Player Matchup

Danzaburou
Danzaburou
JamesBlack
Danzaburou
Level 39
God Stats
1W - 3L
1,491 SR
Queue Stats
11W - 16L
1,357 Elo+
Party 3
Achilles
Achilles
Oxy92
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,399 Elo+
Party 3
Cthulhu
Cthulhu
PedroFialho
Cthulhu
Level 160
God Stats
6W - 5L
1,499 SR
Queue Stats
116W - 149L
1,415 Elo+
Party 1
Susano
Susano
deeperthanbone
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pro100nomyamoto
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,699 SR
Queue Stats
11W - 16L
1,299 Elo+
Party 3
Team Averages
Level 57
1,538 SR
1,385 Elo+

VS

Team Averages
Level 76
1,623 SR
1,496 Elo+
Neith
Neith
Ashukalas
Neith
Level 61
God Stats
5W - 1L
1,589 SR
Queue Stats
11W - 6L
1,473 Elo+
Solo
Janus
Janus
CODE-TheLeax
Janus
Level 124
God Stats
3W - 1L
1,466 SR
Queue Stats
146W - 140L
1,522 Elo+
Party 2
Bastet
Bastet
MaxXxPoWer001
Bastet
Level 116
God Stats
10W - 2L
1,763 SR
Queue Stats
89W - 56L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
TheWhiteSould2
Sun Wukong
Level 37
God Stats
10W - 8L
1,637 SR
Queue Stats
55W - 54L
1,412 Elo+
Party 2
Chang'e
Chang'e
ivorai2018
Chang'e
Level 42
God Stats
6W - 3L
1,663 SR
Queue Stats
66W - 40L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JamesBlack
Danzaburou
7
3 / 1 / 0
5,410
492
3,669
6,334
1,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Oxy92
Achilles
10
4 / 2 / 0
6,305
573
7,731
9,798
6,765
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
PedroFialho
Cthulhu
7
1 / 4 / 3
5,145
468
5,800
8,118
6,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 2 / 1
5,000
455
1,432
7,858
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
pro100nomyamoto
Ah Muzen Cab
9
0 / 6 / 0
5,480
498
4,320
9,767
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ashukalas
Neith
9
2 / 1 / 4
5,515
501
5,470
4,603
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
5 / 0 / 3
6,655
605
6,259
4,821
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 1 / 7
6,400
582
6,157
7,178
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
TheWhiteSould2
Sun Wukong
11
3 / 3 / 3
6,629
603
4,547
9,674
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ivorai2018
Chang'e
9
2 / 3 / 5
5,229
475
3,260
7,928
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
15
15
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Ashukalas
Neith
2
1
4
4
W
5
0
3
6.5
L
Danzaburou
JamesBlack
Danzaburou
3
1
0
3
W
3
1
7
6.5
L
Achilles
Oxy92
Achilles
4
2
0
2
L
Cthulhu
PedroFialho
Cthulhu
1
4
3
0.63
W
Sun Wukong
TheWhiteSould2
Sun Wukong
3
3
3
1.5
L
0
2
1
0.25
W
Chang'e
ivorai2018
Chang'e
2
3
5
1.5
L
Ah Muzen Cab
pro100nomyamoto
Ah Muzen Cab
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
25,693
41,875
Taken
34,204
21,465
Mitigated
17,348
8,085
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ashukalas
Neith
5,470
2,745
0
609
4,603
1,778
0
1,975
2,628
0
24,798
W
6,259
1,049
0
1,520
4,821
1,606
0
879
3,942
47,059
0
L
Danzaburou
JamesBlack
Danzaburou
3,669
1,814
0
1,481
6,334
1,919
144
1,385
4,835
0
20,287
W
6,157
1,751
0
3,636
7,178
2,737
0
431
6,747
0
31,732
L
Achilles
Oxy92
Achilles
7,731
2,463
0
1,529
9,798
6,765
0
1,008
8,249
0
30,088
L
Cthulhu
PedroFialho
Cthulhu
5,800
656
84
1,088
8,118
6,994
0
1,874
6,170
20,569
0
W
Sun Wukong
TheWhiteSould2
Sun Wukong
4,547
977
0
4,877
9,674
6,494
0
268
9,406
0
39,581
L
1,432
309
0
2,322
7,858
2,434
0
993
6,847
0
25,699
W
Chang'e
ivorai2018
Chang'e
3,260
297
482
2,094
7,928
4,733
0
2,247
5,681
17,806
0
L
Ah Muzen Cab
pro100nomyamoto
Ah Muzen Cab
4,320
1,923
0
1,581
9,767
3,353
1,224
3,807
5,708
0
34,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
30,428
218
Minions Killed
320
0
Camps Cleared
0
1,051,041
Distance Traveled
1,139,100
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,515
501
43
4
0
214,534
2
W
Janus
6,655
605
101
9
0
237,481
2
L
Danzaburou
5,410
492
36
3
0
214,190
1
W
Bastet
6,400
582
68
6
0
255,523
0
L
Achilles
6,305
573
54
5
0
207,463
1
L
Cthulhu
5,145
468
23
2
0
205,090
7
W
Sun Wukong
6,629
603
81
7
0
216,767
0
L
Susano
5,000
455
46
4
0
248,605
5
W
Chang'e
5,229
475
27
2
0
214,795
1
L
Ah Muzen Cab
5,480
498
59
5
0
175,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role