Player Matchup

Baron Samedi
Baron Samedi
NiceHonkersBro
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,819 Elo+
Solo
Achilles
Achilles
Obeymyeggs
Achilles
Level 131
God Stats
42W - 29L
1,669 SR
Queue Stats
435W - 304L
1,682 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THOT_Warriorn
Tsukuyomi
Level 89
God Stats
13W - 14L
1,599 SR
Queue Stats
110W - 124L
1,581 Elo+
Party 2
Team Averages
Level 102
1,589 SR
1,694 Elo+

VS

Team Averages
Level 145
1,475 SR
1,655 Elo+
Atlas
Atlas
CPTzaraki2011
Atlas
Level 160
God Stats
136W - 106L
1,586 SR
Queue Stats
776W - 625L
1,585 Elo+
Party 1
Hachiman
Hachiman
KrayzeIllusion
Hachiman
Level 156
God Stats
0W - 2L
1,285 SR
Queue Stats
77W - 39L
1,796 Elo+
Party 1
Nox
Nox
PrezLaid
Nox
Level 120
God Stats
25W - 41L
1,553 SR
Queue Stats
390W - 348L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NiceHonkersBro
Baron Samedi
15
0 / 6 / 12
10,904
641
7,920
20,658
10,878
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Obeymyeggs
Achilles
18
6 / 3 / 10
12,712
748
18,423
21,931
26,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
THOT_Warriorn
Tsukuyomi
19
10 / 7 / 5
13,574
798
18,443
21,620
10,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
12,575
740
16,063
26,217
32,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
16
8 / 5 / 5
11,959
703
16,320
13,025
6,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 6 / 11
11,147
656
14,537
12,889
6,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
16
Kills
15
16
Deaths
16
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
5
12
2
L
Hachiman
8
5
5
2.1
W
Baron Samedi
NiceHonkersBro
Baron Samedi
0
6
12
1
W
Achilles
Obeymyeggs
Achilles
6
3
10
3.67
L
3
6
11
1.42
W
Tsukuyomi
THOT_Warriorn
Tsukuyomi
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,786
Damage
46,920
64,209
Taken
52,131
47,999
Mitigated
45,413
19,071
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,063
5,142
228
4,504
26,217
32,528
249
4,148
22,069
30,281
0
L
Hachiman
16,320
10,201
0
1,393
13,025
6,439
1,514
2,786
10,239
0
50,487
W
Baron Samedi
NiceHonkersBro
Baron Samedi
7,920
731
1,127
6,713
20,658
10,878
341
8,968
11,372
32,982
0
W
Achilles
Obeymyeggs
Achilles
18,423
4,003
0
3,758
21,931
26,554
590
9,128
12,407
0
42,766
L
14,537
1,233
0
1,047
12,889
6,446
885
1,222
11,667
34,145
0
W
Tsukuyomi
THOT_Warriorn
Tsukuyomi
18,443
5,075
0
7,473
21,620
10,567
2,020
11,988
9,318
0
67,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,190
Gold Earned
35,681
172
Minions Killed
153
8
Camps Cleared
5
894,034
Distance Traveled
815,566
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,575
740
21
1
0
293,599
2
L
Hachiman
11,959
703
76
4
1
237,690
3
W
Baron Samedi
10,904
641
49
3
1
257,644
0
W
Achilles
12,712
748
35
2
3
319,493
6
L
Nox
11,147
656
56
3
4
284,277
3
W
Tsukuyomi
13,574
798
88
5
4
316,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role