Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
FiresFrost
Chiron
Level 101
God Stats
0W - 1L
1,240 SR
Queue Stats
6W - 9L
1,266 Elo+
Solo
Lancelot
Lancelot
death95500
Lancelot
Level 10
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 12L
1,191 Elo+
Party 1
Team Averages
Level 51
1,413 SR
1,319 Elo+

VS

Team Averages
Level 47
1,510 SR
1,508 Elo+
Nu Wa
Nu Wa
ChromaWurf
Nu Wa
Level 27
God Stats
8W - 11L
1,492 SR
Queue Stats
131W - 154L
1,433 Elo+
Party 2
Neith
Neith
Liverpool8
Neith
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 57L
1,656 Elo+
Solo
Sun Wukong
Sun Wukong
Resolume
Sun Wukong
Level 56
God Stats
3W - 3L
1,538 SR
Queue Stats
131W - 154L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 6 / 5
8,935
638
5,951
23,873
22,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
FiresFrost
Chiron
14
3 / 3 / 2
9,927
709
11,495
14,223
6,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
death95500
Lancelot
11
2 / 11 / 4
8,374
598
4,850
17,291
6,784
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
7 / 1 / 10
10,324
737
16,071
7,537
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
15
8 / 2 / 12
11,005
786
21,070
11,800
5,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Resolume
Sun Wukong
14
5 / 3 / 10
10,242
732
13,141
16,803
12,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
5
Kills
20
20
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
5
0.42
W
Nu Wa
7
1
10
12
L
Chiron
FiresFrost
Chiron
3
3
2
1.33
W
Neith
8
2
12
7
W
Sun Wukong
Resolume
Sun Wukong
5
3
10
3.33
L
Lancelot
death95500
Lancelot
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,296
Damage
50,282
55,387
Taken
36,140
35,425
Mitigated
20,288
8,922
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,951
508
0
5,265
23,873
22,628
0
6,770
16,654
19,212
0
W
Nu Wa
16,071
5,412
136
860
7,537
2,874
550
1,277
6,260
34,622
0
L
Chiron
FiresFrost
Chiron
11,495
4,821
1,128
2,419
14,223
6,013
0
2,878
10,996
0
41,785
W
Neith
21,070
8,413
215
4,401
11,800
5,035
846
2,239
9,561
0
50,661
W
Sun Wukong
Resolume
Sun Wukong
13,141
3,580
330
2,849
16,803
12,379
0
2,885
13,918
0
32,294
L
Lancelot
death95500
Lancelot
4,850
166
0
110
17,291
6,784
0
5,673
11,175
0
11,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
31,571
120
Minions Killed
144
1
Camps Cleared
8
679,956
Distance Traveled
722,474
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,935
638
30
2
0
241,042
0
W
Nu Wa
10,324
737
38
3
5
235,382
1
L
Chiron
9,927
709
73
5
0
231,034
0
W
Neith
11,005
786
70
5
1
216,557
2
W
Sun Wukong
10,242
732
36
3
2
270,535
6
L
Lancelot
8,374
598
17
1
1
207,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role