Player Matchup

Tiamat
Tiamat
BarbarianBrad
Tiamat
Level 108
God Stats
12W - 9L
1,658 SR
Queue Stats
54W - 52L
1,552 Elo+
Party 1
Skadi
Skadi
Herlikk
Skadi
Level 47
God Stats
10W - 14L
1,462 SR
Queue Stats
37W - 50L
1,303 Elo+
Solo
Xing Tian
Xing Tian
J0HNNY SANS
Xing Tian
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,498 Elo+
Party 1
Team Averages
Level 92
1,540 SR
1,451 Elo+

VS

Team Averages
Level 98
1,448 SR
1,566 Elo+
Achilles
Achilles
Goodz215
Achilles
Level 122
God Stats
43W - 20L
1,656 SR
Queue Stats
721W - 700L
1,531 Elo+
Party 2
Chang'e
Chang'e
Legit_VDash10
Chang'e
Level 159
God Stats
2W - 4L
1,208 SR
Queue Stats
137W - 132L
1,483 Elo+
Solo
Xbalanque
Xbalanque
Mistaken_Freedom
Xbalanque
Level 13
God Stats
2W - 0L
1,481 SR
Queue Stats
23W - 5L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 6
12,737
796
20,036
14,247
13,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Herlikk
Skadi
15
3 / 6 / 7
10,667
667
17,726
19,133
8,114
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
J0HNNY SANS
Xing Tian
17
3 / 5 / 9
11,537
721
10,766
27,638
34,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Goodz215
Achilles
16
5 / 4 / 8
12,437
777
13,648
24,968
34,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
16
3 / 5 / 9
11,234
702
15,568
20,216
9,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
15
8 / 7 / 5
11,782
736
22,370
22,391
10,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
16
Kills
16
16
Deaths
16
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
10
5
6
2.6
W
Achilles
Goodz215
Achilles
5
4
8
2.25
L
Skadi
Herlikk
Skadi
3
6
7
1.08
L
Xing Tian
J0HNNY SANS
Xing Tian
3
5
9
1.5
W
Chang'e
3
5
9
1.5
W
Xbalanque
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,528
Damage
51,586
61,018
Taken
67,575
55,985
Mitigated
54,486
10,274
Healing
18,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,036
1,258
285
2,774
14,247
13,073
1,099
3,511
10,736
48,504
0
W
Achilles
Goodz215
Achilles
13,648
2,485
0
5,485
24,968
34,503
0
9,071
15,897
0
29,680
L
Skadi
Herlikk
Skadi
17,726
10,265
176
4,650
19,133
8,114
28
4,807
14,326
0
44,866
L
Xing Tian
J0HNNY SANS
Xing Tian
10,766
1,861
421
1,968
27,638
34,798
272
7,708
19,930
28,554
0
W
Chang'e
15,568
2,176
3,622
6,106
20,216
9,572
213
10,391
9,825
49,552
0
W
Xbalanque
22,370
12,208
0
3,353
22,391
10,411
2,171
11,904
10,487
0
51,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
35,453
134
Minions Killed
168
5
Camps Cleared
7
807,213
Distance Traveled
782,964
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,737
796
52
3
0
270,959
1
W
Achilles
12,437
777
27
2
0
291,256
5
L
Skadi
10,667
667
48
3
2
253,279
2
L
Xing Tian
11,537
721
34
2
3
282,975
0
W
Chang'e
11,234
702
67
4
7
248,586
0
W
Xbalanque
11,782
736
74
5
0
243,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role