Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
IAMLORDELALALA
Skadi
Level 131
God Stats
7W - 7L
1,645 SR
Queue Stats
423W - 421L
1,464 Elo+
Solo
Mulan
Mulan
Lira_man
Mulan
Level 149
God Stats
2W - 7L
1,554 SR
Queue Stats
928W - 905L
1,532 Elo+
Solo
Ares
Ares
RokoCgn94
Ares
Level 45
God Stats
0W - 1L
1,721 SR
Queue Stats
173W - 188L
1,477 Elo+
Solo
Anubis
Anubis
chrisown123
Anubis
Level 157
God Stats
2W - 8L
1,500 SR
Queue Stats
243W - 224L
1,560 Elo+
Solo
Team Averages
Level 121
1,584 SR
1,507 Elo+

VS

Team Averages
Level 93
1,505 SR
1,502 Elo+
Sol
Sol
ChaosMac52WC
Sol
Level 149
God Stats
11W - 14L
1,564 SR
Queue Stats
524W - 498L
1,552 Elo+
Party 1
Hercules
Hercules
Fugitive90
Hercules
Level 34
God Stats
4W - 7L
1,697 SR
Queue Stats
139W - 148L
1,439 Elo+
Solo
Hera
Hera
XxDreadBwoii35xX
Hera
Level 159
God Stats
45W - 37L
1,564 SR
Queue Stats
418W - 409L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
aManNowPerished
Xing Tian
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
578W - 599L
1,465 Elo+
Solo
Fenrir
Fenrir
dizzles
Fenrir
Level 84
God Stats
1W - 4L
1,201 SR
Queue Stats
43W - 33L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 0
5,307
663
5,218
3,691
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 0
4,573
572
3,812
4,875
1,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Lira_man
Mulan
8
1 / 2 / 1
4,563
570
2,594
6,163
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
6
0 / 2 / 0
4,082
510
1,326
6,652
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
6
1 / 1 / 0
4,224
528
1,175
2,552
1,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
4,941
618
4,816
4,640
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Fugitive90
Hercules
7
2 / 1 / 3
4,471
559
2,765
6,294
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 1 / 0
4,789
599
1,369
2,487
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xing Tian
aManNowPerished
Xing Tian
8
0 / 1 / 0
4,124
516
1,145
7,934
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
dizzles
Fenrir
6
3 / 0 / 4
5,005
626
3,365
7,340
3,669
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
7
8
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
W
1
1
4
3
W
Hercules
Fugitive90
Hercules
2
1
3
3.5
L
1
2
0
0.5
L
Mulan
Lira_man
Mulan
1
2
1
0.75
L
Ares
0
2
0
0
W
1
1
0
1
W
Xing Tian
aManNowPerished
Xing Tian
0
1
0
0
L
Anubis
1
1
0
1
W
Fenrir
dizzles
Fenrir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,125
Damage
13,460
23,933
Taken
28,695
9,444
Mitigated
11,578
7,058
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,218
1,263
0
1,120
3,691
1,105
0
958
2,601
37,644
0
W
4,816
2,479
0
2,320
4,640
1,209
0
297
4,343
35,144
0
W
Hercules
Fugitive90
Hercules
2,765
817
279
1,496
6,294
2,539
0
303
5,991
0
18,925
L
3,812
2,476
0
1,172
4,875
1,618
0
1,270
3,605
0
31,286
L
Mulan
Lira_man
Mulan
2,594
210
0
2,313
6,163
2,420
0
1,229
4,910
0
24,198
L
Ares
1,326
250
0
1,488
6,652
3,149
0
2,915
3,737
7,440
0
W
1,369
248
0
200
2,487
640
0
1,103
1,384
32,135
0
W
Xing Tian
aManNowPerished
Xing Tian
1,145
114
0
1,295
7,934
3,521
0
4,824
2,716
17,911
0
L
Anubis
1,175
319
0
965
2,552
1,152
108
802
1,750
19,650
0
W
Fenrir
dizzles
Fenrir
3,365
697
0
1,538
7,340
3,669
0
798
6,542
0
8,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,749
Gold Earned
23,330
244
Minions Killed
213
0
Camps Cleared
0
680,149
Distance Traveled
778,719
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,307
663
73
9
0
145,172
1
W
Sol
4,941
618
67
8
0
126,835
0
W
Hercules
4,471
559
31
4
0
171,802
0
L
Skadi
4,573
572
63
8
0
124,073
1
L
Mulan
4,563
570
54
7
0
178,181
1
L
Ares
4,082
510
17
2
0
142,816
0
W
Hera
4,789
599
65
8
0
154,473
3
W
Xing Tian
4,124
516
38
5
0
145,775
3
L
Anubis
4,224
528
37
5
0
89,907
0
W
Fenrir
5,005
626
12
2
0
179,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role