Player Matchup

Kukulkan
Kukulkan
IAMTHEFUGIE
Kukulkan
Level 126
God Stats
5W - 4L
1,762 SR
Queue Stats
45W - 42L
1,591 Elo+
Party 1
Thanatos
Thanatos
ImMrTomato
Thanatos
Level 125
God Stats
0W - 2L
1,188 SR
Queue Stats
41W - 42L
1,577 Elo+
Party 1
Chaac
Chaac
TBKfck
Chaac
Level 130
God Stats
10W - 16L
1,499 SR
Queue Stats
346W - 323L
1,533 Elo+
Party 3
Ganesha
Ganesha
calissdecriss
Ganesha
Level 128
God Stats
102W - 94L
1,526 SR
Queue Stats
269W - 251L
1,533 Elo+
Party 3
Medusa
Medusa
generis
Medusa
Level 86
God Stats
1W - 4L
1,537 SR
Queue Stats
6W - 11L
1,587 Elo+
Solo
Team Averages
Level 119
1,502 SR
1,564 Elo+

VS

Team Averages
Level 113
1,604 SR
1,524 Elo+
Arachne
Arachne
GanΚed
Arachne
Level 99
God Stats
2W - 0L
1,756 SR
Queue Stats
53W - 50L
1,507 Elo+
Party 2
Ganesha
Ganesha
MrRainydayz
Ganesha
Level 129
God Stats
1W - 1L
1,312 SR
Queue Stats
201W - 200L
1,522 Elo+
Party 2
Freya
Freya
SaucyNugs1
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
371W - 328L
1,538 Elo+
Solo
Bellona
Bellona
StealHeart666
Bellona
Level 126
God Stats
4W - 0L
1,943 SR
Queue Stats
106W - 97L
1,515 Elo+
Solo
Ullr
Ullr
ranma16
Ullr
Level 124
God Stats
63W - 69L
1,509 SR
Queue Stats
492W - 488L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IAMTHEFUGIE
Kukulkan
19
5 / 5 / 8
13,301
493
25,719
18,293
12,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ImMrTomato
Thanatos
20
8 / 7 / 6
14,673
543
17,508
30,751
15,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
TBKfck
Chaac
20
5 / 6 / 2
13,851
513
15,671
35,947
36,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
17
0 / 5 / 14
12,680
470
7,167
28,098
40,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
generis
Medusa
20
3 / 6 / 6
13,525
501
20,638
23,997
11,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GanΚed
Arachne
20
11 / 4 / 8
14,784
548
23,722
28,206
15,022
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
MrRainydayz
Ganesha
19
0 / 4 / 23
14,013
519
16,570
24,250
33,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Freya
20
7 / 4 / 7
15,065
558
19,149
27,048
13,125
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
19
9 / 5 / 6
13,705
508
23,603
29,813
32,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
ranma16
Ullr
20
2 / 4 / 10
13,081
484
18,652
21,402
10,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
83
21
Kills
29
29
Deaths
21
36
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Arachne
GanΚed
Arachne
11
4
8
3.75
L
Kukulkan
IAMTHEFUGIE
Kukulkan
5
5
8
1.8
L
Thanatos
ImMrTomato
Thanatos
8
7
6
1.57
W
Ganesha
MrRainydayz
Ganesha
0
4
23
2.88
W
Freya
7
4
7
2.63
W
Bellona
9
5
6
2.4
L
Chaac
TBKfck
Chaac
5
6
2
1
L
Ganesha
0
5
14
1.4
L
Medusa
generis
Medusa
3
6
6
1
W
Ullr
ranma16
Ullr
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,703
Damage
101,696
137,086
Taken
130,719
115,443
Mitigated
104,156
47,937
Healing
37,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GanΚed
Arachne
23,722
14,262
0
6,566
28,206
15,022
1,998
6,663
21,543
0
140,356
L
Kukulkan
IAMTHEFUGIE
Kukulkan
25,719
1,318
0
2,531
18,293
12,079
924
4,782
13,511
117,079
0
L
Thanatos
ImMrTomato
Thanatos
17,508
3,791
0
24,934
30,751
15,376
50
6,166
24,585
0
105,315
W
Ganesha
MrRainydayz
Ganesha
16,570
1,233
0
3,925
24,250
33,062
162
7,385
16,865
62,189
0
W
Freya
19,149
6,326
0
16,501
27,048
13,125
1,807
3,912
23,136
136,056
0
W
Bellona
23,603
9,067
0
8,561
29,813
32,248
1,740
6,707
23,106
0
105,353
L
Chaac
TBKfck
Chaac
15,671
2,643
0
9,720
35,947
36,346
0
12,162
23,785
0
99,021
L
Ganesha
7,167
885
0
3,799
28,098
40,097
76
7,147
20,951
36,728
0
L
Medusa
generis
Medusa
20,638
9,342
0
6,953
23,997
11,545
1,273
10,062
13,935
0
135,418
W
Ullr
ranma16
Ullr
18,652
10,769
0
1,603
21,402
10,699
3,489
8,485
12,917
0
134,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,030
Gold Earned
70,648
669
Minions Killed
757
0
Camps Cleared
0
2,312,195
Distance Traveled
2,521,996
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,784
548
170
6
0
557,034
4
L
Kukulkan
13,301
493
169
6
0
443,413
10
L
Thanatos
14,673
543
143
5
0
465,041
5
W
Ganesha
14,013
519
11
0
0
527,330
3
W
Freya
15,065
558
212
8
0
499,260
5
W
Bellona
13,705
508
158
6
0
470,701
4
L
Chaac
13,851
513
167
6
0
489,220
3
L
Ganesha
12,680
470
2
0
0
475,529
9
L
Medusa
13,525
501
188
7
0
438,992
2
W
Ullr
13,081
484
206
8
0
467,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role