Player Matchup

Mercury
Mercury
Gryphon99
Mercury
Level 121
God Stats
4W - 0L
1,798 SR
Queue Stats
15W - 13L
1,553 Elo+
Party 2
Merlin
Merlin
ICodexI
Merlin
Level 16
God Stats
2W - 1L
1,263 SR
Queue Stats
12W - 18L
1,302 Elo+
Party 2
Ymir
Ymir
LuckyPorkChop
Ymir
Level 84
God Stats
8W - 2L
1,751 SR
Queue Stats
75W - 56L
1,654 Elo+
Party 2
Amaterasu
Amaterasu
MaceAbuse
Amaterasu
Level 24
God Stats
17W - 6L
1,854 SR
Queue Stats
46W - 24L
1,626 Elo+
Party 2
Medusa
Medusa
taco killer452
Medusa
Level 86
God Stats
2W - 0L
1,701 SR
Queue Stats
26W - 16L
1,528 Elo+
Party 2
Team Averages
Level 66
1,674 SR
1,533 Elo+

VS

Team Averages
Level 55
1,426 SR
1,503 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
APScaryHours
Guan Yu
Level 48
God Stats
1W - 3L
1,257 SR
Queue Stats
87W - 84L
1,532 Elo+
Party 3
Atlas
Atlas
BoxersGaming
Atlas
Level 25
God Stats
4W - 6L
1,565 SR
Queue Stats
47W - 39L
1,481 Elo+
Party 1
Rama
Rama
FrostedMeatball
Rama
Level 28
God Stats
3W - 3L
1,309 SR
Queue Stats
78W - 82L
1,493 Elo+
Party 1
Ra
Ra
ObiF8th
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gryphon99
Mercury
18
9 / 1 / 6
10,988
549
14,296
15,496
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
ICodexI
Merlin
15
1 / 3 / 3
9,219
461
7,981
9,537
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 13
10,172
509
5,482
11,438
11,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
MaceAbuse
Amaterasu
18
1 / 0 / 2
11,393
570
11,858
17,726
14,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 3 / 6
10,660
533
13,422
12,442
5,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 5 / 2
8,983
449
11,704
19,844
9,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
APScaryHours
Guan Yu
17
0 / 1 / 0
9,658
483
10,127
18,497
20,174
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 4 / 3
7,935
397
6,350
16,028
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 3 / 1
10,330
517
2,828
13,557
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 5 / 3
8,920
446
9,469
11,935
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
8
8
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
2
0.8
L
Guan Yu
APScaryHours
Guan Yu
0
1
0
0
L
1
4
3
0.63
L
3
3
1
1.17
W
Mercury
Gryphon99
Mercury
9
1
6
12
W
Merlin
ICodexI
Merlin
1
3
3
0.83
W
2
1
13
8.5
W
Amaterasu
MaceAbuse
Amaterasu
1
0
2
2
L
1
5
3
0.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,039
Damage
40,478
66,639
Taken
79,861
42,866
Mitigated
53,033
20,695
Healing
32,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,704
2,985
0
14,379
19,844
9,302
0
3,860
15,984
0
62,224
L
Guan Yu
APScaryHours
Guan Yu
10,127
1,731
577
6,886
18,497
20,174
0
31
18,466
0
76,554
L
6,350
2,197
219
2,085
16,028
12,517
0
4,293
11,735
25,938
0
L
2,828
1,696
0
4,615
13,557
5,036
1,398
623
12,934
0
59,693
W
Mercury
Gryphon99
Mercury
14,296
9,408
0
2,322
15,496
6,891
0
2,988
12,508
0
108,482
W
Merlin
ICodexI
Merlin
7,981
759
0
1,160
9,537
4,211
224
4,325
5,212
84,088
0
W
5,482
1,927
0
3,086
11,438
11,520
0
4,650
6,788
25,421
0
W
Amaterasu
MaceAbuse
Amaterasu
11,858
6,471
0
10,652
17,726
14,331
486
1,124
16,602
0
112,218
L
9,469
897
1,324
2,908
11,935
6,004
0
4,656
7,279
66,467
0
W
13,422
7,468
0
3,475
12,442
5,913
450
2,732
9,710
0
89,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
45,826
653
Minions Killed
504
0
Camps Cleared
0
2,017,776
Distance Traveled
1,958,108
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,983
449
90
5
0
424,073
5
L
Guan Yu
9,658
483
150
8
0
398,276
4
L
Atlas
7,935
397
31
2
0
396,295
4
L
Rama
10,330
517
108
5
0
373,983
3
W
Mercury
10,988
549
133
7
0
469,166
0
W
Merlin
9,219
461
155
8
0
364,223
0
W
Ymir
10,172
509
27
1
0
401,167
7
W
Amaterasu
11,393
570
211
11
0
418,916
0
L
Ra
8,920
446
125
6
0
365,481
0
W
Medusa
10,660
533
127
6
0
364,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role