Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Alexxen1986
Agni
Level 123
God Stats
3W - 8L
1,363 SR
Queue Stats
460W - 507L
1,421 Elo+
Solo
Vulcan
Vulcan
TheEgzon01
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,376 Elo+
Solo
Ra
Ra
Treidi
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Solo
He Bo
He Bo
luislys
He Bo
Level 128
God Stats
13W - 10L
1,815 SR
Queue Stats
879W - 954L
1,463 Elo+
Solo
Team Averages
Level 94
1,536 SR
1,452 Elo+

VS

Team Averages
Level 75
1,465 SR
1,349 Elo+
Skadi
Skadi
Airbo1810
Skadi
Level 49
God Stats
1W - 0L
1,722 SR
Queue Stats
3W - 16L
1,120 Elo+
Solo
Cthulhu
Cthulhu
AnimeNrd69
Cthulhu
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 57L
1,408 Elo+
Party 2
Guan Yu
Guan Yu
GoreKnightSkag
Guan Yu
Level 109
God Stats
1W - 2L
1,207 SR
Queue Stats
88W - 89L
1,378 Elo+
Party 2
Rama
Rama
TTV_Acesta10
Rama
Level 64
God Stats
3W - 1L
1,224 SR
Queue Stats
194W - 197L
1,381 Elo+
Party 1
Cliodhna
Cliodhna
Tatsuya_Draconov
Cliodhna
Level 49
God Stats
2W - 0L
1,674 SR
Queue Stats
50W - 47L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 6 / 5
10,612
758
15,163
17,330
7,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 11
9,545
682
11,493
18,746
7,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
TheEgzon01
Vulcan
18
2 / 6 / 6
10,319
737
18,495
14,498
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
18
4 / 6 / 6
10,586
756
11,977
14,714
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
luislys
He Bo
9
1 / 6 / 2
7,343
525
4,538
8,166
2,300
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Airbo1810
Skadi
14
1 / 3 / 12
9,364
669
10,596
12,869
5,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
AnimeNrd69
Cthulhu
20
7 / 4 / 19
12,609
901
18,840
22,768
22,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 2 / 21
11,832
845
11,608
21,608
24,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
5 / 4 / 13
10,625
759
12,384
13,781
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 4 / 10
12,406
886
15,270
18,762
7,846
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
13
Kills
31
31
Deaths
17
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
6
5
1.25
W
Skadi
Airbo1810
Skadi
1
3
12
2.33
L
1
7
11
0.93
W
Cthulhu
AnimeNrd69
Cthulhu
7
4
19
4.13
W
4
2
21
7.25
W
5
4
13
2.88
W
14
4
10
4.75
L
Vulcan
TheEgzon01
Vulcan
2
6
6
0.83
L
Ra
4
6
6
1.17
L
He Bo
luislys
He Bo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,666
Damage
68,698
73,454
Taken
89,788
32,257
Mitigated
65,737
22,996
Healing
46,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
15,163
7,972
965
3,011
17,330
7,916
186
4,620
12,488
0
24,725
W
Skadi
Airbo1810
Skadi
10,596
3,220
332
2,018
12,869
5,168
2,498
7,090
5,779
0
25,910
L
11,493
464
2,210
5,095
18,746
7,720
0
5,084
13,546
23,342
0
W
Cthulhu
AnimeNrd69
Cthulhu
18,840
84
5,817
4,907
22,768
22,162
1,504
9,256
13,512
41,442
0
W
11,608
366
10,636
12,136
21,608
24,828
653
11,378
10,230
0
25,704
W
12,384
4,557
1,301
2,646
13,781
5,733
2,214
9,139
4,642
0
24,845
W
15,270
1,258
2,350
4,032
18,762
7,846
1,774
9,640
8,352
0
40,395
L
Vulcan
TheEgzon01
Vulcan
18,495
11,639
530
961
14,498
7,564
0
3,887
10,438
39,562
0
L
Ra
11,977
485
5,869
3,925
14,714
6,757
0
4,034
10,562
26,706
0
L
He Bo
luislys
He Bo
4,538
30
0
430
8,166
2,300
0
1,215
6,778
6,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,405
Gold Earned
56,836
130
Minions Killed
162
0
Camps Cleared
0
1,132,308
Distance Traveled
1,407,362
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,612
758
28
2
0
231,269
0
W
Skadi
9,364
669
26
2
0
284,127
0
L
Agni
9,545
682
25
2
0
220,706
0
W
Cthulhu
12,609
901
60
4
0
279,525
3
W
Guan Yu
11,832
845
20
1
0
325,653
3
W
Rama
10,625
759
24
2
0
222,457
2
W
Cliodhna
12,406
886
32
2
0
295,600
1
L
Vulcan
10,319
737
42
3
0
234,774
0
L
Ra
10,586
756
31
2
0
237,157
1
L
He Bo
7,343
525
4
0
0
208,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role