Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EpicWithFail
Merlin
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 252L
1,460 Elo+
Solo
Scylla
Scylla
JAVITIME10
Scylla
Level 121
God Stats
1W - 1L
1,505 SR
Queue Stats
10W - 10L
1,589 Elo+
Party 1
Cabrakan
Cabrakan
Prx20
Cabrakan
Level 147
God Stats
1W - 1L
1,718 SR
Queue Stats
22W - 26L
1,506 Elo+
Solo
Yemoja
Yemoja
xEL1T3xGHOSTx
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,709 Elo+
Party 1
Team Averages
Level 109
1,545 SR
1,553 Elo+

VS

Team Averages
Level 126
1,711 SR
1,475 Elo+
Aphrodite
Aphrodite
Alexblazn420
Aphrodite
Level 126
God Stats
13W - 3L
1,676 SR
Queue Stats
499W - 526L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
DatGoldenOne
Zhong Kui
Level 109
God Stats
4W - 0L
1,854 SR
Queue Stats
219W - 232L
1,547 Elo+
Solo
Ne Zha
Ne Zha
HarmonyHush
Ne Zha
Level 128
God Stats
5W - 1L
1,826 SR
Queue Stats
177W - 174L
1,566 Elo+
Solo
Merlin
Merlin
KingHobojoe1
Merlin
Level 160
God Stats
1W - 0L
1,649 SR
Queue Stats
3W - 1L
1,304 Elo+
Solo
Sun Wukong
Sun Wukong
chocolatini12
Sun Wukong
Level 109
God Stats
5W - 3L
1,548 SR
Queue Stats
215W - 224L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 7 / 2
6,673
667
7,383
13,031
6,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
1 / 3 / 2
7,213
721
8,331
7,291
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
JAVITIME10
Scylla
13
2 / 3 / 3
7,336
734
12,314
7,825
3,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Prx20
Cabrakan
12
1 / 5 / 3
7,632
763
6,074
19,134
21,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 5
8,395
840
9,010
10,446
13,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alexblazn420
Aphrodite
15
2 / 1 / 12
8,939
894
7,108
15,266
11,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
DatGoldenOne
Zhong Kui
16
3 / 1 / 15
9,193
919
11,263
13,119
11,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
16
7 / 2 / 8
9,361
936
9,193
10,401
5,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Merlin
15
7 / 2 / 12
9,710
971
19,248
13,716
7,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
chocolatini12
Sun Wukong
14
1 / 1 / 15
9,085
909
7,441
14,945
16,443
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
6
Kills
20
20
Deaths
7
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
7
2
0.14
W
Aphrodite
Alexblazn420
Aphrodite
2
1
12
8
W
Zhong Kui
DatGoldenOne
Zhong Kui
3
1
15
10.5
L
Merlin
1
3
2
0.67
W
Ne Zha
7
2
8
5.5
L
Scylla
JAVITIME10
Scylla
2
3
3
1.17
W
Merlin
7
2
12
6.5
L
Cabrakan
Prx20
Cabrakan
1
5
3
0.5
W
Sun Wukong
chocolatini12
Sun Wukong
1
1
15
8.5
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,112
Damage
54,253
57,727
Taken
67,447
48,580
Mitigated
51,923
17,476
Healing
40,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,383
4,666
483
1,394
13,031
6,291
0
8,794
4,237
0
15,493
W
Aphrodite
Alexblazn420
Aphrodite
7,108
426
14,225
10,528
15,266
11,054
817
10,297
4,969
21,752
0
W
Zhong Kui
DatGoldenOne
Zhong Kui
11,263
1,602
453
2,730
13,119
11,009
1,446
5,269
7,850
21,868
0
L
Merlin
8,331
127
1,126
2,158
7,291
3,615
0
5,029
2,262
21,782
0
W
Ne Zha
9,193
1,442
1,594
5,020
10,401
5,924
3,282
4,198
6,203
0
20,977
L
Scylla
JAVITIME10
Scylla
12,314
735
177
1,714
7,825
3,504
0
4,379
3,446
21,250
0
W
Merlin
19,248
1,034
936
605
13,716
7,493
998
9,573
4,143
34,718
0
L
Cabrakan
Prx20
Cabrakan
6,074
878
432
4,913
19,134
21,607
0
12,744
6,390
8,628
0
W
Sun Wukong
chocolatini12
Sun Wukong
7,441
1,337
1,128
3,151
14,945
16,443
480
6,392
8,553
0
9,477
L
9,010
819
1,804
3,275
10,446
13,563
0
6,673
3,773
22,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
46,288
110
Minions Killed
134
0
Camps Cleared
0
882,364
Distance Traveled
1,100,093
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,673
667
16
2
0
153,411
0
W
Aphrodite
8,939
894
47
5
0
233,127
3
W
Zhong Kui
9,193
919
32
3
0
217,268
0
L
Merlin
7,213
721
34
3
0
162,992
0
W
Ne Zha
9,361
936
17
2
0
228,759
2
L
Scylla
7,336
734
30
3
0
191,570
0
W
Merlin
9,710
971
36
4
0
195,014
0
L
Cabrakan
7,632
763
6
1
0
175,770
0
W
Sun Wukong
9,085
909
2
0
0
225,925
0
L
Yemoja
8,395
840
24
2
0
198,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role