Player Matchup

Cerberus
Cerberus
Black-of-two
Cerberus
Level 66
God Stats
5W - 8L
1,265 SR
Queue Stats
44W - 70L
1,321 Elo+
Solo
Shiva
Shiva
JokerPKP
Shiva
Level 66
God Stats
12W - 11L
1,386 SR
Queue Stats
84W - 49L
1,520 Elo+
Party 1
Pele
Pele
Macakila
Pele
Level 123
God Stats
40W - 38L
1,551 SR
Queue Stats
595W - 607L
1,495 Elo+
Solo
Neith
Neith
RyuichiSensei
Neith
Level 46
God Stats
11W - 7L
1,502 SR
Queue Stats
61W - 34L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
yGodZ98
Kukulkan
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 45L
1,520 Elo+
Party 1
Team Averages
Level 72
1,441 SR
1,481 Elo+

VS

Team Averages
Level 86
1,491 SR
1,477 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dominaz
Scylla
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,396 Elo+
Solo
Ah Puch
Ah Puch
Zn4ider31
Ah Puch
Level 66
God Stats
2W - 7L
1,363 SR
Queue Stats
119W - 139L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kukacp
Morgan Le Fay
Level 109
God Stats
13W - 7L
1,593 SR
Queue Stats
36W - 31L
1,549 Elo+
Solo
Lancelot
Lancelot
zambalaua
Lancelot
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 156L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Black-of-two
Cerberus
17
1 / 4 / 16
11,123
1,011
7,627
19,170
21,229
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
JokerPKP
Shiva
18
17 / 3 / 8
13,756
1,251
31,369
13,408
6,769
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
17
2 / 4 / 11
11,056
1,005
9,933
12,562
5,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 4 / 7
12,167
1,106
15,785
12,540
5,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
yGodZ98
Kukulkan
18
3 / 2 / 12
11,293
1,027
15,985
6,354
2,741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

199

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
8 / 2 / 7
12,863
1,169
17,060
12,705
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Dominaz
Scylla
17
4 / 8 / 6
11,372
1,034
11,283
15,596
6,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Zn4ider31
Ah Puch
16
0 / 10 / 8
10,293
936
13,793
31,010
28,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
kukacp
Morgan Le Fay
18
5 / 2 / 5
12,838
1,167
13,138
12,253
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
zambalaua
Lancelot
16
0 / 6 / 7
9,939
904
4,552
16,017
7,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
28
Kills
17
17
Deaths
28
54
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
8
2
7
5.75
W
Cerberus
Black-of-two
Cerberus
1
4
16
2.25
L
Scylla
Dominaz
Scylla
4
8
6
0.88
W
Shiva
JokerPKP
Shiva
17
3
8
7
W
Pele
2
4
11
1.88
W
5
4
7
2.13
L
Ah Puch
Zn4ider31
Ah Puch
0
10
8
0.4
L
Morgan Le Fay
kukacp
Morgan Le Fay
5
2
5
3.75
W
Kukulkan
yGodZ98
Kukulkan
3
2
12
4.5
L
Lancelot
zambalaua
Lancelot
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,699
Damage
59,826
64,034
Taken
87,581
41,601
Mitigated
53,701
6,847
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
17,060
1,019
1,224
2,846
12,705
6,559
0
4,502
8,203
30,460
0
W
Cerberus
Black-of-two
Cerberus
7,627
569
0
3,749
19,170
21,229
0
16,851
2,319
19,032
0
L
Scylla
Dominaz
Scylla
11,283
1,048
0
315
15,596
6,315
0
3,925
11,671
23,904
0
W
Shiva
JokerPKP
Shiva
31,369
12,079
392
606
13,408
6,769
0
10,497
2,911
0
44,765
W
Pele
9,933
2,963
0
592
12,562
5,379
0
10,934
1,628
0
25,477
W
15,785
6,011
0
1,508
12,540
5,483
0
10,823
1,717
0
44,049
L
Ah Puch
Zn4ider31
Ah Puch
13,793
144
283
7,165
31,010
28,263
0
8,035
22,975
24,443
0
L
Morgan Le Fay
kukacp
Morgan Le Fay
13,138
659
0
258
12,253
5,550
0
3,206
9,047
60,806
0
W
Kukulkan
yGodZ98
Kukulkan
15,985
1,694
0
0
6,354
2,741
0
6,169
185
38,482
0
L
Lancelot
zambalaua
Lancelot
4,552
388
0
0
16,017
7,014
0
3,944
12,073
0
8,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,395
Gold Earned
57,305
223
Minions Killed
196
11
Camps Cleared
5
1,057,500
Distance Traveled
1,054,506
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,863
1,169
28
3
3
229,188
1
W
Cerberus
11,123
1,011
44
4
1
203,129
0
L
Scylla
11,372
1,034
25
2
1
194,684
0
W
Shiva
13,756
1,251
29
3
4
220,821
2
W
Pele
11,056
1,005
27
2
4
216,321
0
W
Neith
12,167
1,106
71
6
0
185,103
0
L
Ah Puch
10,293
936
20
2
0
216,493
0
L
Morgan Le Fay
12,838
1,167
116
11
1
209,544
2
W
Kukulkan
11,293
1,027
52
5
2
232,126
0
L
Lancelot
9,939
904
7
1
0
204,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role