11,210
0
3,927
7,504
21,818
0
L
Hun Batz
Kunsie
Hun Batz
6,201
1,266
1,133
1,334
12,067
7,770
0
6,748
5,319
740
14,215
W
7,624
2,324
0
2,330
11,713
13,948
93
5,142
6,571
12,017
0
L
5,969
879
1,582
1,184
8,382
3,127
0
5,346
3,036
16,107
0
L
11,492
6,077
0
4,510
11,741
4,431
0
4,170
7,571
47,454
0
L
6,444
1,370
0
2,647
14,250
10,340
0
7,189
7,061
17,589
0
W
Cupid
bibkek
Cupid
9,710
5,674
1,430
5,323
9,982
5,091
318
4,868
5,114
0
39,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,672
Gold Earned
34,909
176
Minions Killed
174
0
Camps Cleared
0
1,008,045
Distance Traveled
925,894
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,798
780
34
3
0
163,520
0
W
Guan Yu
7,334
733
27
3
0
217,180
0
L
Mulan
6,833
683
26
3
0
197,678
1
W
Ao Kuang
8,119
812
27
3
0
213,631
0
L
Hun Batz
6,746
675
24
2
0
191,111
0
W
Fafnir
8,226
823
6
1
0
201,850
3
L
Ra
6,299
630
26
3
0
159,234
1
L
Sol
7,851
785
78
8
0
186,729
3
L
Atlas
7,180
718
20
2
0
191,142
0
W
Cupid
8,195
820
82
8
0
211,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role