Player Matchup

Raijin
Raijin
BelugaSnot
Raijin
Level 67
God Stats
4W - 10L
1,272 SR
Queue Stats
113W - 138L
1,376 Elo+
Solo
Atlas
Atlas
Lord_Diagon
Atlas
Level 88
God Stats
13W - 7L
1,526 SR
Queue Stats
28W - 30L
1,415 Elo+
Solo
King Arthur
King Arthur
PayK30
King Arthur
Level 47
God Stats
4W - 6L
1,517 SR
Queue Stats
130W - 103L
1,584 Elo+
Solo
Achilles
Achilles
TurtleNinjaXD
Achilles
Level 27
God Stats
3W - 2L
1,688 SR
Queue Stats
16W - 20L
1,495 Elo+
Party 2
Rama
Rama
WelcomeBkKotter
Rama
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,417 Elo+
Party 2
Team Averages
Level 58
1,501 SR
1,457 Elo+

VS

Team Averages
Level 66
1,702 SR
1,430 Elo+
Set
Set
Abbadon1436
Set
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 72L
1,352 Elo+
Solo
Persephone
Persephone
Sh1r00
Persephone
Level 66
God Stats
17W - 16L
1,521 SR
Queue Stats
43W - 55L
1,421 Elo+
Party 1
Cabrakan
Cabrakan
TimTimadome
Cabrakan
Level 145
God Stats
2W - 3L
1,916 SR
Queue Stats
219W - 222L
1,535 Elo+
Solo
Cupid
Cupid
Torden Daddy
Cupid
Level 49
God Stats
15W - 17L
1,652 SR
Queue Stats
53W - 74L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hytice
Morgan Le Fay
Level 26
God Stats
16W - 10L
1,922 SR
Queue Stats
80W - 89L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BelugaSnot
Raijin
15
0 / 1 / 8
9,027
1,003
8,332
5,716
1,974
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 5
9,755
1,084
5,254
6,521
3,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PayK30
King Arthur
15
5 / 3 / 6
10,047
1,116
10,934
11,437
10,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
TurtleNinjaXD
Achilles
15
2 / 0 / 8
9,595
1,066
8,683
9,974
12,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 7
9,445
1,049
7,835
6,448
2,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

331

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,760
973
6,482
13,789
11,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Sh1r00
Persephone
15
2 / 1 / 5
10,063
1,118
6,797
10,107
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
TimTimadome
Cabrakan
13
1 / 1 / 0
8,449
939
1,576
4,618
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 0
7,769
863
103
1,407
478
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
hytice
Morgan Le Fay
16
4 / 4 / 3
10,670
1,186
17,324
15,344
6,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
13
Kills
7
7
Deaths
13
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Raijin
BelugaSnot
Raijin
0
1
8
4
W
4
2
5
3.25
W
King Arthur
PayK30
King Arthur
5
3
6
2.67
L
Persephone
Sh1r00
Persephone
2
1
5
4.5
L
Cabrakan
TimTimadome
Cabrakan
1
1
0
1
L
0
1
0
0
W
Achilles
TurtleNinjaXD
Achilles
2
0
8
6
W
2
1
7
5.5
L
Morgan Le Fay
hytice
Morgan Le Fay
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,038
Damage
32,282
40,096
Taken
45,265
30,517
Mitigated
25,777
5,878
Healing
3,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,482
2,488
0
869
13,789
11,528
0
4,528
9,011
0
19,710
W
Raijin
BelugaSnot
Raijin
8,332
1,018
624
281
5,716
1,974
0
4,448
1,159
30,777
0
W
5,254
612
0
615
6,521
3,177
0
4,278
2,243
16,357
0
W
King Arthur
PayK30
King Arthur
10,934
1,076
0
1,505
11,437
10,502
0
6,269
4,893
0
21,856
L
Persephone
Sh1r00
Persephone
6,797
938
0
662
10,107
3,938
0
2,144
7,587
22,391
0
L
Cabrakan
TimTimadome
Cabrakan
1,576
300
116
558
4,618
2,898
0
1,034
3,498
4,275
0
L
103
103
0
45
1,407
478
0
732
651
0
1,140
W
Achilles
TurtleNinjaXD
Achilles
8,683
1,730
0
1,253
9,974
12,543
0
5,653
4,014
0
26,594
W
7,835
6,422
0
1,600
6,448
2,321
0
5,049
1,364
0
21,474
L
Morgan Le Fay
hytice
Morgan Le Fay
17,324
2,505
109
1,418
15,344
6,935
0
5,148
10,161
35,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,869
Gold Earned
45,711
188
Minions Killed
128
4
Camps Cleared
3
800,061
Distance Traveled
565,190
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,760
973
30
3
0
132,457
0
W
Raijin
9,027
1,003
60
7
0
157,039
0
W
Atlas
9,755
1,084
29
3
1
135,540
0
W
King Arthur
10,047
1,116
15
2
0
179,928
0
L
Persephone
10,063
1,118
37
4
0
170,352
0
L
Cabrakan
8,449
939
5
1
1
58,108
0
L
Cupid
7,769
863
3
0
0
27,994
0
W
Achilles
9,595
1,066
42
5
1
175,415
2
W
Rama
9,445
1,049
42
5
2
152,139
0
L
Morgan Le Fay
10,670
1,186
53
6
2
176,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role