Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold II
MrFlamerino
Jormungandr
Gold II
Level 160
God Stats
2W - 1L
1,522 SR
Queue Stats
153W - 156L
1,515 MMR
Party 2
Mercury
Mercury
Gold III
MrSmike
Mercury
Gold III
Level 160
God Stats
32W - 28L
1,549 SR
Queue Stats
323W - 316L
1,500 MMR
Party 2
Khepri
Khepri
Gold III
Whrithlin
Khepri
Gold III
Level 156
God Stats
1W - 0L
2,146 SR
Queue Stats
31W - 29L
1,574 MMR
Solo
Hou Yi
Hou Yi
Gold III
maxelex
Hou Yi
Gold III
Level 159
God Stats
15W - 14L
1,572 SR
Queue Stats
381W - 388L
1,555 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,658 SR
1,529 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,513 SR
1,553 MMR
Ullr
Ullr
Bronze III
THUGSLAYER
Ullr
Bronze III
Level 87
God Stats
1W - 2L
1,338 SR
Queue Stats
6W - 11L
1,505 MMR
Solo
Thoth
Thoth
Silver I
Taycan
Thoth
Silver I
Level 39
God Stats
1W - 3L
1,454 SR
Queue Stats
13W - 12L
1,554 MMR
Party 1
Sobek
Sobek
Bronze III
anthrodork
Sobek
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold III
chepecherp
Amaterasu
Gold III
Level 56
God Stats
24W - 18L
1,620 SR
Queue Stats
129W - 131L
1,592 MMR
Solo
Achilles
Achilles
Silver I
iYata
Achilles
Silver I
Level 148
God Stats
1W - 3L
1,653 SR
Queue Stats
13W - 12L
1,615 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
7 / 1 / 6
11,817
591
16,007
9,483
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
MrFlamerino
Jormungandr
18
3 / 1 / 2
12,326
616
17,309
13,997
14,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
MrSmike
Mercury
18
3 / 2 / 8
11,632
582
9,108
15,580
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Whrithlin
Khepri
16
2 / 0 / 9
11,165
558
5,197
11,564
15,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
maxelex
Hou Yi
18
6 / 0 / 2
11,922
596
12,477
13,439
6,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
TsukuyomiFafnirKaliAtlas

VS

Bans
BakasuraLancelotBellonaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
8,046
402
4,093
15,504
5,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Taycan
Thoth
15
3 / 6 / 0
9,539
477
6,804
12,324
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
11
0 / 1 / 0
7,150
358
3,502
12,432
9,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
chepecherp
Amaterasu
17
0 / 3 / 1
10,011
501
8,111
23,811
19,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
iYata
Achilles
15
1 / 4 / 3
9,371
469
8,544
19,885
10,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
21
Kills
4
4
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
1
6
10
W
Jormungandr
MrFlamerino
Jormungandr
3
1
2
4
W
Mercury
MrSmike
Mercury
3
2
8
3.5
L
0
7
0
0
L
Thoth
Taycan
Thoth
3
6
0
0.5
W
Khepri
Whrithlin
Khepri
2
0
9
6.5
L
Sobek
0
1
0
0
L
Amaterasu
chepecherp
Amaterasu
0
3
1
0.17
L
Achilles
iYata
Achilles
1
4
3
0.63
W
Hou Yi
maxelex
Hou Yi
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,098
Damage
31,054
64,063
Taken
83,956
47,813
Mitigated
49,991
19,938
Healing
21,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,007
1,946
135
2,299
9,483
4,026
339
3,544
5,939
105,512
0
W
Jormungandr
MrFlamerino
Jormungandr
17,309
6,709
0
4,180
13,997
14,766
539
1,528
12,469
102,374
0
W
Mercury
MrSmike
Mercury
9,108
4,533
0
898
15,580
6,842
126
2,892
12,688
0
106,028
L
4,093
1,931
0
500
15,504
5,715
0
2,658
12,846
0
57,248
L
Thoth
Taycan
Thoth
6,804
321
0
110
12,324
4,530
0
7,051
5,273
75,237
0
W
Khepri
Whrithlin
Khepri
5,197
480
0
4,601
11,564
15,424
553
2,978
8,586
35,030
0
L
Sobek
3,502
683
0
3,984
12,432
9,874
0
4,227
8,205
15,508
0
L
Amaterasu
chepecherp
Amaterasu
8,111
3,595
0
9,779
23,811
19,085
0
18,094
5,717
0
94,982
L
Achilles
iYata
Achilles
8,544
3,649
0
6,732
19,885
10,787
0
7,270
12,615
0
69,557
W
Hou Yi
maxelex
Hou Yi
12,477
7,080
0
7,825
13,439
6,755
5,927
2,565
10,874
0
115,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,862
Gold Earned
44,117
660
Minions Killed
546
0
Camps Cleared
0
1,927,629
Distance Traveled
1,862,620
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,817
591
145
7
0
394,026
7
W
Jormungandr
12,326
616
188
9
0
317,633
0
W
Mercury
11,632
582
137
7
0
471,081
2
L
Ullr
8,046
402
102
5
0
336,759
2
L
Thoth
9,539
477
141
7
0
369,634
3
W
Khepri
11,165
558
29
1
0
404,520
3
L
Sobek
7,150
358
16
1
0
379,640
1
L
Amaterasu
10,011
501
185
9
0
385,552
4
L
Achilles
9,371
469
102
5
0
391,035
4
W
Hou Yi
11,922
596
161
8
0
340,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role