Player Matchup

Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LoveHateGames
Sol
Level 68
God Stats
8W - 4L
1,661 SR
Queue Stats
95W - 117L
1,404 Elo+
Party 1
Cernunnos
Cernunnos
OkaMihawkk
Cernunnos
Level 83
God Stats
4W - 0L
1,821 SR
Queue Stats
120W - 93L
1,536 Elo+
Solo
Kukulkan
Kukulkan
SwiftyBoyGaming
Kukulkan
Level 120
God Stats
9W - 7L
1,295 SR
Queue Stats
323W - 366L
1,414 Elo+
Party 1
Loki
Loki
xXDraGonSinSsjXx
Loki
Level 105
God Stats
27W - 28L
1,476 SR
Queue Stats
39W - 43L
1,416 Elo+
Solo
Team Averages
Level 104
1,551 SR
1,454 Elo+

VS

Team Averages
Level 88
1,486 SR
1,404 Elo+
Amaterasu
Amaterasu
Chubzilla20012
Amaterasu
Level 107
God Stats
11W - 11L
1,447 SR
Queue Stats
256W - 270L
1,371 Elo+
Solo
Loki
Loki
Gyomeei
Loki
Level 94
God Stats
15W - 12L
1,461 SR
Queue Stats
160W - 189L
1,399 Elo+
Solo
Sol
Sol
LNTK-SAYAN
Sol
Level 78
God Stats
62W - 71L
1,478 SR
Queue Stats
133W - 168L
1,383 Elo+
Solo
Cthulhu
Cthulhu
Zuhro
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,471 Elo+
Solo
Ah Puch
Ah Puch
lorenzobianchi95
Ah Puch
Level 105
God Stats
4W - 6L
1,542 SR
Queue Stats
134W - 147L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
11 / 1 / 3
9,126
652
8,380
5,244
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 0 / 1
6,494
464
4,723
7,003
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
OkaMihawkk
Cernunnos
10
1 / 4 / 3
6,262
447
6,454
11,668
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
1 / 0 / 3
7,714
551
4,914
5,473
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 0 / 2
8,695
621
13,148
9,524
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chubzilla20012
Amaterasu
11
0 / 4 / 0
6,365
455
3,664
18,561
9,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Gyomeei
Loki
10
1 / 5 / 0
6,440
460
3,118
10,048
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 3 / 0
6,180
441
6,586
9,509
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Zuhro
Cthulhu
10
0 / 2 / 5
6,834
488
4,854
10,166
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
6,139
439
2,800
6,308
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
4
5
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
11
1
3
12.5
L
Amaterasu
Chubzilla20012
Amaterasu
0
4
0
0
L
Loki
Gyomeei
Loki
1
5
0
0.2
L
3
3
0
1
W
0
0
1
0.5
W
Cernunnos
OkaMihawkk
Cernunnos
1
4
3
0.63
W
Kukulkan
1
0
3
2.5
L
Cthulhu
Zuhro
Cthulhu
0
2
5
1.25
L
0
3
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,619
Damage
21,022
38,912
Taken
54,592
15,482
Mitigated
26,059
13,638
Healing
19,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,380
3,199
0
2,507
5,244
2,795
105
1,521
3,723
0
57,035
L
Amaterasu
Chubzilla20012
Amaterasu
3,664
2,057
0
9,665
18,561
9,277
0
70
18,491
0
43,749
L
Loki
Gyomeei
Loki
3,118
624
0
2,788
10,048
3,062
0
1,579
8,469
0
27,763
L
6,586
3,665
0
3,171
9,509
2,469
1,170
1,300
8,209
40,068
0
W
4,723
1,884
141
3,198
7,003
2,395
2,168
3,292
3,711
42,746
0
W
Cernunnos
OkaMihawkk
Cernunnos
6,454
3,337
0
3,370
11,668
4,497
678
7,172
4,496
0
29,786
W
Kukulkan
4,914
905
0
1,448
5,473
2,355
702
2,255
3,218
58,135
0
L
Cthulhu
Zuhro
Cthulhu
4,854
446
292
1,898
10,166
8,848
234
4,340
5,826
15,688
0
L
2,800
454
0
1,189
6,308
2,403
732
2,348
3,960
38,043
0
W
13,148
4,493
0
2,974
9,524
3,440
972
0
9,524
0
69,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
31,958
436
Minions Killed
280
0
Camps Cleared
0
1,311,652
Distance Traveled
1,165,729
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,126
652
101
7
0
290,366
4
L
Amaterasu
6,365
455
69
5
0
227,718
1
L
Loki
6,440
460
52
4
0
246,370
2
L
Sol
6,180
441
61
4
0
234,676
1
W
Sol
6,494
464
69
5
0
268,788
1
W
Cernunnos
6,262
447
36
3
0
239,308
1
W
Kukulkan
7,714
551
105
8
0
254,738
5
L
Cthulhu
6,834
488
24
2
0
281,531
5
L
Ah Puch
6,139
439
74
5
0
175,434
2
W
Loki
8,695
621
125
9
0
258,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role