Player Matchup

Janus
Janus
BABY GooN KIllA
Janus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 74L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Hirnverlust
Hun Batz
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,351 Elo+
Party 1
Awilix
Awilix
Mutschi2
Awilix
Level 65
God Stats
1W - 3L
1,730 SR
Queue Stats
75W - 83L
1,416 Elo+
Solo
Hera
Hera
PaLuRaPanda
Hera
Level 107
God Stats
3W - 7L
1,233 SR
Queue Stats
118W - 103L
1,438 Elo+
Party 1
Hercules
Hercules
Randale Ronny
Hercules
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 75L
1,476 Elo+
Party 1
Team Averages
Level 95
1,493 SR
1,436 Elo+

VS

Team Averages
Level 101
1,498 SR
1,415 Elo+
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Kanae_Noona
Medusa
Level 104
God Stats
8W - 9L
1,513 SR
Queue Stats
440W - 444L
1,321 Elo+
Solo
Bastet
Bastet
KarepkgeKarl
Bastet
Level 108
God Stats
8W - 9L
1,541 SR
Queue Stats
983W - 1,058L
1,357 Elo+
Solo
Ne Zha
Ne Zha
xIXKrazyVIIx
Ne Zha
Level 62
God Stats
3W - 2L
1,669 SR
Queue Stats
131W - 103L
1,449 Elo+
Party 2
Thanatos
Thanatos
xIXMURKIVx
Thanatos
Level 113
God Stats
7W - 6L
1,264 SR
Queue Stats
246W - 212L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 5
9,931
584
17,394
16,910
4,717
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Hirnverlust
Hun Batz
17
5 / 12 / 4
11,202
659
10,531
21,206
6,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
Mutschi2
Awilix
18
4 / 5 / 7
10,317
607
11,281
18,464
21,452
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 8 / 4
12,775
751
23,312
15,755
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Randale Ronny
Hercules
19
2 / 8 / 12
10,932
643
15,319
25,160
26,967
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
2 / 4 / 33
11,728
690
7,348
24,955
37,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
20
9 / 3 / 23
13,369
786
20,901
13,126
8,788
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
20
5 / 2 / 29
12,085
711
19,028
20,175
12,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
20
12 / 5 / 20
12,807
753
16,280
22,822
15,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
xIXMURKIVx
Thanatos
20
15 / 6 / 20
13,552
797
23,960
21,577
14,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
168
19
Kills
43
43
Deaths
20
32
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
4
33
4.63
L
0
10
5
0.25
L
Hun Batz
Hirnverlust
Hun Batz
5
12
4
0.58
W
Medusa
9
3
23
6.83
W
Bastet
5
2
29
9.75
L
Awilix
Mutschi2
Awilix
4
5
7
1.5
L
8
8
4
1.25
L
Hercules
Randale Ronny
Hercules
2
8
12
1
W
Ne Zha
12
5
20
4.4
W
Thanatos
xIXMURKIVx
Thanatos
15
6
20
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,837
Damage
87,517
97,495
Taken
102,655
65,916
Mitigated
89,068
18,766
Healing
42,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,348
1,029
982
1,531
24,955
37,978
358
9,843
15,112
23,177
0
L
17,394
2,628
649
1,116
16,910
4,717
1,134
1,860
15,050
39,790
0
L
Hun Batz
Hirnverlust
Hun Batz
10,531
2,623
749
1,359
21,206
6,880
0
752
20,454
0
16,585
W
Medusa
20,901
10,175
1,293
2,601
13,126
8,788
2,439
4,713
8,413
0
51,528
W
Bastet
19,028
5,335
2,841
8,091
20,175
12,191
1,217
10,528
9,647
0
41,364
L
Awilix
Mutschi2
Awilix
11,281
3,025
1,954
1,916
18,464
21,452
405
1,268
17,196
0
22,744
L
23,312
6,473
339
2,642
15,755
5,900
1,211
1,692
14,063
39,475
0
L
Hercules
Randale Ronny
Hercules
15,319
1,453
489
7,553
25,160
26,967
784
1,776
23,384
0
22,131
W
Ne Zha
16,280
4,019
346
4,428
22,822
15,463
2,026
8,614
14,208
0
30,808
W
Thanatos
xIXMURKIVx
Thanatos
23,960
5,564
5,284
15,019
21,577
14,648
1,304
7,008
14,569
0
39,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
63,541
147
Minions Killed
172
0
Camps Cleared
0
1,228,730
Distance Traveled
1,588,946
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,728
690
25
1
0
289,842
0
L
Janus
9,931
584
44
3
0
222,619
0
L
Hun Batz
11,202
659
13
1
0
228,529
0
W
Medusa
13,369
786
67
4
0
295,055
0
W
Bastet
12,085
711
35
2
0
391,842
0
L
Awilix
10,317
607
29
2
0
245,864
0
L
Hera
12,775
751
39
2
0
241,987
2
L
Hercules
10,932
643
22
1
0
289,731
0
W
Ne Zha
12,807
753
20
1
0
287,129
0
W
Thanatos
13,552
797
25
1
0
325,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role