Player Matchup

Zeus
Zeus
Allmoggedon2
Zeus
Level 146
God Stats
9W - 10L
1,595 SR
Queue Stats
102W - 114L
1,443 Elo+
Solo
Yemoja
Yemoja
Ivan-Q2
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,275 Elo+
Solo
Da Ji
Da Ji
NotoriousGrizz
Da Ji
Level 103
God Stats
0W - 3L
1,273 SR
Queue Stats
78W - 82L
1,381 Elo+
Party 1
Neith
Neith
Steppajay8710
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,049 Elo+
Party 1
Chaac
Chaac
Usurper8423
Chaac
Level 43
God Stats
2W - 3L
1,572 SR
Queue Stats
21W - 35L
1,277 Elo+
Solo
Team Averages
Level 89
1,488 SR
1,285 Elo+

VS

Team Averages
Level 69
1,420 SR
1,293 Elo+
Bellona
Bellona
Cocotibul
Bellona
Level 67
God Stats
2W - 10L
1,130 SR
Queue Stats
232W - 259L
1,264 Elo+
Solo
Cerberus
Cerberus
Coltzk95
Cerberus
Level 99
God Stats
8W - 2L
1,688 SR
Queue Stats
198W - 224L
1,432 Elo+
Solo
Nu Wa
Nu Wa
DonitasYT
Nu Wa
Level 67
God Stats
10W - 11L
1,471 SR
Queue Stats
157W - 182L
1,394 Elo+
Solo
Pele
Pele
Fantastic775
Pele
Level 68
God Stats
2W - 0L
1,428 SR
Queue Stats
34W - 24L
1,047 Elo+
Solo
Danzaburou
Danzaburou
SWD_Gorilla
Danzaburou
Level 46
God Stats
9W - 10L
1,382 SR
Queue Stats
26W - 47L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
7,712
482
14,918
14,299
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Ivan-Q2
Yemoja
13
0 / 1 / 3
7,956
497
4,397
13,536
10,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
5 / 8 / 1
7,664
479
8,314
16,599
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 4 / 0
6,111
382
3,169
10,735
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 0
8,028
502
6,360
12,310
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cocotibul
Bellona
15
1 / 0 / 0
9,408
588
4,425
8,922
9,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Coltzk95
Cerberus
13
4 / 2 / 6
7,944
497
8,740
16,558
14,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
DonitasYT
Nu Wa
16
6 / 2 / 6
9,637
602
13,672
10,629
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 3 / 6
9,051
566
7,355
18,768
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
SWD_Gorilla
Danzaburou
13
4 / 2 / 5
8,326
520
11,403
11,336
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
20
21
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Bellona
Cocotibul
Bellona
1
0
0
1
W
Cerberus
Coltzk95
Cerberus
4
2
6
3.5
W
Nu Wa
DonitasYT
Nu Wa
6
2
6
4.5
W
5
3
6
2.67
L
Yemoja
Ivan-Q2
Yemoja
0
1
3
1.5
L
5
8
1
0.69
W
Danzaburou
SWD_Gorilla
Danzaburou
4
2
5
3.25
L
1
4
0
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,158
Damage
45,595
67,479
Taken
66,213
33,851
Mitigated
41,137
21,748
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,918
2,926
0
3,618
14,299
5,163
104
6,212
8,087
66,437
0
W
Bellona
Cocotibul
Bellona
4,425
2,484
0
3,163
8,922
9,120
1,375
0
8,566
0
63,506
W
Cerberus
Coltzk95
Cerberus
8,740
1,266
269
4,393
16,558
14,717
1,187
4,193
12,243
30,234
0
W
Nu Wa
DonitasYT
Nu Wa
13,672
1,691
102
3,416
10,629
4,606
996
5,213
5,416
79,674
0
W
7,355
1,650
0
7,113
18,768
7,627
0
6,352
12,384
0
73,134
L
Yemoja
Ivan-Q2
Yemoja
4,397
1,183
2,985
4,242
13,536
10,168
0
5,514
8,022
44,831
0
L
8,314
2,147
28
4,342
16,599
6,324
0
5,214
11,385
0
35,635
W
Danzaburou
SWD_Gorilla
Danzaburou
11,403
5,229
0
4,667
11,336
5,067
2,737
3,557
7,779
0
55,608
L
3,169
1,647
0
1,338
10,735
3,393
824
3,166
7,569
0
25,417
L
6,360
1,209
0
5,195
12,310
8,803
455
2,306
10,004
0
62,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
44,366
371
Minions Killed
493
0
Camps Cleared
0
1,367,071
Distance Traveled
1,358,761
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,712
482
113
7
0
249,206
4
W
Bellona
9,408
588
137
9
0
245,413
0
W
Cerberus
7,944
497
64
4
0
304,218
0
W
Nu Wa
9,637
602
114
7
0
281,856
1
W
Pele
9,051
566
99
6
0
280,202
3
L
Yemoja
7,956
497
66
4
0
259,133
3
L
Da Ji
7,664
479
40
3
0
286,366
1
W
Danzaburou
8,326
520
79
5
0
247,072
2
L
Neith
6,111
382
44
3
0
243,477
1
L
Chaac
8,028
502
108
7
0
328,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role