Player Matchup

Sobek
Sobek
Blackkingcat
Sobek
Level 158
God Stats
5W - 4L
1,648 SR
Queue Stats
75W - 88L
1,367 Elo+
Solo
Ratatoskr
Ratatoskr
Celub
Ratatoskr
Level 68
God Stats
6W - 5L
1,301 SR
Queue Stats
254W - 285L
1,275 Elo+
Party 1
Freya
Freya
EarthquakenateX
Freya
Level 42
God Stats
2W - 4L
1,175 SR
Queue Stats
25W - 34L
1,184 Elo+
Solo
Neith
Neith
FiishiingWithJu
Neith
Level 23
God Stats
5W - 18L
1,263 SR
Queue Stats
8W - 30L
1,175 Elo+
Party 1
Loki
Loki
pkbrodustin23
Loki
Level 69
God Stats
2W - 3L
1,648 SR
Queue Stats
112W - 118L
1,384 Elo+
Solo
Team Averages
Level 72
1,407 SR
1,277 Elo+

VS

Team Averages
Level 92
1,313 SR
1,199 Elo+
Athena
Athena
GingaBite69
Athena
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,004 Elo+
Solo
Hachiman
Hachiman
SIDEYKO
Hachiman
Level 113
God Stats
5W - 2L
1,298 SR
Queue Stats
506W - 572L
1,274 Elo+
Solo
Loki
Loki
gouthamgtm1
Loki
Level 107
God Stats
14W - 14L
1,360 SR
Queue Stats
258W - 257L
1,306 Elo+
Solo
Hercules
Hercules
gunmanofthegods9
Hercules
Level 30
God Stats
8W - 11L
1,066 SR
Queue Stats
14W - 20L
1,098 Elo+
Solo
Tiamat
Tiamat
unseasonedbreads
Tiamat
Level 123
God Stats
7W - 8L
1,342 SR
Queue Stats
346W - 343L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,732
430
2,360
8,250
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Celub
Ratatoskr
1
0 / 0 / 0
2,055
187
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

8
0 / 6 / 0
4,563
415
3,260
9,219
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
0 / 4 / 0
4,578
416
3,379
6,282
1,910
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 0
5,331
485
2,513
5,862
2,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 0 / 3
5,887
535
1,780
6,994
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
SIDEYKO
Hachiman
10
5 / 0 / 0
6,239
567
8,144
6,139
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 0 / 2
6,518
593
887
6,696
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,561
506
1,525
6,024
2,429
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 0 / 1
6,912
628
7,047
7,325
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
12
12
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ratatoskr
Celub
Ratatoskr
0
0
0
0
L
0
6
0
0
L
0
4
0
0
W
Athena
0
0
3
1.5
W
Hachiman
SIDEYKO
Hachiman
5
0
0
5
W
0
0
2
1
W
1
1
0
1
L
1
1
0
1
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,512
Damage
19,383
29,613
Taken
33,178
14,446
Mitigated
16,183
5,895
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,360
407
239
2,797
8,250
6,839
0
1,339
6,911
14,290
0
L
Ratatoskr
Celub
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
3,260
1,434
0
989
9,219
3,619
0
5,645
2,940
18,529
0
L
3,379
1,825
127
666
6,282
1,910
192
441
5,841
0
22,252
W
Athena
1,780
898
0
953
6,994
4,859
119
1,178
5,816
15,343
0
W
Hachiman
SIDEYKO
Hachiman
8,144
5,222
0
1,583
6,139
2,116
1,177
1,182
4,957
0
37,324
W
887
321
10
3,886
6,696
2,402
24
454
6,160
0
49,477
W
1,525
243
0
566
6,024
2,429
680
0
6,024
0
19,709
L
2,513
169
0
1,077
5,862
2,078
0
736
5,094
0
26,077
W
7,047
994
0
3,097
7,325
4,377
527
2,573
4,601
34,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,259
Gold Earned
31,117
131
Minions Killed
261
0
Camps Cleared
0
750,642
Distance Traveled
1,007,495
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,732
430
10
1
0
200,232
0
L
Ratatoskr
2,055
187
0
0
0
0
0
L
Freya
4,563
415
30
3
0
175,007
0
L
Neith
4,578
416
39
4
0
160,733
0
W
Athena
5,887
535
24
2
0
225,678
0
W
Hachiman
6,239
567
52
5
0
204,259
0
W
Loki
6,518
593
103
9
0
187,957
3
W
Hercules
5,561
506
29
3
0
189,741
0
L
Loki
5,331
485
52
5
0
214,670
0
W
Tiamat
6,912
628
53
5
0
199,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role