Player Matchup

Sylvanus
Sylvanus
Beliarthane
Sylvanus
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
150W - 158L
1,320 Elo+
Solo
Janus
Janus
Chillum94
Janus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 224L
1,350 Elo+
Solo
Skadi
Skadi
Kpgs04
Skadi
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 148L
1,303 Elo+
Party 1
Amaterasu
Amaterasu
VanMemerich
Amaterasu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,557 Elo+
Solo
Susano
Susano
WiZiVie
Susano
Level 6
God Stats
4W - 7L
1,257 SR
Queue Stats
157W - 146L
1,363 Elo+
Party 1
Team Averages
Level 50
1,451 SR
1,379 Elo+

VS

Team Averages
Level 46
1,367 SR
1,424 Elo+
Athena
Athena
 
Athena
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AlexSlav
Odin
Level 49
God Stats
2W - 1L
1,285 SR
Queue Stats
168W - 177L
1,435 Elo+
Solo
Hera
Hera
DunkDaddy69
Hera
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,500 Elo+
Solo
Izanami
Izanami
Sisifo389
Izanami
Level 46
God Stats
3W - 0L
1,281 SR
Queue Stats
80W - 71L
1,423 Elo+
Solo
Bakasura
Bakasura
iSaulGoodMan
Bakasura
Level 35
God Stats
2W - 2L
1,268 SR
Queue Stats
43W - 64L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beliarthane
Sylvanus
13
1 / 2 / 5
7,754
408
8,559
13,083
12,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Chillum94
Janus
15
2 / 5 / 1
9,119
480
4,422
12,014
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Kpgs04
Skadi
13
1 / 8 / 2
7,694
405
6,248
15,631
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
VanMemerich
Amaterasu
16
1 / 4 / 0
9,795
516
15,310
21,523
19,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
WiZiVie
Susano
15
3 / 3 / 3
9,022
475
10,427
15,041
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 3 / 8
9,180
483
6,784
18,203
19,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
17
2 / 1 / 3
10,293
542
10,262
21,647
13,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
6 / 1 / 5
11,599
610
14,892
8,870
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Sisifo389
Izanami
18
10 / 2 / 2
11,581
610
17,675
17,017
7,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
iSaulGoodMan
Bakasura
17
3 / 1 / 3
10,288
541
7,260
16,259
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
22
22
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
8
1.67
W
Odin
2
1
3
3.5
L
Sylvanus
Beliarthane
Sylvanus
1
2
5
1.75
L
Janus
Chillum94
Janus
2
5
1
0.5
W
6
1
5
8.5
L
Skadi
Kpgs04
Skadi
1
8
2
0.25
W
Izanami
Sisifo389
Izanami
10
2
2
5.5
L
Amaterasu
VanMemerich
Amaterasu
1
4
0
0.25
L
Susano
WiZiVie
Susano
3
3
3
1.5
W
Bakasura
iSaulGoodMan
Bakasura
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,966
Damage
56,873
77,292
Taken
81,996
49,734
Mitigated
52,657
22,634
Healing
26,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,784
1,855
983
1,844
18,203
19,631
121
3,774
14,373
26,809
0
W
Odin
10,262
2,190
0
11,321
21,647
13,792
0
39
21,608
0
70,192
L
Sylvanus
Beliarthane
Sylvanus
8,559
2,694
1,799
3,595
13,083
12,083
0
3,778
9,210
23,688
5,578
L
Janus
Chillum94
Janus
4,422
288
0
185
12,014
5,654
0
6,690
4,860
72,530
0
W
14,892
4,133
0
1,230
8,870
4,009
729
1,770
7,014
100,600
0
L
Skadi
Kpgs04
Skadi
6,248
3,040
0
2,119
15,631
5,631
0
4,836
10,685
0
50,930
W
Izanami
Sisifo389
Izanami
17,675
13,927
0
6,456
17,017
7,926
2,668
4,136
12,793
0
119,113
L
Amaterasu
VanMemerich
Amaterasu
15,310
7,456
0
10,318
21,523
19,039
0
2,414
18,201
0
92,611
L
Susano
WiZiVie
Susano
10,427
1,817
0
4,618
15,041
7,327
0
3,169
11,468
0
65,084
W
Bakasura
iSaulGoodMan
Bakasura
7,260
4,766
0
4,743
16,259
7,299
81
1,797
14,376
0
91,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
52,941
529
Minions Killed
661
0
Camps Cleared
0
1,716,176
Distance Traveled
1,751,259
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,180
483
32
2
0
327,077
3
W
Odin
10,293
542
112
6
0
319,129
4
L
Sylvanus
7,754
408
50
3
0
321,623
10
L
Janus
9,119
480
141
7
0
338,139
3
W
Hera
11,599
610
178
9
0
353,286
8
L
Skadi
7,694
405
76
4
0
328,788
4
W
Izanami
11,581
610
180
9
0
329,142
4
L
Amaterasu
9,795
516
151
8
0
310,899
2
L
Susano
9,022
475
111
6
0
416,727
3
W
Bakasura
10,288
541
159
8
0
422,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role