Player Matchup

The Morrigan
The Morrigan
Exyzn
The Morrigan
Level 140
God Stats
1W - 0L
1,355 SR
Queue Stats
29W - 29L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
FastMoneyFiend
Guan Yu
Level 160
God Stats
15W - 8L
1,532 SR
Queue Stats
1,742W - 1,093L
1,595 Elo+
Party 1
Neith
Neith
ImPooch
Neith
Level 159
God Stats
26W - 10L
1,697 SR
Queue Stats
589W - 419L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
PackofJews
Cthulhu
Level 141
God Stats
2W - 5L
1,311 SR
Queue Stats
789W - 551L
1,718 Elo+
Party 1
Persephone
Persephone
lm Duckie
Persephone
Level 137
God Stats
6W - 5L
1,554 SR
Queue Stats
146W - 114L
1,596 Elo+
Party 1
Team Averages
Level 147
1,490 SR
1,599 Elo+

VS

Team Averages
Level 122
1,474 SR
1,505 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GrizzlyMex72
Cu Chulainn
Level 108
God Stats
3W - 3L
1,622 SR
Queue Stats
355W - 328L
1,528 Elo+
Solo
Xbalanque
Xbalanque
HOLLA PAPZILLA
Xbalanque
Level 160
God Stats
3W - 4L
1,280 SR
Queue Stats
416W - 437L
1,478 Elo+
Solo
Chang'e
Chang'e
O1D1P0US
Chang'e
Level 77
God Stats
1W - 3L
1,390 SR
Queue Stats
332W - 294L
1,462 Elo+
Solo
The Morrigan
The Morrigan
byEdGeGames
The Morrigan
Level 129
God Stats
2W - 4L
1,578 SR
Queue Stats
513W - 494L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Exyzn
The Morrigan
15
4 / 4 / 8
9,658
690
12,739
9,695
5,480
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
4 / 2 / 12
10,300
736
13,704
20,021
26,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
ImPooch
Neith
18
2 / 1 / 15
10,797
771
18,579
9,473
5,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
PackofJews
Cthulhu
18
9 / 3 / 11
11,016
787
13,879
18,752
26,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
lm Duckie
Persephone
17
4 / 2 / 14
10,905
779
16,839
10,254
5,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 5 / 7
9,677
691
11,491
21,242
19,493
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
GrizzlyMex72
Cu Chulainn
16
1 / 5 / 7
9,506
679
8,854
20,221
24,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
HOLLA PAPZILLA
Xbalanque
15
3 / 5 / 6
9,466
676
10,229
16,082
6,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
O1D1P0US
Chang'e
16
1 / 2 / 9
9,634
688
13,591
17,739
9,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
byEdGeGames
The Morrigan
16
4 / 6 / 4
9,761
697
10,120
8,347
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
23
Kills
12
12
Deaths
23
60
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
5
7
1.3
W
The Morrigan
Exyzn
The Morrigan
4
4
8
2
W
4
2
12
5
L
Cu Chulainn
GrizzlyMex72
Cu Chulainn
1
5
7
0.9
L
Xbalanque
HOLLA PAPZILLA
Xbalanque
3
5
6
1.2
W
Neith
ImPooch
Neith
2
1
15
9.5
L
Chang'e
O1D1P0US
Chang'e
1
2
9
2.75
W
Cthulhu
PackofJews
Cthulhu
9
3
11
4.83
L
The Morrigan
byEdGeGames
The Morrigan
4
6
4
1
W
Persephone
lm Duckie
Persephone
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,740
Damage
54,285
68,195
Taken
83,631
70,065
Mitigated
63,276
27,175
Healing
32,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,491
2,725
1,475
2,658
21,242
19,493
0
9,628
11,614
0
24,062
W
The Morrigan
Exyzn
The Morrigan
12,739
517
1,401
842
9,695
5,480
1,213
4,245
5,450
35,422
0
W
13,704
1,353
5,482
7,977
20,021
26,712
883
6,596
13,425
0
23,848
L
Cu Chulainn
GrizzlyMex72
Cu Chulainn
8,854
1,736
1,590
1,686
20,221
24,212
474
9,104
11,117
1,330
20,323
L
Xbalanque
HOLLA PAPZILLA
Xbalanque
10,229
3,524
2,462
3,593
16,082
6,559
0
9,568
6,514
0
19,600
W
Neith
ImPooch
Neith
18,579
3,435
548
3,052
9,473
5,766
2,950
2,376
7,097
0
45,281
L
Chang'e
O1D1P0US
Chang'e
13,591
826
9,194
7,454
17,739
9,278
893
10,330
7,409
33,156
0
W
Cthulhu
PackofJews
Cthulhu
13,879
1,143
3,144
2,290
18,752
26,591
856
6,709
12,043
26,361
0
L
The Morrigan
byEdGeGames
The Morrigan
10,120
978
1,209
797
8,347
3,734
0
4,790
3,520
20,650
1,182
W
Persephone
lm Duckie
Persephone
16,839
685
706
1,733
10,254
5,516
1,850
2,979
7,273
30,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,676
Gold Earned
48,044
166
Minions Killed
140
0
Camps Cleared
0
1,241,664
Distance Traveled
1,189,553
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,677
691
32
2
0
237,975
1
W
The Morrigan
9,658
690
39
3
0
217,779
2
W
Guan Yu
10,300
736
14
1
0
282,849
1
L
Cu Chulainn
9,506
679
31
2
0
239,394
4
L
Xbalanque
9,466
676
14
1
0
226,971
1
W
Neith
10,797
771
59
4
0
265,948
0
L
Chang'e
9,634
688
43
3
0
281,496
0
W
Cthulhu
11,016
787
20
1
0
220,533
0
L
The Morrigan
9,761
697
20
1
0
203,717
3
W
Persephone
10,905
779
34
2
0
254,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role