Player Matchup

Rama
Rama
DarthFranco
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,679 Elo+
Party 2
King Arthur
King Arthur
FreddySteelflex
King Arthur
Level 126
God Stats
5W - 7L
1,443 SR
Queue Stats
316W - 317L
1,606 Elo+
Party 2
Hera
Hera
FudgeZhone
Hera
Level 62
God Stats
2W - 4L
1,240 SR
Queue Stats
116W - 90L
1,644 Elo+
Solo
Ullr
Ullr
PiercingErmine5
Ullr
Level 122
God Stats
3W - 2L
1,727 SR
Queue Stats
126W - 119L
1,641 Elo+
Solo
Nemesis
Nemesis
ReyGB
Nemesis
Level 157
God Stats
5W - 3L
1,742 SR
Queue Stats
552W - 543L
1,604 Elo+
Party 2
Team Averages
Level 115
1,530 SR
1,635 Elo+

VS

Team Averages
Level 142
1,607 SR
1,643 Elo+
Ratatoskr
Ratatoskr
Capnchazzy
Ratatoskr
Level 158
God Stats
3W - 0L
1,750 SR
Queue Stats
166W - 155L
1,615 Elo+
Party 1
Ares
Ares
ChrisClewlow
Ares
Level 159
God Stats
4W - 2L
1,580 SR
Queue Stats
61W - 39L
1,716 Elo+
Party 1
Jing Wei
Jing Wei
Lunawolf666
Jing Wei
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 98L
1,759 Elo+
Solo
Chernobog
Chernobog
RaveMom
Chernobog
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
328W - 331L
1,553 Elo+
Solo
Atlas
Atlas
XxVoidKingxX
Atlas
Level 160
God Stats
14W - 8L
1,705 SR
Queue Stats
1,144W - 1,155L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 7
10,940
781
17,008
16,224
9,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
FreddySteelflex
King Arthur
16
1 / 6 / 9
9,108
651
9,969
21,354
29,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 6 / 10
9,989
714
16,940
13,043
6,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 16
9,931
709
14,798
16,606
10,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ReyGB
Nemesis
17
4 / 3 / 8
10,801
772
13,303
20,918
15,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Capnchazzy
Ratatoskr
17
2 / 4 / 18
11,241
803
14,572
23,255
33,580
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 3 / 17
10,137
724
5,758
21,365
28,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Lunawolf666
Jing Wei
15
4 / 5 / 9
10,301
736
13,869
13,216
7,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
RaveMom
Chernobog
20
16 / 4 / 7
13,437
960
29,712
16,101
11,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 15
11,148
796
15,668
19,852
25,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
90
20
Kills
24
25
Deaths
20
50
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Capnchazzy
Ratatoskr
2
4
18
2.75
W
0
3
17
2.83
L
8
5
7
2.3
L
King Arthur
FreddySteelflex
King Arthur
1
6
9
0.92
L
6
6
10
1.83
W
Jing Wei
Lunawolf666
Jing Wei
4
5
9
1.7
L
1
5
16
1.8
W
Chernobog
RaveMom
Chernobog
16
4
7
4.88
L
Nemesis
ReyGB
Nemesis
4
3
8
2.67
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,018
Damage
79,579
88,145
Taken
93,789
71,802
Mitigated
107,748
19,367
Healing
26,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Capnchazzy
Ratatoskr
14,572
3,029
0
6,649
23,255
33,580
1,596
3,657
19,238
0
25,782
W
5,758
193
2,882
3,381
21,365
28,913
602
3,767
17,293
9,487
0
L
17,008
7,338
463
1,808
16,224
9,335
845
4,395
11,829
0
30,750
L
King Arthur
FreddySteelflex
King Arthur
9,969
448
1,925
2,541
21,354
29,265
96
5,907
15,447
0
13,843
L
16,940
4,609
371
274
13,043
6,771
220
3,443
9,600
32,161
0
W
Jing Wei
Lunawolf666
Jing Wei
13,869
10,489
874
1,663
13,216
7,916
3,390
3,016
10,121
0
30,666
L
14,798
8,318
0
2,716
16,606
10,788
464
4,033
12,573
0
30,994
W
Chernobog
RaveMom
Chernobog
29,712
14,065
1,593
3,649
16,101
11,823
3,785
3,619
12,420
0
71,818
L
Nemesis
ReyGB
Nemesis
13,303
4,198
3,924
5,345
20,918
15,643
0
3,648
17,270
0
26,705
W
15,668
6,279
2,453
3,337
19,852
25,516
864
2,881
16,750
26,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
56,264
129
Minions Killed
156
0
Camps Cleared
0
1,184,013
Distance Traveled
1,334,815
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,241
803
19
1
0
306,863
0
W
Ares
10,137
724
7
1
0
292,538
0
L
Rama
10,940
781
34
2
0
210,571
0
L
King Arthur
9,108
651
13
1
0
273,573
0
L
Hera
9,989
714
27
2
0
212,765
0
W
Jing Wei
10,301
736
33
2
0
246,062
0
L
Ullr
9,931
709
34
2
0
209,414
0
W
Chernobog
13,437
960
75
5
0
234,769
1
L
Nemesis
10,801
772
21
2
0
277,690
0
W
Atlas
11,148
796
22
2
0
254,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role