Player Matchup

Kukulkan
Kukulkan
IRON_WOLF_ITA
Kukulkan
Level 153
God Stats
8W - 7L
1,551 SR
Queue Stats
183W - 210L
1,547 Elo+
Solo
Hun Batz
Hun Batz
MiniXifito
Hun Batz
Level 64
God Stats
5W - 4L
1,771 SR
Queue Stats
128W - 114L
1,413 Elo+
Party 1
Atlas
Atlas
TheCrazyPlayerXD
Atlas
Level 139
God Stats
28W - 18L
1,653 SR
Queue Stats
125W - 97L
1,587 Elo+
Party 1
Izanami
Izanami
Wissako
Izanami
Level 122
God Stats
1W - 1L
1,658 SR
Queue Stats
96W - 74L
1,558 Elo+
Party 1
Zeus
Zeus
jadamope
Zeus
Level 58
God Stats
9W - 9L
1,565 SR
Queue Stats
22W - 37L
1,477 Elo+
Solo
Team Averages
Level 107
1,640 SR
1,517 Elo+

VS

Team Averages
Level 134
1,514 SR
1,527 Elo+
Poseidon
Poseidon
CiderShark
Poseidon
Level 128
God Stats
26W - 16L
1,727 SR
Queue Stats
371W - 426L
1,465 Elo+
Solo
Khepri
Khepri
La-Drouillasse
Khepri
Level 153
God Stats
3W - 4L
1,485 SR
Queue Stats
720W - 638L
1,544 Elo+
Solo
Bellona
Bellona
LonLinEss7017
Bellona
Level 135
God Stats
20W - 23L
1,511 SR
Queue Stats
1,069W - 1,160L
1,486 Elo+
Solo
Sol
Sol
evolutsionshaze
Sol
Level 129
God Stats
1W - 3L
1,345 SR
Queue Stats
8W - 6L
1,434 Elo+
Solo
Loki
Loki
predator_jack
Loki
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IRON_WOLF_ITA
Kukulkan
15
2 / 0 / 2
10,159
1,016
14,546
5,427
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
MiniXifito
Hun Batz
15
1 / 7 / 0
9,080
908
9,761
17,043
8,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 4
10,382
1,038
10,092
18,200
26,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Wissako
Izanami
15
1 / 3 / 3
10,245
1,025
10,180
11,542
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
15
0 / 1 / 2
9,082
908
11,649
4,215
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

215

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CiderShark
Poseidon
16
5 / 0 / 6
10,992
1,099
16,171
7,756
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 1 / 8
10,767
1,077
6,761
14,410
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
16
2 / 0 / 11
11,170
1,117
10,299
19,063
20,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 7
10,518
1,052
14,784
12,100
5,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 2 / 4
10,293
1,029
5,852
7,298
3,366
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
4
Kills
14
14
Deaths
4
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CiderShark
Poseidon
5
0
6
8
L
Kukulkan
IRON_WOLF_ITA
Kukulkan
2
0
2
3
W
1
1
8
5
W
Bellona
2
0
11
7.5
L
Hun Batz
MiniXifito
Hun Batz
1
7
0
0.14
L
0
3
4
0.67
L
Izanami
Wissako
Izanami
1
3
3
0.83
W
3
1
7
6.5
L
Zeus
0
1
2
1
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,228
Damage
53,867
56,427
Taken
60,627
46,521
Mitigated
51,046
3,626
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CiderShark
Poseidon
16,171
1,824
0
108
7,756
3,609
0
5,006
2,750
35,369
0
L
Kukulkan
IRON_WOLF_ITA
Kukulkan
14,546
1,215
0
630
5,427
3,044
0
3,343
2,084
43,842
0
W
6,761
370
0
1,044
14,410
17,726
0
7,902
6,508
22,572
0
W
Bellona
10,299
1,827
1,945
3,355
19,063
20,470
0
11,891
7,172
0
21,281
L
Hun Batz
MiniXifito
Hun Batz
9,761
1,963
0
250
17,043
8,683
0
12,023
5,020
0
13,716
L
10,092
4,593
0
1,231
18,200
26,578
0
11,085
7,115
17,660
0
L
Izanami
Wissako
Izanami
10,180
5,403
0
1,315
11,542
6,142
0
9,113
2,429
0
47,297
W
14,784
4,359
462
4,446
12,100
5,875
0
7,605
4,495
35,305
0
L
Zeus
11,649
607
0
200
4,215
2,074
0
2,152
2,063
24,353
0
W
5,852
1,512
0
376
7,298
3,366
0
3,883
3,415
0
25,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,948
Gold Earned
53,740
220
Minions Killed
204
6
Camps Cleared
8
952,991
Distance Traveled
1,047,089
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,992
1,099
56
6
1
222,096
0
L
Kukulkan
10,159
1,016
71
7
1
203,695
1
W
Khepri
10,767
1,077
34
3
0
207,736
0
W
Bellona
11,170
1,117
27
3
1
230,148
1
L
Hun Batz
9,080
908
8
1
0
187,622
0
L
Atlas
10,382
1,038
9
1
0
199,461
0
L
Izanami
10,245
1,025
109
11
1
164,082
0
W
Sol
10,518
1,052
57
6
2
185,335
0
L
Zeus
9,082
908
23
2
4
198,131
0
W
Loki
10,293
1,029
30
3
4
201,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role