Player Matchup

Artemis
Artemis
Silver II
Celestic_Legend
Artemis
Silver II
Level 113
God Stats
4W - 3L
1,623 SR
Queue Stats
81W - 100L
987 MMR
Solo
Chaac
Chaac
Bronze II
KAOTIC MINDED80
Chaac
Bronze II
Level 159
God Stats
27W - 28L
1,517 SR
Queue Stats
75W - 105L
186 MMR
Solo
Zeus
Zeus
Silver II
Luke Forde 92
Zeus
Silver II
Level 159
God Stats
6W - 5L
1,397 SR
Queue Stats
279W - 293L
896 MMR
Solo
Ao Kuang
Ao Kuang
Bronze II
Qournx
Ao Kuang
Bronze II
Level 75
God Stats
1W - 1L
1,306 SR
Queue Stats
112W - 138L
178 MMR
Solo
Xing Tian
Xing Tian
Bronze I
pandaloup83
Xing Tian
Bronze I
Level 160
God Stats
2W - 4L
1,424 SR
Queue Stats
236W - 235L
437 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,453 SR
537 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,493 SR
659 MMR
Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
FridGeWaTers
Sun Wukong
Bronze IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
1,114W - 1,344L
-500 MMR
Solo
Amaterasu
Amaterasu
Silver III
Ghost Exdras
Amaterasu
Silver III
Level 142
God Stats
4W - 4L
1,547 SR
Queue Stats
644W - 639L
956 MMR
Solo
Cerberus
Cerberus
Bronze I
Zoidberg777
Cerberus
Bronze I
Level 145
God Stats
834W - 830L
1,493 SR
Queue Stats
1,082W - 1,208L
344 MMR
Solo
Vulcan
Vulcan
Silver III
phleekk
Vulcan
Silver III
Level 142
God Stats
3W - 6L
1,426 SR
Queue Stats
93W - 107L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,811
481
3,426
4,611
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 1
5,996
600
7,854
9,020
5,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
5,848
585
3,845
3,986
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Qournx
Ao Kuang
8
2 / 1 / 1
5,258
526
1,632
6,066
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
pandaloup83
Xing Tian
9
3 / 0 / 0
5,580
558
2,623
6,342
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BastetShivaBakasuraBacchus

VS

Bans
Nu WaLancelotCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 3 / 0
5,181
518
3,986
9,299
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
FridGeWaTers
Sun Wukong
8
0 / 0 / 0
4,399
440
1,168
4,963
3,251
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Ghost Exdras
Amaterasu
9
0 / 3 / 0
5,066
507
4,059
10,834
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Zoidberg777
Cerberus
8
1 / 0 / 0
4,913
491
1,569
4,764
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
phleekk
Vulcan
8
0 / 3 / 1
4,632
463
3,231
4,235
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
0
0.67
W
0
1
3
1.5
L
Sun Wukong
FridGeWaTers
Sun Wukong
0
0
0
0
L
Amaterasu
Ghost Exdras
Amaterasu
0
3
0
0
W
3
0
1
3.5
W
1
1
0
1
W
Ao Kuang
Qournx
Ao Kuang
2
1
1
2.5
L
Cerberus
Zoidberg777
Cerberus
1
0
0
1
W
Xing Tian
pandaloup83
Xing Tian
3
0
0
3
L
Vulcan
phleekk
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,380
Damage
14,013
30,025
Taken
34,095
14,719
Mitigated
16,801
12,789
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,986
1,624
0
4,484
9,299
3,543
0
1,995
7,304
0
31,610
W
3,426
1,585
0
1,758
4,611
1,740
0
2,208
2,403
0
29,465
L
Sun Wukong
FridGeWaTers
Sun Wukong
1,168
140
0
1,906
4,963
3,251
0
2,901
2,062
0
17,641
L
Amaterasu
Ghost Exdras
Amaterasu
4,059
2,283
0
6,122
10,834
6,257
0
263
10,571
0
36,001
W
7,854
2,666
0
3,985
9,020
5,908
143
0
9,020
0
40,492
W
3,845
469
0
1,692
3,986
1,125
0
0
3,986
40,017
0
W
Ao Kuang
Qournx
Ao Kuang
1,632
648
0
2,801
6,066
1,923
0
353
5,713
19,471
0
L
Cerberus
Zoidberg777
Cerberus
1,569
129
259
2,244
4,764
2,225
0
1,094
3,670
10,094
0
W
Xing Tian
pandaloup83
Xing Tian
2,623
139
128
2,425
6,342
4,023
0
2,239
4,103
17,733
0
L
Vulcan
phleekk
Vulcan
3,231
704
0
250
4,235
1,525
0
1,847
2,388
30,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,493
Gold Earned
24,191
272
Minions Killed
219
0
Camps Cleared
0
852,467
Distance Traveled
819,150
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,181
518
52
5
0
182,285
1
W
Artemis
4,811
481
55
6
0
136,021
3
L
Sun Wukong
4,399
440
32
3
0
134,025
5
L
Amaterasu
5,066
507
62
6
0
163,561
2
W
Chaac
5,996
600
65
7
0
171,725
2
W
Zeus
5,848
585
81
8
0
169,987
3
W
Ao Kuang
5,258
526
47
5
0
195,394
2
L
Cerberus
4,913
491
13
1
0
152,920
1
W
Xing Tian
5,580
558
24
2
0
179,340
1
L
Vulcan
4,632
463
60
6
0
186,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role