Player Matchup

Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
ArT1X
Lancelot
Level 160
God Stats
3W - 2L
1,502 SR
Queue Stats
90W - 45L
1,795 Elo+
Party 2
Hou Yi
Hou Yi
Slyexx
Hou Yi
Level 159
God Stats
14W - 4L
1,708 SR
Queue Stats
128W - 63L
1,543 Elo+
Party 2
Team Averages
Level 156
1,570 SR
1,612 Elo+

VS

Team Averages
Level 97
1,547 SR
1,418 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Meluseek
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,379 Elo+
Party 1
Rama
Rama
PrejTcz
Rama
Level 47
God Stats
5W - 7L
1,642 SR
Queue Stats
38W - 43L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 0 / 11
7,600
844
8,122
3,412
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ArT1X
Lancelot
12
9 / 0 / 6
8,093
899
7,413
6,289
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Slyexx
Hou Yi
12
4 / 1 / 11
7,419
824
8,878
6,920
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 4 / 1
5,401
600
2,805
6,381
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Meluseek
Baron Samedi
9
1 / 6 / 0
5,783
643
4,312
10,308
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
PrejTcz
Rama
7
0 / 7 / 1
5,248
583
4,429
10,456
3,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
11
9.5
L
Mulan
 
Mulan
0
4
1
0.13
W
Lancelot
ArT1X
Lancelot
9
0
6
12
L
Baron Samedi
Meluseek
Baron Samedi
1
6
0
0.17
L
Rama
PrejTcz
Rama
0
7
1
0.07
W
Hou Yi
Slyexx
Hou Yi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,413
Damage
11,546
16,621
Taken
27,145
8,332
Mitigated
11,775
2,782
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,122
1,220
0
897
3,412
1,214
986
1,145
2,214
23,931
0
L
Mulan
 
Mulan
2,805
897
0
977
6,381
3,399
0
2,092
3,975
0
10,577
W
Lancelot
ArT1X
Lancelot
7,413
1,558
0
928
6,289
3,729
210
1,647
4,614
0
16,390
L
Baron Samedi
Meluseek
Baron Samedi
4,312
468
382
1,537
10,308
4,745
0
3,902
5,914
13,575
0
L
Rama
PrejTcz
Rama
4,429
3,603
0
1,009
10,456
3,631
0
1,880
8,312
0
10,190
W
Hou Yi
Slyexx
Hou Yi
8,878
3,504
0
957
6,920
3,389
975
1,836
5,034
0
31,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
16,432
112
Minions Killed
56
7
Camps Cleared
2
539,688
Distance Traveled
349,087
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,600
844
50
6
1
171,059
3
L
Mulan
5,401
600
18
2
2
94,028
3
W
Lancelot
8,093
899
29
3
3
200,559
3
L
Baron Samedi
5,783
643
22
2
0
121,847
2
L
Rama
5,248
583
16
2
0
133,212
2
W
Hou Yi
7,419
824
33
4
3
168,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role