Player Matchup

Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Chromicle
Mulan
Level 123
God Stats
36W - 30L
1,548 SR
Queue Stats
77W - 82L
1,486 Elo+
Solo
Chaac
Chaac
KRZYaznPRIDE111
Chaac
Level 152
God Stats
5W - 2L
1,847 SR
Queue Stats
239W - 241L
1,523 Elo+
Party 1
Chiron
Chiron
MerkForHire1990
Chiron
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 91L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
TreeFiddy12
Kukulkan
Level 157
God Stats
2W - 1L
1,503 SR
Queue Stats
65W - 69L
1,445 Elo+
Party 1
Team Averages
Level 137
1,580 SR
1,496 Elo+

VS

Team Averages
Level 126
1,537 SR
1,483 Elo+
Janus
Janus
Cmanizzo
Janus
Level 159
God Stats
3W - 4L
1,510 SR
Queue Stats
472W - 485L
1,449 Elo+
Solo
Sylvanus
Sylvanus
FlexLuthorOP
Sylvanus
Level 122
God Stats
5W - 6L
1,564 SR
Queue Stats
148W - 135L
1,517 Elo+
Solo
Ganesha
Ganesha
Jello Backpack
Ganesha
Level 127
God Stats
2W - 1L
1,675 SR
Queue Stats
25W - 24L
1,497 Elo+
Solo
Izanami
Izanami
MortisRose13
Izanami
Level 142
God Stats
19W - 28L
1,455 SR
Queue Stats
321W - 352L
1,459 Elo+
Solo
Pele
Pele
Ticay C MonNom
Pele
Level 81
God Stats
64W - 46L
1,484 SR
Queue Stats
420W - 404L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
9 / 3 / 8
10,291
572
13,870
16,897
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Chromicle
Mulan
16
5 / 4 / 4
10,238
569
18,248
26,367
16,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 7
8,560
476
7,653
16,566
14,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 7
8,765
487
10,981
11,829
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
TreeFiddy12
Kukulkan
15
0 / 1 / 1
9,073
504
5,462
9,491
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cmanizzo
Janus
11
1 / 9 / 1
7,527
418
7,853
13,102
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
FlexLuthorOP
Sylvanus
15
5 / 2 / 2
9,543
530
17,889
19,161
23,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 2
7,743
430
4,736
13,827
16,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
MortisRose13
Izanami
14
1 / 2 / 1
8,395
466
7,016
12,684
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 1
8,468
470
10,359
16,587
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
21
Kills
10
10
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
3
8
4.33
W
Mulan
Chromicle
Mulan
5
4
4
1.75
L
Janus
Cmanizzo
Janus
1
9
1
0.17
L
Sylvanus
FlexLuthorOP
Sylvanus
5
2
2
3
L
0
3
2
0.33
W
3
1
7
6.5
W
4
1
7
7.5
L
Izanami
MortisRose13
Izanami
1
2
1
0.75
L
3
5
1
0.7
W
Kukulkan
TreeFiddy12
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,214
Damage
47,853
81,150
Taken
75,361
46,771
Mitigated
55,845
36,510
Healing
24,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,870
3,498
0
6,059
16,897
6,823
1,639
4,604
12,141
0
75,095
W
Mulan
Chromicle
Mulan
18,248
4,307
0
14,147
26,367
16,451
983
12,918
13,407
0
84,218
L
Janus
Cmanizzo
Janus
7,853
915
0
1,980
13,102
3,802
32
324
12,778
42,648
0
L
Sylvanus
FlexLuthorOP
Sylvanus
17,889
5,744
1,918
8,367
19,161
23,616
261
0
19,161
48,743
12,065
L
4,736
716
0
1,696
13,827
16,107
0
1,554
12,273
22,432
0
W
7,653
2,164
772
9,178
16,566
14,978
775
4,953
11,494
0
44,028
W
10,981
4,287
561
4,334
11,829
4,686
2,506
3,591
8,017
0
57,629
L
Izanami
MortisRose13
Izanami
7,016
3,736
202
5,588
12,684
5,101
1,481
3,584
9,100
0
79,689
L
10,359
3,062
0
5,025
16,587
7,219
0
0
16,587
0
57,789
W
Kukulkan
TreeFiddy12
Kukulkan
5,462
474
332
1,127
9,491
3,833
940
1,560
7,863
81,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,927
Gold Earned
41,676
572
Minions Killed
432
0
Camps Cleared
0
1,748,703
Distance Traveled
1,480,627
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,291
572
122
7
0
402,803
0
W
Mulan
10,238
569
151
8
0
331,836
3
L
Janus
7,527
418
79
4
0
258,262
5
L
Sylvanus
9,543
530
98
5
0
248,496
2
L
Ganesha
7,743
430
12
1
0
348,639
0
W
Chaac
8,560
476
70
4
0
371,274
5
W
Chiron
8,765
487
92
5
0
335,816
0
L
Izanami
8,395
466
154
9
0
292,851
1
L
Pele
8,468
470
89
5
0
332,379
0
W
Kukulkan
9,073
504
137
8
0
306,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role