Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BRAGOLLAH
Thanatos
Level 143
God Stats
15W - 4L
1,900 SR
Queue Stats
149W - 148L
1,607 Elo+
Party 1
Osiris
Osiris
Hunterx2
Osiris
Level 123
God Stats
6W - 5L
1,459 SR
Queue Stats
57W - 69L
1,458 Elo+
Party 1
Anubis
Anubis
Raptorekbezek
Anubis
Level 102
God Stats
31W - 28L
1,455 SR
Queue Stats
439W - 482L
1,427 Elo+
Party 1
Team Averages
Level 129
1,563 SR
1,498 Elo+

VS

Team Averages
Level 107
1,478 SR
1,531 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CatzGoMeow
Janus
Level 70
God Stats
1W - 2L
1,465 SR
Queue Stats
48W - 44L
1,561 Elo+
Solo
Neith
Neith
ValenoK113
Neith
Level 101
God Stats
80W - 76L
1,583 SR
Queue Stats
310W - 306L
1,513 Elo+
Solo
Nike
Nike
weyrdket
Nike
Level 145
God Stats
6W - 8L
1,410 SR
Queue Stats
148W - 129L
1,598 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXRSOXx
Tsukuyomi
Level 113
God Stats
2W - 6L
1,432 SR
Queue Stats
177W - 188L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 7
9,196
541
10,346
11,509
5,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
13
3 / 3 / 10
8,273
487
6,394
12,530
12,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
BRAGOLLAH
Thanatos
16
9 / 1 / 5
10,192
600
15,500
14,693
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
Hunterx2
Osiris
16
0 / 0 / 0
9,025
531
6,001
10,288
10,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 1
9,238
543
3,912
6,866
3,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 1 / 4
7,479
440
4,268
10,685
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
13
1 / 5 / 3
8,083
475
3,603
9,622
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
4 / 7 / 3
8,727
513
11,044
14,077
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
16
0 / 0 / 0
9,730
572
5,937
9,303
10,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
xXRSOXx
Tsukuyomi
14
2 / 5 / 2
8,740
514
5,101
14,957
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
18
Kills
8
8
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
7
2.75
W
Sylvanus
 
Sylvanus
3
3
10
2.67
L
Cabrakan
 
Cabrakan
1
1
4
3
W
Thanatos
BRAGOLLAH
Thanatos
9
1
5
11.5
L
Janus
1
5
3
0.5
W
Osiris
Hunterx2
Osiris
0
0
0
0
W
4
2
1
2.25
L
Neith
4
7
3
0.79
L
Nike
0
0
0
0
L
Tsukuyomi
xXRSOXx
Tsukuyomi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,153
Damage
29,953
55,886
Taken
58,644
39,432
Mitigated
32,912
37,242
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,346
4,035
0
5,473
11,509
5,090
2,403
1,214
10,295
0
71,099
W
Sylvanus
 
Sylvanus
6,394
2,396
2,085
3,939
12,530
12,275
0
2,355
10,135
23,815
7,246
L
Cabrakan
 
Cabrakan
4,268
1,068
0
2,013
10,685
10,207
0
3,250
7,435
19,195
0
W
Thanatos
BRAGOLLAH
Thanatos
15,500
4,358
0
16,389
14,693
7,560
1,203
2,155
12,410
0
93,128
L
Janus
3,603
376
88
1,276
9,622
1,620
0
1,662
7,960
53,065
0
W
Osiris
Hunterx2
Osiris
6,001
2,301
0
6,764
10,288
10,832
0
0
10,288
0
72,428
W
3,912
427
0
2,592
6,866
3,675
52
1,873
4,887
67,659
0
L
Neith
11,044
4,806
0
3,642
14,077
5,122
77
1,793
12,284
0
52,281
L
Nike
5,937
1,203
0
1,630
9,303
10,769
280
0
9,303
0
88,486
L
Tsukuyomi
xXRSOXx
Tsukuyomi
5,101
1,378
0
5,235
14,957
5,194
0
2,763
12,194
0
73,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,924
Gold Earned
42,759
523
Minions Killed
519
0
Camps Cleared
0
1,618,232
Distance Traveled
1,568,536
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,196
541
109
6
0
313,557
5
W
Sylvanus
8,273
487
49
3
0
294,552
8
L
Cabrakan
7,479
440
24
1
0
307,130
4
W
Thanatos
10,192
600
123
7
0
394,334
5
L
Janus
8,083
475
121
7
0
273,127
3
W
Osiris
9,025
531
132
8
0
305,175
5
W
Anubis
9,238
543
110
6
0
310,614
6
L
Neith
8,727
513
90
5
0
265,039
4
L
Nike
9,730
572
170
10
0
356,051
3
L
Tsukuyomi
8,740
514
114
7
0
367,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role