Player Matchup

Medusa
Medusa
L0ocifer
Medusa
Level 28
God Stats
19W - 10L
1,670 SR
Queue Stats
46W - 52L
1,440 Elo+
Party 1
Horus
Horus
Mr Soulmann
Horus
Level 33
God Stats
6W - 7L
1,532 SR
Queue Stats
167W - 170L
1,403 Elo+
Party 1
Ares
Ares
Oweeebear
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
TwylaDeFay
Aphrodite
Level 114
God Stats
10W - 10L
1,369 SR
Queue Stats
199W - 229L
1,409 Elo+
Party 1
Mercury
Mercury
quayisgreat
Mercury
Level 84
God Stats
10W - 14L
1,374 SR
Queue Stats
19W - 29L
1,346 Elo+
Party 3
Team Averages
Level 57
1,489 SR
1,419 Elo+

VS

Team Averages
Level 115
1,461 SR
1,385 Elo+
Ah Muzen Cab
Ah Muzen Cab
AvatarEnki
Ah Muzen Cab
Level 128
God Stats
22W - 17L
1,366 SR
Queue Stats
512W - 571L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
Jello Backpack
Gilgamesh
Level 127
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 6L
1,330 Elo+
Party 2
Eset
Eset
MssMinnie
Eset
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Bacchus
Bacchus
Nuub_1SH
Bacchus
Level 145
God Stats
5W - 3L
1,549 SR
Queue Stats
145W - 158L
1,442 Elo+
Solo
Ra
Ra
pudding2442
Ra
Level 121
God Stats
1W - 3L
1,628 SR
Queue Stats
3W - 5L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
L0ocifer
Medusa
14
6 / 1 / 7
8,148
741
11,455
9,879
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 0 / 11
8,036
731
7,726
13,031
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
13
0 / 1 / 5
7,093
645
2,923
13,379
10,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TwylaDeFay
Aphrodite
15
5 / 0 / 10
8,385
762
9,693
10,462
6,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
quayisgreat
Mercury
16
4 / 1 / 6
8,798
800
7,639
10,138
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AvatarEnki
Ah Muzen Cab
14
0 / 2 / 0
7,341
667
11,906
7,358
3,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Jello Backpack
Gilgamesh
13
1 / 5 / 2
7,294
663
6,152
11,491
7,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
14
0 / 5 / 2
7,453
678
5,496
9,099
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Nuub_1SH
Bacchus
13
1 / 1 / 2
7,909
719
2,765
5,638
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 6 / 1
7,696
700
14,114
10,691
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
19
Kills
3
3
Deaths
19
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AvatarEnki
Ah Muzen Cab
0
2
0
0
L
Gilgamesh
Jello Backpack
Gilgamesh
1
5
2
0.4
W
Medusa
L0ocifer
Medusa
6
1
7
9.5
W
4
0
11
9.5
L
Eset
0
5
2
0.2
L
Bacchus
Nuub_1SH
Bacchus
1
1
2
2
W
Ares
0
1
5
2.5
W
Aphrodite
TwylaDeFay
Aphrodite
5
0
10
10
L
1
6
1
0.25
W
Mercury
quayisgreat
Mercury
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,436
Damage
40,433
56,889
Taken
44,277
40,196
Mitigated
24,607
28,432
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AvatarEnki
Ah Muzen Cab
11,906
3,279
0
1,067
7,358
3,665
0
2,814
4,334
0
30,509
L
Gilgamesh
Jello Backpack
Gilgamesh
6,152
1,172
0
1,325
11,491
7,437
0
3,525
7,552
0
11,188
W
Medusa
L0ocifer
Medusa
11,455
3,756
0
2,111
9,879
5,497
593
5,171
4,708
0
28,689
W
7,726
3,290
4,307
5,352
13,031
11,229
140
3,709
9,322
0
11,779
L
Eset
5,496
314
309
472
9,099
3,772
950
2,430
6,241
23,444
0
L
Bacchus
Nuub_1SH
Bacchus
2,765
98
0
544
5,638
4,482
0
1,753
3,692
7,489
0
W
Ares
2,923
193
503
1,580
13,379
10,788
0
5,614
7,765
14,522
0
W
Aphrodite
TwylaDeFay
Aphrodite
9,693
1,289
6,254
6,584
10,462
6,988
504
4,358
6,104
23,976
0
L
14,114
730
1,259
1,498
10,691
5,251
0
1,255
9,166
40,481
0
W
Mercury
quayisgreat
Mercury
7,639
3,864
260
1,481
10,138
5,694
0
3,523
6,615
0
36,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,460
Gold Earned
37,693
203
Minions Killed
195
0
Camps Cleared
0
1,166,356
Distance Traveled
961,193
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,341
667
54
5
0
211,748
0
L
Gilgamesh
7,294
663
11
1
0
212,450
0
W
Medusa
8,148
741
33
3
0
236,619
0
W
Horus
8,036
731
24
2
0
238,343
1
L
Eset
7,453
678
46
4
0
197,666
0
L
Bacchus
7,909
719
12
1
0
133,197
1
W
Ares
7,093
645
26
2
0
202,652
0
W
Aphrodite
8,385
762
45
4
0
217,396
2
L
Ra
7,696
700
72
7
0
206,132
0
W
Mercury
8,798
800
75
7
0
271,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role