Player Matchup

Nemesis
Nemesis
Astropicz
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,469 Elo+
Solo
Freya
Freya
Knight9304
Freya
Level 36
God Stats
1W - 0L
1,816 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
NewPhone_WhoDis0
Osiris
Level 103
God Stats
1W - 0L
1,540 SR
Queue Stats
29W - 32L
1,386 Elo+
Solo
Merlin
Merlin
dartim28
Merlin
Level 159
God Stats
13W - 7L
1,562 SR
Queue Stats
145W - 169L
1,511 Elo+
Solo
Ah Puch
Ah Puch
moromoreño
Ah Puch
Level 156
God Stats
44W - 39L
1,620 SR
Queue Stats
319W - 332L
1,475 Elo+
Solo
Team Averages
Level 112
1,608 SR
1,468 Elo+

VS

Team Averages
Level 120
1,511 SR
1,515 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ArcticAnarchy907
Danzaburou
Level 46
God Stats
2W - 1L
1,316 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MannedPlanet
Tsukuyomi
Level 143
God Stats
1W - 2L
1,732 SR
Queue Stats
128W - 126L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
RevanVolrath
Baron Samedi
Level 108
God Stats
23W - 34L
1,505 SR
Queue Stats
160W - 176L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Astropicz
Nemesis
15
2 / 1 / 10
8,155
816
4,162
8,159
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
16
4 / 1 / 9
8,515
852
15,149
12,453
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
12 / 4 / 4
9,346
935
11,470
10,441
11,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
dartim28
Merlin
14
1 / 0 / 13
7,738
774
7,729
4,230
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
moromoreño
Ah Puch
16
2 / 3 / 6
8,693
869
5,436
7,491
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 4 / 3
8,152
815
6,089
10,466
7,447
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
 
Shiva
14
2 / 4 / 5
7,989
799
9,572
13,617
13,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
ArcticAnarchy907
Danzaburou
11
0 / 5 / 0
6,346
635
3,511
9,508
4,324
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
MannedPlanet
Tsukuyomi
13
2 / 6 / 1
7,232
723
5,116
11,383
5,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
RevanVolrath
Baron Samedi
15
2 / 2 / 1
8,115
812
5,245
7,376
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
21
Kills
9
9
Deaths
21
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
4
3
1.13
L
Shiva
 
Shiva
2
4
5
1.13
L
Danzaburou
ArcticAnarchy907
Danzaburou
0
5
0
0
W
Nemesis
Astropicz
Nemesis
2
1
10
7
W
Freya
4
1
9
8.5
L
Tsukuyomi
MannedPlanet
Tsukuyomi
2
6
1
0.42
W
12
4
4
3.5
L
Baron Samedi
RevanVolrath
Baron Samedi
2
2
1
1.25
W
Merlin
dartim28
Merlin
1
0
13
7.5
W
Ah Puch
moromoreño
Ah Puch
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,946
Damage
29,533
42,774
Taken
52,350
25,168
Mitigated
34,558
10,721
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,089
560
0
839
10,466
7,447
0
6,714
3,639
8,805
0
L
Shiva
 
Shiva
9,572
1,872
0
426
13,617
13,060
0
6,486
6,994
0
23,691
L
Danzaburou
ArcticAnarchy907
Danzaburou
3,511
1,013
0
411
9,508
4,324
0
6,018
3,300
0
9,440
W
Nemesis
Astropicz
Nemesis
4,162
1,708
0
1,097
8,159
3,266
0
2,424
5,735
0
17,797
W
Freya
15,149
4,546
0
5,861
12,453
5,474
669
5,707
6,746
34,084
0
L
Tsukuyomi
MannedPlanet
Tsukuyomi
5,116
628
0
1,866
11,383
5,485
0
4,517
6,797
0
21,156
W
11,470
5,246
0
244
10,441
11,228
332
1,202
9,239
0
24,892
L
Baron Samedi
RevanVolrath
Baron Samedi
5,245
645
571
1,519
7,376
4,242
0
3,787
3,306
27,768
0
W
Merlin
dartim28
Merlin
7,729
375
0
1,282
4,230
1,724
934
898
3,332
20,206
0
W
Ah Puch
moromoreño
Ah Puch
5,436
71
0
2,237
7,491
3,476
762
1,103
6,388
34,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
37,834
235
Minions Killed
140
0
Camps Cleared
0
1,033,510
Distance Traveled
877,744
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,152
815
8
1
0
178,853
0
L
Shiva
7,989
799
38
4
0
194,753
1
L
Danzaburou
6,346
635
13
1
0
132,145
0
W
Nemesis
8,155
816
34
3
0
232,570
0
W
Freya
8,515
852
58
6
0
204,156
2
L
Tsukuyomi
7,232
723
31
3
0
194,388
2
W
Osiris
9,346
935
32
3
0
221,757
1
L
Baron Samedi
8,115
812
50
5
0
177,605
0
W
Merlin
7,738
774
27
3
0
204,513
2
W
Ah Puch
8,693
869
84
8
0
170,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role