Player Matchup

Hou Yi
Hou Yi
ALJOsavage
Hou Yi
Level 40
God Stats
7W - 9L
1,480 SR
Queue Stats
62W - 81L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Reso892
Kukulkan
Level 61
God Stats
13W - 11L
1,680 SR
Queue Stats
14W - 11L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Rinsleer
Nu Wa
Level 44
God Stats
3W - 1L
1,720 SR
Queue Stats
49W - 67L
1,478 Elo+
Solo
Bellona
Bellona
SherlockJoemes
Bellona
Level 108
God Stats
17W - 19L
1,486 SR
Queue Stats
172W - 188L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
pricey999
Cthulhu
Level 107
God Stats
4W - 2L
1,554 SR
Queue Stats
76W - 87L
1,445 Elo+
Party 2
Team Averages
Level 72
1,584 SR
1,491 Elo+

VS

Team Averages
Level 52
1,544 SR
1,400 Elo+
Tiamat
Tiamat
Joseguti98
Tiamat
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,307 Elo+
Party 1
Artemis
Artemis
ZeeFire-_
Artemis
Level 44
God Stats
5W - 8L
1,405 SR
Queue Stats
92W - 129L
1,271 Elo+
Solo
Amaterasu
Amaterasu
dystopia2778
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
kniktee
Yemoja
Level 33
God Stats
1W - 2L
1,706 SR
Queue Stats
20W - 20L
1,592 Elo+
Solo
Nemesis
Nemesis
x iPROSLAY3R x
Nemesis
Level 57
God Stats
3W - 3L
1,612 SR
Queue Stats
174W - 178L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ALJOsavage
Hou Yi
12
6 / 0 / 3
7,605
691
7,331
8,208
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Reso892
Kukulkan
10
0 / 2 / 1
6,090
554
3,431
4,530
1,752
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
Rinsleer
Nu Wa
11
0 / 0 / 2
6,694
609
6,258
3,485
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 3 / 2
6,292
572
1,565
9,564
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
pricey999
Cthulhu
11
6 / 2 / 2
7,354
669
7,782
7,997
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Joseguti98
Tiamat
10
2 / 2 / 0
5,361
487
4,007
7,912
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
ZeeFire-_
Artemis
7
0 / 5 / 2
4,726
430
4,085
7,499
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
dystopia2778
Amaterasu
8
2 / 3 / 1
5,359
487
2,512
8,895
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
kniktee
Yemoja
9
1 / 2 / 5
6,021
547
2,575
10,213
5,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 0 / 0
5,147
468
2,236
7,931
3,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
5
7
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ALJOsavage
Hou Yi
6
0
3
7.5
L
Tiamat
Joseguti98
Tiamat
2
2
0
1
W
Kukulkan
Reso892
Kukulkan
0
2
1
0.25
W
Nu Wa
Rinsleer
Nu Wa
0
0
2
1
W
0
3
2
0.33
L
Artemis
ZeeFire-_
Artemis
0
5
2
0.2
L
Amaterasu
dystopia2778
Amaterasu
2
3
1
0.83
L
Yemoja
kniktee
Yemoja
1
2
5
1.75
W
Cthulhu
pricey999
Cthulhu
6
2
2
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
15,415
33,784
Taken
42,450
15,847
Mitigated
19,354
8,072
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ALJOsavage
Hou Yi
7,331
4,282
0
3,692
8,208
2,717
774
778
7,430
0
48,759
L
Tiamat
Joseguti98
Tiamat
4,007
207
0
1,628
7,912
4,358
0
3,704
4,162
31,021
0
W
Kukulkan
Reso892
Kukulkan
3,431
0
0
653
4,530
1,752
931
2,669
1,597
37,026
0
W
Nu Wa
Rinsleer
Nu Wa
6,258
2,274
0
500
3,485
1,109
93
0
3,485
39,987
0
W
1,565
606
0
54
9,564
4,914
121
639
8,839
0
39,898
L
Artemis
ZeeFire-_
Artemis
4,085
2,988
0
929
7,499
2,349
0
1,755
5,710
0
22,098
L
Amaterasu
dystopia2778
Amaterasu
2,512
1,059
0
754
8,895
3,907
0
2,166
6,679
0
34,368
L
Yemoja
kniktee
Yemoja
2,575
1,021
1,689
2,745
10,213
5,402
0
4,799
5,364
18,371
0
W
Cthulhu
pricey999
Cthulhu
7,782
1,562
385
2,788
7,997
5,355
118
2,074
5,851
31,699
0
L
2,236
161
0
2,986
7,931
3,338
0
4,528
3,064
0
28,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
26,614
340
Minions Killed
231
0
Camps Cleared
0
987,725
Distance Traveled
965,353
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,605
691
83
8
0
178,210
0
L
Tiamat
5,361
487
49
4
0
196,207
5
W
Kukulkan
6,090
554
62
6
0
198,658
0
W
Nu Wa
6,694
609
74
7
0
172,355
0
W
Bellona
6,292
572
74
7
0
238,306
1
L
Artemis
4,726
430
42
4
0
143,604
3
L
Amaterasu
5,359
487
56
5
0
221,005
0
L
Yemoja
6,021
547
27
2
0
171,793
4
W
Cthulhu
7,354
669
47
4
0
200,196
2
L
Nemesis
5,147
468
57
5
0
232,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role