Player Matchup

Ao Kuang
Ao Kuang
AqueousAsparagus
Ao Kuang
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 42L
1,306 Elo+
Party 2
Anhur
Anhur
Herecy
Anhur
Level 68
God Stats
2W - 2L
1,375 SR
Queue Stats
45W - 40L
1,410 Elo+
Solo
Osiris
Osiris
Nekusa
Osiris
Level 40
God Stats
2W - 3L
1,417 SR
Queue Stats
20W - 32L
1,370 Elo+
Solo
Ymir
Ymir
ThatDudeGp
Ymir
Level 85
God Stats
1W - 2L
1,692 SR
Queue Stats
14W - 13L
1,475 Elo+
Solo
Janus
Janus
TheVendableFez
Janus
Level 47
God Stats
1W - 4L
1,307 SR
Queue Stats
104W - 113L
1,355 Elo+
Party 2
Team Averages
Level 53
1,458 SR
1,383 Elo+

VS

Team Averages
Level 79
1,513 SR
1,354 Elo+
Cthulhu
Cthulhu
Rougeninja69
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,339 Elo+
Solo
Kali
Kali
allstate155
Kali
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
191W - 185L
1,381 Elo+
Solo
Zeus
Zeus
isaquems
Zeus
Level 101
God Stats
28W - 16L
1,533 SR
Queue Stats
89W - 72L
1,418 Elo+
Solo
Izanami
Izanami
tylerpape
Izanami
Level 38
God Stats
6W - 2L
1,623 SR
Queue Stats
82W - 96L
1,320 Elo+
Party 1
Amaterasu
Amaterasu
x-CIIPHER-x
Amaterasu
Level 67
God Stats
11W - 10L
1,409 SR
Queue Stats
62W - 82L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,083
406
5,400
15,457
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Herecy
Anhur
11
0 / 3 / 0
6,284
419
6,474
9,613
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Nekusa
Osiris
11
1 / 4 / 1
7,201
480
6,971
12,895
8,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 6 / 1
5,799
387
3,685
14,420
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 4 / 1
6,991
466
6,827
9,480
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rougeninja69
Cthulhu
13
4 / 0 / 8
8,485
566
8,500
14,761
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 6
8,558
571
7,811
12,152
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
13
1 / 1 / 7
7,653
510
9,569
10,054
3,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
tylerpape
Izanami
13
8 / 1 / 5
8,337
556
11,166
7,726
3,004
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
x-CIIPHER-x
Amaterasu
15
3 / 1 / 2
9,142
609
5,909
11,713
7,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
21
21
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Anhur
Herecy
Anhur
0
3
0
0
L
Osiris
Nekusa
Osiris
1
4
1
0.38
W
Cthulhu
Rougeninja69
Cthulhu
4
0
8
8
L
0
6
1
0.08
L
1
4
1
0.38
W
5
0
6
8
W
Zeus
1
1
7
4.5
W
Izanami
tylerpape
Izanami
8
1
5
10.5
W
Amaterasu
x-CIIPHER-x
Amaterasu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,357
Damage
42,955
61,865
Taken
56,406
31,556
Mitigated
32,729
15,659
Healing
23,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,400
1,668
0
6,357
15,457
5,795
0
2,907
12,550
33,049
0
L
Anhur
Herecy
Anhur
6,474
3,136
0
2,038
9,613
3,279
0
3,608
6,005
0
45,773
L
Osiris
Nekusa
Osiris
6,971
3,345
0
3,180
12,895
8,941
0
1,437
11,458
0
42,947
W
Cthulhu
Rougeninja69
Cthulhu
8,500
837
343
4,682
14,761
12,893
367
3,893
10,734
35,508
0
L
3,685
819
264
1,784
14,420
9,812
0
6,634
7,786
18,216
0
L
6,827
946
0
2,036
9,480
3,729
226
3,483
5,997
45,571
0
W
7,811
3,512
0
5,176
12,152
5,896
537
4,305
7,641
0
59,396
W
Zeus
9,569
2,147
0
5,871
10,054
3,831
792
3,442
6,322
58,142
0
W
Izanami
tylerpape
Izanami
11,166
8,351
644
1,868
7,726
3,004
3,171
2,393
5,333
0
50,665
W
Amaterasu
x-CIIPHER-x
Amaterasu
5,909
2,650
0
5,048
11,713
7,105
1,617
1,224
10,464
0
63,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,358
Gold Earned
42,175
344
Minions Killed
410
0
Camps Cleared
0
1,304,250
Distance Traveled
1,424,874
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,083
406
62
4
0
282,630
1
L
Anhur
6,284
419
83
6
0
259,270
0
L
Osiris
7,201
480
82
5
0
267,260
0
W
Cthulhu
8,485
566
54
4
0
297,750
1
L
Ymir
5,799
387
30
2
0
248,666
2
L
Janus
6,991
466
87
6
0
246,424
3
W
Kali
8,558
571
91
6
0
329,507
0
W
Zeus
7,653
510
81
5
0
249,573
3
W
Izanami
8,337
556
74
5
0
254,966
2
W
Amaterasu
9,142
609
110
7
0
293,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role