Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
D r y x 79
Awilix
Level 96
God Stats
9W - 6L
1,479 SR
Queue Stats
61W - 49L
1,371 Elo+
Party 1
Izanami
Izanami
Mini Russo
Izanami
Level 43
God Stats
57W - 28L
1,576 SR
Queue Stats
88W - 63L
1,476 Elo+
Party 1
Anhur
Anhur
UrbaneArtifact
Anhur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
427W - 343L
1,531 Elo+
Party 1
Team Averages
Level 100
1,511 SR
1,476 Elo+

VS

Team Averages
Level 54
1,386 SR
1,227 Elo+
He Bo
He Bo
Asap-_-X
He Bo
Level 88
God Stats
11W - 10L
1,545 SR
Queue Stats
163W - 170L
1,392 Elo+
Solo
Chaac
Chaac
DETHSANGEL5134
Chaac
Level 117
God Stats
1W - 6L
1,696 SR
Queue Stats
50W - 60L
1,304 Elo+
Solo
Thanatos
Thanatos
Rekomun
Thanatos
Level 45
God Stats
3W - 18L
1,131 SR
Queue Stats
91W - 127L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
strait-toilet0
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,109 Elo+
Party 2
Izanami
Izanami
zl_YbSaVaGe_lz
Izanami
Level 17
God Stats
3W - 17L
1,059 SR
Queue Stats
6W - 27L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 0 / 3
7,771
598
7,900
5,529
2,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
 
Cthulhu
11
3 / 1 / 2
7,308
562
5,700
9,430
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
D r y x 79
Awilix
11
3 / 1 / 3
6,947
534
3,223
8,089
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
Mini Russo
Izanami
12
0 / 0 / 5
7,000
538
5,157
7,087
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 0 / 2
7,666
590
4,859
4,172
1,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Asap-_-X
He Bo
11
1 / 1 / 0
6,251
481
2,929
6,266
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 1
6,568
505
3,025
13,045
8,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Rekomun
Thanatos
9
0 / 3 / 1
5,920
455
3,115
11,388
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
5,868
451
3,237
9,408
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
5,214
401
3,340
5,801
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
1
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
3
3.5
W
Cthulhu
 
Cthulhu
3
1
2
4
L
He Bo
Asap-_-X
He Bo
1
1
0
1
W
Awilix
D r y x 79
Awilix
3
1
3
4.5
L
0
1
1
0.5
W
Izanami
Mini Russo
Izanami
0
0
5
2.5
L
Thanatos
Rekomun
Thanatos
0
3
1
0.17
W
2
0
2
3
L
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,839
Damage
15,646
34,307
Taken
45,908
17,081
Mitigated
22,557
14,195
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,900
3,223
0
2,701
5,529
2,094
2,085
144
5,359
0
58,105
W
Cthulhu
 
Cthulhu
5,700
162
602
2,048
9,430
7,720
332
2,342
7,030
34,933
0
L
He Bo
Asap-_-X
He Bo
2,929
389
0
2,384
6,266
1,853
266
121
6,145
32,499
0
W
Awilix
D r y x 79
Awilix
3,223
1,358
423
4,328
8,089
3,027
0
274
7,803
0
34,168
L
3,025
141
0
6,613
13,045
8,305
891
0
13,045
0
44,613
W
Izanami
Mini Russo
Izanami
5,157
3,896
0
3,103
7,087
2,612
364
1,294
5,793
0
54,401
L
Thanatos
Rekomun
Thanatos
3,115
1,045
0
5,836
11,388
4,241
0
892
10,496
0
35,525
W
4,859
1,726
0
990
4,172
1,628
1,784
1,768
2,156
0
51,228
L
3,237
162
267
1,924
9,408
6,213
0
2,650
6,758
18,583
0
L
3,340
1,844
0
1,084
5,801
1,945
0
2,037
3,764
0
31,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
29,821
395
Minions Killed
303
0
Camps Cleared
0
1,325,460
Distance Traveled
1,216,020
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,771
598
98
8
0
267,978
5
W
Cthulhu
7,308
562
49
4
0
223,396
3
L
He Bo
6,251
481
71
5
0
235,946
5
W
Awilix
6,947
534
54
4
0
335,434
0
L
Chaac
6,568
505
91
7
0
253,762
2
W
Izanami
7,000
538
101
8
0
240,008
0
L
Thanatos
5,920
455
67
5
0
265,156
2
W
Anhur
7,666
590
93
7
0
258,644
3
L
Cthulhu
5,868
451
28
2
0
235,071
0
L
Izanami
5,214
401
46
4
0
226,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role