Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Aaronsaurus9994
Thor
Level 101
God Stats
2W - 5L
1,440 SR
Queue Stats
110W - 92L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
BRETTON OP
Kukulkan
Level 128
God Stats
1W - 1L
1,196 SR
Queue Stats
58W - 60L
1,477 Elo+
Party 2
Rama
Rama
HUGOSINFERNO
Rama
Level 104
God Stats
5W - 1L
1,625 SR
Queue Stats
117W - 123L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
ROBERTS OP
Cabrakan
Level 156
God Stats
2W - 0L
1,707 SR
Queue Stats
15W - 12L
1,478 Elo+
Party 2
Team Averages
Level 130
1,494 SR
1,520 Elo+

VS

Team Averages
Level 124
1,699 SR
1,572 Elo+
Merlin
Merlin
ArtoonGoon
Merlin
Level 121
God Stats
7W - 6L
1,693 SR
Queue Stats
44W - 32L
1,620 Elo+
Party 3
Kuzenbo
Kuzenbo
DaveNoChappelle
Kuzenbo
Level 105
God Stats
22W - 8L
1,690 SR
Queue Stats
426W - 398L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Goodie2shoe
Danzaburou
Level 127
God Stats
2W - 4L
1,476 SR
Queue Stats
122W - 115L
1,569 Elo+
Solo
Mulan
Mulan
SpaceChannelFive
Mulan
Level 129
God Stats
25W - 15L
1,791 SR
Queue Stats
70W - 57L
1,590 Elo+
Party 3
Cliodhna
Cliodhna
Zandatsurugi
Cliodhna
Level 140
God Stats
2W - 1L
1,847 SR
Queue Stats
121W - 82L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 1 / 4
5,917
538
4,464
7,864
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
4 / 0 / 0
6,420
584
5,032
6,870
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
BRETTON OP
Kukulkan
10
1 / 0 / 3
6,043
549
4,524
4,276
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 1 / 0
6,569
597
4,168
6,825
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ROBERTS OP
Cabrakan
9
3 / 3 / 1
6,404
582
7,335
9,494
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArtoonGoon
Merlin
9
0 / 2 / 0
5,129
466
2,568
6,020
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 2
5,204
473
3,411
7,702
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Goodie2shoe
Danzaburou
10
1 / 3 / 0
5,626
511
4,156
10,249
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 2
5,651
514
6,215
10,228
7,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Zandatsurugi
Cliodhna
9
2 / 2 / 0
5,225
475
4,696
7,530
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
5
5
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
4
3
W
4
0
0
4
L
Merlin
ArtoonGoon
Merlin
0
2
0
0
W
Kukulkan
BRETTON OP
Kukulkan
1
0
3
2.5
L
0
0
2
1
L
Danzaburou
Goodie2shoe
Danzaburou
1
3
0
0.33
W
2
1
0
2
W
Cabrakan
ROBERTS OP
Cabrakan
3
3
1
1.17
L
2
4
2
0.75
L
Cliodhna
Zandatsurugi
Cliodhna
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,523
Damage
21,046
35,329
Taken
41,729
18,800
Mitigated
22,055
7,880
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,464
1,820
0
1,712
7,864
4,581
0
1,755
6,109
17,091
0
W
5,032
1,603
0
500
6,870
2,695
0
1,245
5,625
0
47,567
L
Merlin
ArtoonGoon
Merlin
2,568
283
0
1,307
6,020
2,107
0
1,551
4,469
36,809
0
W
Kukulkan
BRETTON OP
Kukulkan
4,524
649
0
961
4,276
1,834
0
2,044
2,232
42,050
0
L
3,411
1,541
273
1,991
7,702
6,635
0
4,046
3,594
14,315
0
L
Danzaburou
Goodie2shoe
Danzaburou
4,156
1,787
0
4,676
10,249
3,395
0
823
9,426
0
42,129
W
4,168
3,848
0
2,734
6,825
2,401
1,439
500
6,325
0
56,834
W
Cabrakan
ROBERTS OP
Cabrakan
7,335
791
31
1,942
9,494
7,289
0
435
9,059
34,883
0
L
6,215
752
0
2,713
10,228
7,081
210
5,542
4,286
0
27,589
L
Cliodhna
Zandatsurugi
Cliodhna
4,696
773
126
1,661
7,530
2,837
0
3,825
3,631
0
26,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,353
Gold Earned
26,835
405
Minions Killed
247
0
Camps Cleared
0
998,023
Distance Traveled
1,008,286
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,917
538
30
3
0
203,585
2
W
Thor
6,420
584
90
8
0
241,955
4
L
Merlin
5,129
466
67
6
0
188,192
2
W
Kukulkan
6,043
549
88
8
0
201,894
4
L
Kuzenbo
5,204
473
21
2
0
217,474
2
L
Danzaburou
5,626
511
63
6
0
180,702
4
W
Rama
6,569
597
123
11
0
182,206
3
W
Cabrakan
6,404
582
74
7
0
168,383
2
L
Mulan
5,651
514
42
4
0
188,217
0
L
Cliodhna
5,225
475
54
5
0
233,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role