Player Matchup

Achilles
Achilles
Inlaidgoose5785
Achilles
Level 62
God Stats
57W - 51L
1,580 SR
Queue Stats
281W - 289L
1,564 Elo+
Solo
Loki
Loki
Nemesis520
Loki
Level 149
God Stats
201W - 148L
1,639 SR
Queue Stats
211W - 176L
1,539 Elo+
Solo
Izanami
Izanami
StromRanger
Izanami
Level 107
God Stats
87W - 86L
1,609 SR
Queue Stats
213W - 211L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
ZELEBOBAZ
Kukulkan
Level 18
God Stats
3W - 0L
1,783 SR
Queue Stats
5W - 5L
1,403 Elo+
Solo
Olorun
Olorun
diniedoor
Olorun
Level 15
God Stats
3W - 10L
1,080 SR
Queue Stats
10W - 22L
1,291 Elo+
Party 2
Team Averages
Level 70
1,538 SR
1,468 Elo+

VS

Team Averages
Level 73
1,443 SR
1,502 Elo+
Da Ji
Da Ji
Basketboy
Da Ji
Level 159
God Stats
2W - 6L
1,512 SR
Queue Stats
337W - 378L
1,514 Elo+
Solo
Athena
Athena
Beresaad
Athena
Level 13
God Stats
1W - 2L
1,533 SR
Queue Stats
1W - 2L
1,508 Elo+
Party 1
Kali
Kali
Nereisha
Kali
Level 67
God Stats
0W - 3L
1,178 SR
Queue Stats
101W - 111L
1,423 Elo+
Solo
Guan Yu
Guan Yu
jackyc18
Guan Yu
Level 122
God Stats
17W - 12L
1,491 SR
Queue Stats
166W - 189L
1,567 Elo+
Solo
Yu Huang
Yu Huang
zayapotato
Yu Huang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
7 / 0 / 9
8,326
833
14,477
8,114
8,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 3 / 6
9,532
953
9,489
8,862
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
StromRanger
Izanami
15
3 / 4 / 11
8,484
848
7,473
9,937
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
ZELEBOBAZ
Kukulkan
15
3 / 1 / 10
8,374
837
14,907
5,473
2,255
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
diniedoor
Olorun
12
1 / 2 / 3
7,066
707
2,824
6,053
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Basketboy
Da Ji
17
10 / 3 / 0
8,865
887
11,354
10,303
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Beresaad
Athena
11
0 / 4 / 3
6,707
671
5,556
14,679
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
12
0 / 5 / 1
6,371
637
2,386
11,350
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
jackyc18
Guan Yu
13
0 / 3 / 4
7,531
753
4,895
13,439
14,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
zayapotato
Yu Huang
11
0 / 5 / 1
6,190
619
2,810
9,225
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
20
Kills
10
10
Deaths
20
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Basketboy
Da Ji
10
3
0
3.33
L
Athena
Beresaad
Athena
0
4
3
0.38
W
Achilles
7
0
9
11.5
W
6
3
6
3
L
Kali
0
5
1
0.1
W
Izanami
StromRanger
Izanami
3
4
11
2.13
W
Kukulkan
ZELEBOBAZ
Kukulkan
3
1
10
8
W
Olorun
diniedoor
Olorun
1
2
3
1.25
L
Guan Yu
jackyc18
Guan Yu
0
3
4
0.67
L
Yu Huang
zayapotato
Yu Huang
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,170
Damage
27,001
38,439
Taken
58,996
20,879
Mitigated
41,683
11,603
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Basketboy
Da Ji
11,354
3,326
0
1,183
10,303
7,337
0
2,666
7,637
0
27,077
L
Athena
Beresaad
Athena
5,556
1,727
0
1,588
14,679
10,330
0
3,814
10,865
11,337
0
W
Achilles
14,477
3,472
0
3,521
8,114
8,277
100
3,374
4,740
0
23,463
W
9,489
3,707
0
2,158
8,862
3,950
608
1,506
7,356
0
36,113
L
Kali
2,386
766
0
339
11,350
5,056
0
5,096
6,254
0
15,146
W
Izanami
StromRanger
Izanami
7,473
5,348
0
2,166
9,937
4,184
950
2,065
7,872
0
25,383
W
Kukulkan
ZELEBOBAZ
Kukulkan
14,907
1,278
0
1,454
5,473
2,255
504
719
4,754
38,939
0
W
Olorun
diniedoor
Olorun
2,824
2,178
602
1,702
6,053
2,213
2,071
702
5,351
8,621
0
L
Guan Yu
jackyc18
Guan Yu
4,895
644
1,856
5,760
13,439
14,549
0
3,475
9,964
0
19,355
L
Yu Huang
zayapotato
Yu Huang
2,810
427
0
30
9,225
4,411
0
2,680
6,545
9,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,782
Gold Earned
35,664
198
Minions Killed
129
0
Camps Cleared
0
1,070,978
Distance Traveled
933,286
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,865
887
40
4
0
188,525
1
L
Athena
6,707
671
19
2
0
189,385
1
W
Achilles
8,326
833
13
1
0
255,868
1
W
Loki
9,532
953
60
6
0
229,235
2
L
Kali
6,371
637
34
3
0
196,169
7
W
Izanami
8,484
848
42
4
0
187,728
0
W
Kukulkan
8,374
837
70
7
0
217,881
2
W
Olorun
7,066
707
13
1
0
180,266
0
L
Guan Yu
7,531
753
24
2
0
209,586
4
L
Yu Huang
6,190
619
12
1
0
149,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role