Player Matchup

Ymir
Ymir
ChineseAnDaKing
Ymir
Level 81
God Stats
8W - 4L
1,502 SR
Queue Stats
222W - 215L
1,357 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pajimbus
Morgan Le Fay
Level 80
God Stats
5W - 1L
1,500 SR
Queue Stats
256W - 249L
1,373 Elo+
Party 1
Ratatoskr
Ratatoskr
XDjony100
Ratatoskr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 106L
1,296 Elo+
Solo
Shiva
Shiva
rodra14
Shiva
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 245L
1,360 Elo+
Solo
The Morrigan
The Morrigan
timzm96
The Morrigan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,296 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,336 Elo+

VS

Team Averages
Level 31
1,559 SR
1,267 Elo+
Jing Wei
Jing Wei
CoolthaKid_07
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 62L
1,263 Elo+
Party 2
Arachne
Arachne
LaterzIKM08
Arachne
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 59L
1,221 Elo+
Party 2
Serqet
Serqet
SavageDjinn
Serqet
Level 35
God Stats
1W - 1L
1,795 SR
Queue Stats
46W - 79L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
ZmaineventC
Baron Samedi
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 201L
1,286 Elo+
Solo
Tiamat
Tiamat
itzyopapi_rmi
Tiamat
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 64L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 23
13,543
846
17,817
26,456
30,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Pajimbus
Morgan Le Fay
19
5 / 2 / 19
11,524
720
25,195
14,290
7,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
XDjony100
Ratatoskr
18
8 / 7 / 17
11,852
741
15,605
26,248
19,321
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
rodra14
Shiva
17
7 / 5 / 18
11,717
732
9,909
19,717
17,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
timzm96
The Morrigan
20
5 / 1 / 21
11,873
742
17,762
9,800
5,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CoolthaKid_07
Jing Wei
19
3 / 2 / 7
9,995
625
9,455
13,426
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
LaterzIKM08
Arachne
17
7 / 7 / 4
11,182
699
12,426
19,493
12,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
15
1 / 12 / 8
9,166
573
7,799
25,247
26,473
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ZmaineventC
Baron Samedi
18
3 / 7 / 10
10,394
650
24,467
24,091
14,165
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 6 / 6
8,979
561
11,504
15,873
9,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
51
34
Kills
16
16
Deaths
34
98
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
1
23
20.5
L
Jing Wei
CoolthaKid_07
Jing Wei
3
2
7
3.25
L
Arachne
LaterzIKM08
Arachne
7
7
4
1.29
W
Morgan Le Fay
Pajimbus
Morgan Le Fay
5
2
19
7.25
L
Serqet
1
12
8
0.42
W
Ratatoskr
XDjony100
Ratatoskr
8
7
17
2.36
L
Baron Samedi
ZmaineventC
Baron Samedi
3
7
10
1.14
L
2
6
6
0.83
W
Shiva
rodra14
Shiva
7
5
18
3.2
W
The Morrigan
timzm96
The Morrigan
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,288
Damage
65,651
96,511
Taken
98,130
79,897
Mitigated
69,884
32,213
Healing
27,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,817
1,745
3,279
10,270
26,456
30,386
885
12,634
12,627
34,026
0
L
Jing Wei
CoolthaKid_07
Jing Wei
9,455
7,493
0
3,041
13,426
7,155
0
7,532
5,894
0
29,505
L
Arachne
LaterzIKM08
Arachne
12,426
7,328
394
3,541
19,493
12,535
8
12,599
6,894
0
22,452
W
Morgan Le Fay
Pajimbus
Morgan Le Fay
25,195
1,342
1,930
3,030
14,290
7,812
1,456
5,582
8,385
40,770
0
L
Serqet
7,799
1,977
387
820
25,247
26,473
0
15,135
10,112
0
15,939
W
Ratatoskr
XDjony100
Ratatoskr
15,605
3,939
754
4,920
26,248
19,321
1,862
8,241
17,461
0
28,226
L
Baron Samedi
ZmaineventC
Baron Samedi
24,467
3,983
7,258
8,768
24,091
14,165
0
15,592
8,499
49,159
0
L
11,504
1,407
605
3,007
15,873
9,556
0
9,916
5,957
19,030
0
W
Shiva
rodra14
Shiva
9,909
1,491
1,547
2,609
19,717
17,027
532
4,324
14,923
0
29,370
W
The Morrigan
timzm96
The Morrigan
17,762
6,341
1,263
2,611
9,800
5,351
3,299
3,814
5,770
39,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,509
Gold Earned
49,716
183
Minions Killed
141
0
Camps Cleared
0
1,404,167
Distance Traveled
1,247,031
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,543
846
49
3
0
293,134
3
L
Jing Wei
9,995
625
43
3
0
295,685
0
L
Arachne
11,182
699
27
2
0
280,755
1
W
Morgan Le Fay
11,524
720
16
1
0
306,903
0
L
Serqet
9,166
573
10
1
0
221,712
1
W
Ratatoskr
11,852
741
24
2
0
280,961
2
L
Baron Samedi
10,394
650
48
3
0
205,708
2
L
Tiamat
8,979
561
13
1
0
243,171
0
W
Shiva
11,717
732
30
2
0
266,257
0
W
The Morrigan
11,873
742
64
4
0
256,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role