Player Matchup

Nemesis
Nemesis
MageSkadiAtBest
Nemesis
Level 45
God Stats
3W - 1L
1,223 SR
Queue Stats
36W - 43L
1,394 Elo+
Party 1
Chaac
Chaac
Occeanblue
Chaac
Level 104
God Stats
4W - 3L
1,440 SR
Queue Stats
59W - 72L
1,392 Elo+
Party 1
Olorun
Olorun
RCHammerTime
Olorun
Level 68
God Stats
4W - 3L
1,293 SR
Queue Stats
107W - 115L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
Staliniuman
Heimdallr
Level 101
God Stats
5W - 4L
1,489 SR
Queue Stats
48W - 70L
1,358 Elo+
Party 1
Camazotz
Camazotz
TrueHipster
Camazotz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,394 Elo+
Party 1
Team Averages
Level 77
1,389 SR
1,387 Elo+

VS

Team Averages
Level 70
1,510 SR
1,415 Elo+
Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Megh51
Artemis
Level 44
God Stats
1W - 2L
1,444 SR
Queue Stats
24W - 45L
1,322 Elo+
Party 3
Agni
Agni
Nefyr3
Agni
Level 101
God Stats
0W - 1L
1,454 SR
Queue Stats
7W - 8L
1,442 Elo+
Party 2
Ganesha
Ganesha
RxArmory1776
Ganesha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 49L
1,312 Elo+
Party 3
Thanatos
Thanatos
idlyZul
Thanatos
Level 11
God Stats
0W - 2L
1,655 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
8,946
639
8,653
10,120
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
11
1 / 1 / 5
7,259
519
8,059
11,782
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
13
2 / 1 / 1
7,990
571
7,571
10,457
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Staliniuman
Heimdallr
11
2 / 3 / 5
6,969
498
9,964
10,857
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
TrueHipster
Camazotz
12
2 / 4 / 1
7,262
519
8,243
14,033
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 1 / 1
7,489
535
8,878
13,712
11,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Megh51
Artemis
11
2 / 3 / 2
6,288
449
8,961
9,333
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Agni
Nefyr3
Agni
11
2 / 2 / 0
6,900
493
5,177
6,805
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
RxArmory1776
Ganesha
11
1 / 2 / 3
7,211
515
5,060
17,680
13,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
idlyZul
Thanatos
11
2 / 4 / 2
6,675
477
5,841
12,260
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
12
Kills
10
10
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
1
1
3.5
W
5
1
3
6.5
L
Artemis
Megh51
Artemis
2
3
2
1
L
Agni
Nefyr3
Agni
2
2
0
1
W
Chaac
1
1
5
3.5
W
Olorun
2
1
1
2.5
L
Ganesha
RxArmory1776
Ganesha
1
2
3
1.25
W
Heimdallr
Staliniuman
Heimdallr
2
3
5
1.5
W
Camazotz
TrueHipster
Camazotz
2
4
1
0.63
L
Thanatos
idlyZul
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,490
Damage
33,917
57,249
Taken
59,790
27,111
Mitigated
36,255
23,603
Healing
27,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,878
962
0
5,761
13,712
11,516
0
923
12,192
48,641
0
W
8,653
5,516
0
2,335
10,120
3,776
0
1,412
8,708
0
77,653
L
Artemis
Megh51
Artemis
8,961
4,212
520
2,804
9,333
3,508
0
635
8,698
0
38,352
L
Agni
Nefyr3
Agni
5,177
567
0
1,586
6,805
2,865
0
2,466
4,339
44,515
0
W
Chaac
8,059
2,090
335
7,993
11,782
8,616
225
3,334
8,448
0
33,437
W
Olorun
7,571
4,364
194
3,323
10,457
4,330
2,197
4,070
6,387
59,462
0
L
Ganesha
RxArmory1776
Ganesha
5,060
596
147
8,273
17,680
13,568
31
1,702
15,978
28,593
0
W
Heimdallr
Staliniuman
Heimdallr
9,964
5,660
0
2,033
10,857
3,400
254
3,244
7,613
0
38,080
W
Camazotz
TrueHipster
Camazotz
8,243
3,577
0
7,390
14,033
6,989
1,026
7,055
6,978
0
38,215
L
Thanatos
idlyZul
Thanatos
5,841
2,260
0
8,586
12,260
4,798
0
1,845
10,296
0
37,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,426
Gold Earned
34,563
386
Minions Killed
309
0
Camps Cleared
0
1,340,121
Distance Traveled
1,375,098
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,489
535
76
5
0
272,541
3
W
Nemesis
8,946
639
134
10
0
308,649
6
L
Artemis
6,288
449
83
6
0
259,108
2
L
Agni
6,900
493
75
5
0
265,484
7
W
Chaac
7,259
519
46
3
0
262,658
3
W
Olorun
7,990
571
108
8
0
260,296
4
L
Ganesha
7,211
515
6
0
0
296,020
2
W
Heimdallr
6,969
498
45
3
0
249,120
4
W
Camazotz
7,262
519
53
4
0
259,398
2
L
Thanatos
6,675
477
69
5
0
281,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role