Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
CS Manson
Yu Huang
Level 122
God Stats
1W - 1L
1,587 SR
Queue Stats
116W - 114L
1,519 Elo+
Solo
Lancelot
Lancelot
Fijiqil
Lancelot
Level 160
God Stats
2W - 0L
1,516 SR
Queue Stats
21W - 15L
1,611 Elo+
Party 2
Neith
Neith
Korshik322
Neith
Level 142
God Stats
3W - 1L
1,391 SR
Queue Stats
171W - 163L
1,516 Elo+
Party 1
Bacchus
Bacchus
UnicornTrash
Bacchus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 2
Team Averages
Level 142
1,499 SR
1,513 Elo+

VS

Team Averages
Level 115
1,388 SR
1,519 Elo+
Persephone
Persephone
CeklaRepa
Persephone
Level 108
God Stats
8W - 10L
1,484 SR
Queue Stats
398W - 418L
1,543 Elo+
Solo
Bellona
Bellona
Maarosh
Bellona
Level 104
God Stats
8W - 2L
1,752 SR
Queue Stats
229W - 204L
1,497 Elo+
Party 3
Ne Zha
Ne Zha
Mythageros
Ne Zha
Level 129
God Stats
13W - 21L
1,131 SR
Queue Stats
642W - 582L
1,499 Elo+
Party 3
Yemoja
Yemoja
Ooozon
Yemoja
Level 102
God Stats
2W - 6L
1,450 SR
Queue Stats
756W - 707L
1,498 Elo+
Party 3
Athena
Athena
RobbisWillis
Athena
Level 131
God Stats
0W - 4L
1,121 SR
Queue Stats
157W - 157L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 5 / 24
15,117
605
22,733
30,527
20,789
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
CS Manson
Yu Huang
20
4 / 7 / 22
15,189
608
32,090
29,697
15,518
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Fijiqil
Lancelot
20
7 / 5 / 15
15,506
620
35,231
46,209
35,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
20
14 / 4 / 12
17,085
683
55,303
40,120
24,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
UnicornTrash
Bacchus
20
4 / 5 / 18
14,184
567
14,502
28,670
49,462
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CeklaRepa
Persephone
20
4 / 4 / 10
14,254
570
44,663
28,579
15,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Maarosh
Bellona
20
7 / 10 / 10
15,476
619
34,728
49,043
49,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Mythageros
Ne Zha
20
8 / 5 / 10
15,065
603
43,509
29,811
19,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Ooozon
Yemoja
20
2 / 4 / 13
13,600
544
8,907
27,542
42,006
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Athena
20
1 / 9 / 15
14,315
573
16,824
51,561
80,761
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
80
33
Kills
22
26
Deaths
32
91
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
5
24
3.2
W
Yu Huang
CS Manson
Yu Huang
4
7
22
2.14
L
Persephone
CeklaRepa
Persephone
4
4
10
2.25
W
Lancelot
Fijiqil
Lancelot
7
5
15
2.9
W
Neith
14
4
12
5
L
Bellona
Maarosh
Bellona
7
10
10
1.2
L
Ne Zha
Mythageros
Ne Zha
8
5
10
2.6
L
Yemoja
Ooozon
Yemoja
2
4
13
2.13
L
Athena
1
9
15
0.94
W
Bacchus
UnicornTrash
Bacchus
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,859
Damage
148,631
175,223
Taken
186,536
145,804
Mitigated
207,060
99,135
Healing
70,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
22,733
869
29,441
19,145
30,527
20,789
1,427
15,494
15,033
38,067
0
W
Yu Huang
CS Manson
Yu Huang
32,090
5,189
2,344
4,961
29,697
15,518
1,361
11,795
17,902
68,518
0
L
Persephone
CeklaRepa
Persephone
44,663
1,853
1,818
4,111
28,579
15,597
395
6,921
21,654
80,743
0
W
Lancelot
Fijiqil
Lancelot
35,231
4,312
1,374
14,824
46,209
35,943
1,043
17,875
28,334
0
58,516
W
Neith
55,303
28,526
2,409
18,185
40,120
24,092
3,957
17,597
22,523
0
98,479
L
Bellona
Maarosh
Bellona
34,728
11,136
5,942
5,099
49,043
49,559
796
22,052
26,991
6,630
51,441
L
Ne Zha
Mythageros
Ne Zha
43,509
8,287
1,704
8,989
29,811
19,137
0
12,137
17,674
0
80,405
L
Yemoja
Ooozon
Yemoja
8,907
2,439
26,556
6,929
27,542
42,006
605
10,551
16,991
16,544
0
L
Athena
16,824
3,572
3,999
5,772
51,561
80,761
329
17,662
33,899
30,958
0
W
Bacchus
UnicornTrash
Bacchus
14,502
2,277
2,934
3,518
28,670
49,462
262
11,728
16,942
24,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,081
Gold Earned
72,710
241
Minions Killed
215
0
Camps Cleared
0
2,195,347
Distance Traveled
2,081,767
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,117
605
18
1
0
500,362
0
W
Yu Huang
15,189
608
80
3
0
390,644
0
L
Persephone
14,254
570
70
3
0
467,241
0
W
Lancelot
15,506
620
56
2
0
502,237
0
W
Neith
17,085
683
67
3
0
399,875
0
L
Bellona
15,476
619
46
2
0
391,287
0
L
Ne Zha
15,065
603
56
2
0
435,322
0
L
Yemoja
13,600
544
23
1
0
385,234
0
L
Athena
14,315
573
20
1
0
402,683
4
W
Bacchus
14,184
567
20
1
0
402,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role