Player Matchup

King Arthur
King Arthur
Anaxarcus
King Arthur
Level 126
God Stats
27W - 38L
1,406 SR
Queue Stats
270W - 300L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
Exsphere
Ah Puch
Level 96
God Stats
1W - 1L
1,381 SR
Queue Stats
43W - 50L
1,439 Elo+
Solo
Cupid
Cupid
TheFlash0201
Cupid
Level 123
God Stats
3W - 6L
1,164 SR
Queue Stats
249W - 274L
1,438 Elo+
Party 1
Team Averages
Level 115
1,317 SR
1,445 Elo+

VS

Team Averages
Level 98
1,480 SR
1,462 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Bamaboy267
Lancelot
Level 83
God Stats
1W - 3L
1,439 SR
Queue Stats
64W - 94L
1,390 Elo+
Solo
Medusa
Medusa
Occrezzu
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anaxarcus
King Arthur
13
2 / 0 / 6
8,191
745
7,426
8,976
7,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Exsphere
Ah Puch
12
0 / 1 / 6
7,747
704
7,008
7,258
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 1 / 2
8,990
817
7,286
6,340
2,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 0
7,424
675
7,690
6,701
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Bamaboy267
Lancelot
11
1 / 4 / 0
6,974
634
6,270
10,377
6,526
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
Occrezzu
Medusa
11
0 / 3 / 1
7,031
639
3,545
7,358
2,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
2
2
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
W
King Arthur
Anaxarcus
King Arthur
2
0
6
5
L
Lancelot
Bamaboy267
Lancelot
1
4
0
0.25
W
Ah Puch
Exsphere
Ah Puch
0
1
6
3
L
Medusa
Occrezzu
Medusa
0
3
1
0.17
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,720
Damage
17,505
22,574
Taken
24,436
13,594
Mitigated
12,502
8,814
Healing
610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,690
503
0
200
6,701
3,013
0
1,721
4,832
31,620
0
W
King Arthur
Anaxarcus
King Arthur
7,426
1,030
0
3,243
8,976
7,765
107
4,273
4,703
0
14,336
L
Lancelot
Bamaboy267
Lancelot
6,270
1,103
0
160
10,377
6,526
0
3,032
7,021
0
15,120
W
Ah Puch
Exsphere
Ah Puch
7,008
279
0
2,521
7,258
3,092
399
2,690
4,568
31,637
0
L
Medusa
Occrezzu
Medusa
3,545
1,910
0
250
7,358
2,963
0
1,781
5,429
0
16,738
W
7,286
4,094
519
2,531
6,340
2,737
1,212
1,080
5,260
0
39,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,928
Gold Earned
21,429
146
Minions Killed
146
7
Camps Cleared
3
642,897
Distance Traveled
598,447
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,424
675
78
7
0
203,867
2
W
King Arthur
8,191
745
12
1
2
239,531
4
L
Lancelot
6,974
634
24
2
2
201,433
1
W
Ah Puch
7,747
704
66
6
3
208,762
4
L
Medusa
7,031
639
44
4
1
193,147
2
W
Cupid
8,990
817
68
6
2
194,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role