Player Matchup

Skadi
Skadi
FTG Inertia
Skadi
Level 146
God Stats
1W - 0L
1,327 SR
Queue Stats
110W - 133L
1,496 Elo+
Party 2
Janus
Janus
Im OooWee
Janus
Level 84
God Stats
21W - 27L
1,425 SR
Queue Stats
371W - 356L
1,552 Elo+
Party 2
Mulan
Mulan
LunaWarui
Mulan
Level 105
God Stats
23W - 20L
1,616 SR
Queue Stats
58W - 63L
1,570 Elo+
Party 2
Set
Set
Symphoniess
Set
Level 133
God Stats
5W - 4L
1,469 SR
Queue Stats
282W - 255L
1,605 Elo+
Party 2
Jormungandr
Jormungandr
ZRuin95
Jormungandr
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
17W - 8L
1,553 Elo+
Party 2
Team Averages
Level 99
1,468 SR
1,555 Elo+

VS

Team Averages
Level 102
1,531 SR
1,476 Elo+
Fafnir
Fafnir
ACalmingVoice
Fafnir
Level 160
God Stats
0W - 3L
1,465 SR
Queue Stats
116W - 125L
1,477 Elo+
Party 1
Artemis
Artemis
Archangel R5
Artemis
Level 119
God Stats
7W - 3L
1,745 SR
Queue Stats
41W - 33L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Hydrophobiaa
Baron Samedi
Level 47
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 5L
1,482 Elo+
Solo
Olorun
Olorun
IAMxLordLAGSHOT
Olorun
Level 46
God Stats
1W - 5L
1,424 SR
Queue Stats
31W - 28L
1,562 Elo+
Solo
Horus
Horus
golden4000
Horus
Level 138
God Stats
2W - 2L
1,739 SR
Queue Stats
73W - 89L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,051
465
3,456
7,878
2,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Im OooWee
Janus
13
3 / 0 / 1
7,588
584
4,435
5,029
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
LunaWarui
Mulan
13
2 / 2 / 2
7,357
566
6,299
12,359
9,342
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 0 / 3
7,467
574
10,164
11,813
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
ZRuin95
Jormungandr
10
0 / 0 / 5
6,296
484
3,181
5,175
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,146
550
3,528
9,039
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Archangel R5
Artemis
10
3 / 3 / 0
6,378
491
5,729
5,976
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Hydrophobiaa
Baron Samedi
12
0 / 1 / 0
6,875
529
2,087
5,376
2,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 4 / 0
7,781
599
9,358
12,347
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
11
0 / 1 / 3
6,218
478
3,217
8,326
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
5
5
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Artemis
Archangel R5
Artemis
3
3
0
1
W
1
3
2
0.67
L
Baron Samedi
Hydrophobiaa
Baron Samedi
0
1
0
0
L
2
4
0
0.5
W
Janus
Im OooWee
Janus
3
0
1
3.5
W
Mulan
LunaWarui
Mulan
2
2
2
1.5
W
4
0
3
5.5
W
Jormungandr
ZRuin95
Jormungandr
0
0
5
2.5
L
Horus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,535
Damage
23,919
42,254
Taken
41,064
23,132
Mitigated
25,105
9,991
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,528
712
598
3,977
9,039
9,802
0
2,164
6,833
21,299
0
L
Artemis
Archangel R5
Artemis
5,729
1,559
0
568
5,976
3,041
226
1,209
4,767
0
39,009
W
3,456
1,303
0
750
7,878
2,498
310
798
7,080
0
39,042
L
Baron Samedi
Hydrophobiaa
Baron Samedi
2,087
0
0
2,478
5,376
2,378
32
2,640
2,572
47,428
0
L
9,358
4,126
0
5,623
12,347
5,728
1,091
941
11,390
63,409
0
W
Janus
Im OooWee
Janus
4,435
531
0
654
5,029
1,844
0
2,794
2,235
55,861
0
W
Mulan
LunaWarui
Mulan
6,299
976
0
4,936
12,359
9,342
0
7,249
5,110
0
48,960
W
10,164
5,191
0
2,847
11,813
5,644
0
3,086
8,727
0
61,292
W
Jormungandr
ZRuin95
Jormungandr
3,181
1,550
0
804
5,175
3,804
0
1,046
4,129
26,814
0
L
Horus
3,217
2,274
442
4,439
8,326
4,156
0
440
7,886
0
39,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
34,398
408
Minions Killed
393
0
Camps Cleared
0
1,257,006
Distance Traveled
1,123,112
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,146
550
18
1
0
220,862
2
L
Artemis
6,378
491
84
6
0
210,624
2
W
Skadi
6,051
465
74
6
0
221,099
6
L
Baron Samedi
6,875
529
94
7
0
206,631
0
L
Olorun
7,781
599
114
9
0
199,751
0
W
Janus
7,588
584
108
8
0
251,941
3
W
Mulan
7,357
566
96
7
0
243,456
1
W
Set
7,467
574
95
7
0
284,218
1
W
Jormungandr
6,296
484
35
3
0
256,292
0
L
Horus
6,218
478
83
6
0
285,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role