Player Matchup

Lancelot
Lancelot
Bukkefar
Lancelot
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
56W - 74L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GuldGimi
Cthulhu
Level 30
God Stats
10W - 14L
1,500 SR
Queue Stats
167W - 207L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ra-Thi-Lo
Nemesis
Level 43
God Stats
1W - 3L
1,238 SR
Queue Stats
39W - 42L
1,356 Elo+
Party 3
Janus
Janus
Raul10b
Janus
Level 17
God Stats
7W - 5L
1,613 SR
Queue Stats
28W - 40L
1,371 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
angler295s
Ah Muzen Cab
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 124L
1,225 Elo+
Solo
Team Averages
Level 32
1,470 SR
1,390 Elo+

VS

Team Averages
Level 59
1,742 SR
1,333 Elo+
Bacchus
Bacchus
AcidPatate
Bacchus
Level 41
God Stats
1W - 2L
1,795 SR
Queue Stats
44W - 52L
1,235 Elo+
Solo
Nu Wa
Nu Wa
Edniel2002
Nu Wa
Level 123
God Stats
5W - 1L
1,898 SR
Queue Stats
251W - 255L
1,393 Elo+
Party 2
Ratatoskr
Ratatoskr
elhuevodemidor
Ratatoskr
Level 74
God Stats
7W - 3L
1,826 SR
Queue Stats
94W - 106L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
trevogg
Amaterasu
Level 31
God Stats
32W - 18L
1,500 SR
Queue Stats
121W - 121L
1,194 Elo+
Solo
Xbalanque
Xbalanque
xX_ElMaTaDoR_777
Xbalanque
Level 26
God Stats
8W - 2L
1,691 SR
Queue Stats
86W - 78L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bukkefar
Lancelot
17
2 / 6 / 2
10,740
430
8,562
20,873
11,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GuldGimi
Cthulhu
16
2 / 7 / 4
10,928
437
11,406
31,584
44,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Ra-Thi-Lo
Nemesis
19
6 / 3 / 5
12,863
515
16,508
25,261
15,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Raul10b
Janus
18
9 / 3 / 6
12,437
497
21,336
21,525
9,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
angler295s
Ah Muzen Cab
16
3 / 4 / 6
10,961
438
20,110
20,345
9,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcidPatate
Bacchus
15
1 / 1 / 11
11,130
445
11,054
24,766
25,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
17
3 / 8 / 4
11,457
458
26,177
17,220
7,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ratatoskr
elhuevodemidor
Ratatoskr
17
3 / 9 / 3
11,611
464
15,216
24,204
11,428
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
trevogg
Amaterasu
19
6 / 2 / 5
13,398
536
14,961
25,431
20,854
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
18
10 / 3 / 6
13,158
526
24,762
20,349
8,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
22
Kills
23
23
Deaths
23
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AcidPatate
Bacchus
1
1
11
6.5
L
Lancelot
Bukkefar
Lancelot
2
6
2
0.5
W
Nu Wa
3
8
4
0.63
L
Cthulhu
GuldGimi
Cthulhu
2
7
4
0.57
L
Nemesis
Ra-Thi-Lo
Nemesis
6
3
5
2.83
L
Janus
Raul10b
Janus
9
3
6
4
L
Ah Muzen Cab
angler295s
Ah Muzen Cab
3
4
6
1.5
W
Ratatoskr
elhuevodemidor
Ratatoskr
3
9
3
0.5
W
Amaterasu
trevogg
Amaterasu
6
2
5
4.25
W
Xbalanque
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,922
Damage
92,170
119,588
Taken
111,970
90,765
Mitigated
74,441
26,383
Healing
42,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AcidPatate
Bacchus
11,054
1,050
341
12,339
24,766
25,713
234
4,164
20,502
42,520
0
L
Lancelot
Bukkefar
Lancelot
8,562
2,056
0
1,773
20,873
11,203
2,330
2,728
17,927
0
90,278
W
Nu Wa
26,177
4,170
205
2,193
17,220
7,479
798
9,671
6,912
85,240
0
L
Cthulhu
GuldGimi
Cthulhu
11,406
508
406
2,093
31,584
44,478
128
7,866
23,177
47,833
0
L
Nemesis
Ra-Thi-Lo
Nemesis
16,508
7,201
0
9,106
25,261
15,672
3,029
8,476
16,194
0
100,237
L
Janus
Raul10b
Janus
21,336
786
107
7,692
21,525
9,735
354
8,520
12,232
94,334
0
L
Ah Muzen Cab
angler295s
Ah Muzen Cab
20,110
5,543
0
5,206
20,345
9,677
1,089
7,013
12,827
0
91,645
W
Ratatoskr
elhuevodemidor
Ratatoskr
15,216
3,824
0
5,090
24,204
11,428
0
6,954
16,970
0
100,976
W
Amaterasu
trevogg
Amaterasu
14,961
7,280
0
12,018
25,431
20,854
2,246
5,113
20,156
0
83,337
W
Xbalanque
24,762
12,807
67
9,876
20,349
8,967
6,971
5,515
14,688
0
110,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,929
Gold Earned
60,754
588
Minions Killed
606
0
Camps Cleared
0
2,470,522
Distance Traveled
2,472,541
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,130
445
50
2
0
491,878
1
L
Lancelot
10,740
430
111
4
0
502,549
0
W
Nu Wa
11,457
458
123
5
0
462,435
2
L
Cthulhu
10,928
437
45
2
0
458,058
0
L
Nemesis
12,863
515
158
6
0
518,381
0
L
Janus
12,437
497
154
6
0
503,380
0
L
Ah Muzen Cab
10,961
438
120
5
0
488,154
1
W
Ratatoskr
11,611
464
134
5
0
511,850
0
W
Amaterasu
13,398
536
144
6
0
550,728
0
W
Xbalanque
13,158
526
155
6
0
455,650
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role