Player Matchup

Thanatos
Thanatos
Platinum II
BlackWingX
Thanatos
Platinum II
Level 158
God Stats
7W - 4L
1,700 SR
Queue Stats
218W - 216L
1,858 MMR
Solo
Artemis
Artemis
Platinum III
Borasuk
Artemis
Platinum III
Level 141
God Stats
14W - 8L
1,778 SR
Queue Stats
32W - 24L
1,966 MMR
Solo
Fafnir
Fafnir
Platinum I
Indigowing
Fafnir
Platinum I
Level 158
God Stats
7W - 6L
1,729 SR
Queue Stats
92W - 78L
1,936 MMR
Solo
Osiris
Osiris
Platinum II
csenioss15
Osiris
Platinum II
Level 105
God Stats
1W - 1L
1,450 SR
Queue Stats
115W - 108L
1,939 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
manuelorantes
Zhong Kui
Platinum II
Level 157
God Stats
1W - 2L
1,713 SR
Queue Stats
262W - 249L
1,970 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,674 SR
1,934 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,467 SR
1,759 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
 
Ah Muzen Cab
Diamond IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum IV
 
Khepri
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
ItzKitsune
Erlang Shen
Platinum IV
Level 160
God Stats
1W - 1L
1,256 SR
Queue Stats
107W - 98L
1,829 MMR
Solo
Merlin
Merlin
Diamond IV
Jyrkiboi
Merlin
Diamond IV
Level 160
God Stats
33W - 34L
1,597 SR
Queue Stats
741W - 725L
2,129 MMR
Solo
Mulan
Mulan
Platinum I
LÏun
Mulan
Platinum I
Level 100
God Stats
6W - 13L
1,483 SR
Queue Stats
98W - 90L
1,835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackWingX
Thanatos
20
13 / 9 / 6
16,010
572
28,414
36,636
19,718
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Borasuk
Artemis
20
4 / 4 / 3
13,119
469
18,573
22,966
12,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
Indigowing
Fafnir
19
0 / 0 / 17
12,343
441
8,983
26,091
40,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
csenioss15
Osiris
20
1 / 5 / 8
13,520
483
16,962
35,649
47,819
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
manuelorantes
Zhong Kui
20
5 / 3 / 6
14,352
513
20,829
26,778
21,688
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothAnhurNemesisGebChernobog

VS

Bans
BakasuraKaliRavanaPoseidonKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
2 / 5 / 3
15,309
547
15,872
20,247
9,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
 
Khepri
17
0 / 4 / 8
13,107
468
5,728
22,865
28,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Erlang Shen
ItzKitsune
Erlang Shen
20
13 / 3 / 4
17,998
643
31,376
35,180
26,033
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Jyrkiboi
Merlin
20
2 / 7 / 5
14,554
520
24,587
16,869
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
LÏun
Mulan
20
4 / 4 / 6
16,335
583
25,968
39,289
46,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
23
Kills
21
21
Deaths
23
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
5
3
0.7
W
Khepri
 
Khepri
0
4
8
1
L
Thanatos
BlackWingX
Thanatos
13
9
6
1.78
L
Artemis
Borasuk
Artemis
4
4
3
1.38
L
Fafnir
Indigowing
Fafnir
0
0
17
8.5
W
Erlang Shen
ItzKitsune
Erlang Shen
13
3
4
5
W
Merlin
Jyrkiboi
Merlin
2
7
5
0.64
W
Mulan
LÏun
Mulan
4
4
6
1.75
L
Osiris
csenioss15
Osiris
1
5
8
1
L
Zhong Kui
manuelorantes
Zhong Kui
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,761
Damage
103,531
148,120
Taken
134,450
142,003
Mitigated
117,500
69,681
Healing
43,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,872
4,350
0
6,060
20,247
9,624
13,098
1,853
18,394
0
156,978
W
Khepri
 
Khepri
5,728
839
0
2,061
22,865
28,197
375
7,779
15,086
24,631
0
L
Thanatos
BlackWingX
Thanatos
28,414
12,755
0
27,036
36,636
19,718
0
4,078
32,558
0
155,208
L
Artemis
Borasuk
Artemis
18,573
9,510
0
11,746
22,966
12,048
2,188
3,191
19,775
0
129,517
L
Fafnir
Indigowing
Fafnir
8,983
3,307
399
4,916
26,091
40,730
531
6,324
19,767
43,599
0
W
Erlang Shen
ItzKitsune
Erlang Shen
31,376
16,760
0
13,850
35,180
26,033
2,518
11,086
24,094
0
178,769
W
Merlin
Jyrkiboi
Merlin
24,587
719
0
1,576
16,869
6,970
1,935
4,819
12,050
144,615
0
W
Mulan
LÏun
Mulan
25,968
3,244
0
19,637
39,289
46,676
762
5,403
33,886
0
143,885
L
Osiris
csenioss15
Osiris
16,962
6,279
0
12,889
35,649
47,819
481
9,090
26,559
0
106,913
L
Zhong Kui
manuelorantes
Zhong Kui
20,829
2,429
0
12,695
26,778
21,688
1,738
7,907
18,871
131,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,344
Gold Earned
77,303
803
Minions Killed
841
0
Camps Cleared
0
2,725,547
Distance Traveled
2,702,053
41
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,309
547
219
8
0
508,435
9
W
Khepri
13,107
468
38
1
0
551,423
9
L
Thanatos
16,010
572
191
7
0
587,069
5
L
Artemis
13,119
469
179
6
0
497,604
10
L
Fafnir
12,343
441
49
2
0
546,632
14
W
Erlang Shen
17,998
643
190
7
0
633,461
4
W
Merlin
14,554
520
183
7
0
496,719
9
W
Mulan
16,335
583
211
8
0
512,015
7
L
Osiris
13,520
483
174
6
0
569,824
3
L
Zhong Kui
14,352
513
210
8
0
524,418
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role