Player Matchup

Amaterasu
Amaterasu
FS Wo1f
Amaterasu
Level 16
God Stats
1W - 12L
985 SR
Queue Stats
14W - 35L
1,027 Elo+
Party 1
Cernunnos
Cernunnos
Keltic Fox
Cernunnos
Level 89
God Stats
0W - 4L
1,125 SR
Queue Stats
21W - 60L
1,208 Elo+
Party 1
Fenrir
Fenrir
StormierWolf117
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 28L
819 Elo+
Party 1
Sobek
Sobek
TDS IrishPryd
Sobek
Level 22
God Stats
1W - 5L
1,704 SR
Queue Stats
2W - 9L
1,241 Elo+
Party 1
Persephone
Persephone
Wicked Fey
Persephone
Level 86
God Stats
2W - 6L
1,204 SR
Queue Stats
40W - 86L
1,215 Elo+
Party 1
Team Averages
Level 44
1,304 SR
1,102 Elo+

VS

Team Averages
Level 75
1,501 SR
1,342 Elo+
Artio
Artio
Dom-Doll
Artio
Level 27
God Stats
8W - 8L
1,605 SR
Queue Stats
107W - 140L
1,238 Elo+
Party 2
Poseidon
Poseidon
JoeC18
Poseidon
Level 68
God Stats
2W - 0L
1,815 SR
Queue Stats
3W - 0L
1,673 Elo+
Solo
Thor
Thor
KomodoGT0
Thor
Level 47
God Stats
8W - 10L
1,159 SR
Queue Stats
71W - 96L
1,210 Elo+
Solo
Cupid
Cupid
Sub-Doll
Cupid
Level 128
God Stats
3W - 8L
1,243 SR
Queue Stats
171W - 186L
1,283 Elo+
Party 2
Bellona
Bellona
cesarmarciag
Bellona
Level 103
God Stats
1W - 0L
1,685 SR
Queue Stats
7W - 6L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FS Wo1f
Amaterasu
17
2 / 11 / 2
12,884
390
13,864
38,730
35,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Keltic Fox
Cernunnos
20
11 / 12 / 3
16,316
494
21,483
34,290
17,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 17 / 3
11,013
334
3,103
31,458
13,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 6 / 7
14,210
431
17,370
40,886
79,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Wicked Fey
Persephone
19
1 / 14 / 2
13,725
416
16,521
26,572
12,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dom-Doll
Artio
19
1 / 6 / 13
12,887
391
3,980
23,831
20,567
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
JoeC18
Poseidon
20
13 / 1 / 18
17,855
541
32,470
23,011
10,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
20
18 / 2 / 14
17,298
524
34,721
29,954
15,432
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Sub-Doll
Cupid
20
14 / 10 / 7
16,610
503
32,640
25,735
12,551
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
cesarmarciag
Bellona
20
10 / 2 / 11
16,180
490
25,052
22,244
21,841
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
18
Kills
56
60
Deaths
21
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artio
Dom-Doll
Artio
1
6
13
1.25
L
Amaterasu
FS Wo1f
Amaterasu
2
11
2
0.27
W
Poseidon
JoeC18
Poseidon
13
1
18
22
L
Cernunnos
Keltic Fox
Cernunnos
11
12
3
1.04
W
Thor
18
2
14
12.5
L
0
17
3
0.09
W
Cupid
Sub-Doll
Cupid
14
10
7
1.75
L
4
6
7
1.25
L
Persephone
Wicked Fey
Persephone
1
14
2
0.14
W
Bellona
cesarmarciag
Bellona
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,341
Damage
128,863
171,936
Taken
124,775
157,712
Mitigated
81,320
31,371
Healing
44,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Dom-Doll
Artio
3,980
471
1,107
2,432
23,831
20,567
1,488
8,088
15,743
35,299
0
L
Amaterasu
FS Wo1f
Amaterasu
13,864
6,656
0
7,688
38,730
35,205
0
5,445
33,285
0
63,904
W
Poseidon
JoeC18
Poseidon
32,470
4,006
1,796
14,372
23,011
10,929
6,212
11,004
12,007
165,468
0
L
Cernunnos
Keltic Fox
Cernunnos
21,483
10,412
0
4,272
34,290
17,208
1,312
7,837
26,453
0
136,777
W
Thor
34,721
8,344
735
15,849
29,954
15,432
785
4,946
25,008
0
190,999
L
3,103
642
0
7,490
31,458
13,052
0
2,186
29,272
0
68,811
W
Cupid
Sub-Doll
Cupid
32,640
18,125
427
3,909
25,735
12,551
7,976
6,957
18,778
0
88,606
L
17,370
1,097
745
7,983
40,886
79,675
260
8,907
31,979
57,600
0
L
Persephone
Wicked Fey
Persephone
16,521
1,518
0
3,193
26,572
12,572
1,292
12,068
14,490
92,127
0
W
Bellona
cesarmarciag
Bellona
25,052
9,442
0
3,650
22,244
21,841
5,797
3,573
18,671
0
102,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,148
Gold Earned
80,830
549
Minions Killed
657
0
Camps Cleared
0
2,561,439
Distance Traveled
2,920,172
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,887
391
40
1
0
518,322
5
L
Amaterasu
12,884
390
82
2
0
534,399
0
W
Poseidon
17,855
541
202
6
0
603,245
0
L
Cernunnos
16,316
494
204
6
0
505,288
0
W
Thor
17,298
524
188
6
0
613,513
3
L
Fenrir
11,013
334
75
2
0
454,595
1
W
Cupid
16,610
503
88
3
0
511,938
0
L
Sobek
14,210
431
49
1
0
563,316
6
L
Persephone
13,725
416
139
4
0
503,841
4
W
Bellona
16,180
490
139
4
0
673,154
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role