Player Matchup

Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hesher16
Morgan Le Fay
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
203W - 264L
1,425 Elo+
Solo
Susano
Susano
bartelemeus
Susano
Level 154
God Stats
2W - 2L
1,327 SR
Queue Stats
194W - 206L
1,479 Elo+
Solo
Team Averages
Level 110
1,442 SR
1,468 Elo+

VS

Team Averages
Level 43
1,330 SR
1,157 Elo+
Poseidon
Poseidon
Espeleitor
Poseidon
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,034 Elo+
Party 1
Neith
Neith
Usore
Neith
Level 67
God Stats
2W - 14L
1,400 SR
Queue Stats
82W - 109L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
blade935
Sun Wukong
Level 28
God Stats
1W - 9L
1,090 SR
Queue Stats
1W - 15L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
7 / 2 / 7
14,851
782
18,780
27,311
41,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
Hesher16
Morgan Le Fay
18
4 / 4 / 4
12,922
680
18,960
17,662
9,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
16
4 / 6 / 8
12,478
657
19,352
24,936
28,530
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Espeleitor
Poseidon
17
3 / 5 / 9
12,478
657
19,897
17,437
9,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Usore
Neith
17
3 / 4 / 8
12,376
651
14,917
20,658
8,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
blade935
Sun Wukong
17
6 / 6 / 5
13,232
696
13,198
24,671
20,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
12
12
Deaths
15
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
2
7
5.25
L
Poseidon
Espeleitor
Poseidon
3
5
9
1.5
W
Morgan Le Fay
Hesher16
Morgan Le Fay
4
4
4
1.5
L
Neith
Usore
Neith
3
4
8
1.75
W
Susano
4
6
8
1.33
L
Sun Wukong
blade935
Sun Wukong
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,092
Damage
48,012
69,909
Taken
62,766
79,572
Mitigated
39,024
18,051
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,780
3,331
0
8,044
27,311
41,778
665
5,633
21,678
119
57,597
L
Poseidon
Espeleitor
Poseidon
19,897
3,337
0
3,103
17,437
9,872
0
4,720
12,717
67,180
0
W
Morgan Le Fay
Hesher16
Morgan Le Fay
18,960
2,507
0
6,330
17,662
9,264
885
8,113
9,549
60,531
0
L
Neith
Usore
Neith
14,917
8,652
0
5,343
20,658
8,710
0
5,517
15,141
0
35,208
W
Susano
19,352
2,613
0
3,677
24,936
28,530
471
7,084
17,852
0
47,500
L
Sun Wukong
blade935
Sun Wukong
13,198
2,064
0
3,133
24,671
20,442
956
9,101
15,570
0
32,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,251
Gold Earned
38,086
189
Minions Killed
186
10
Camps Cleared
7
1,020,847
Distance Traveled
959,621
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,851
782
53
3
3
360,644
1
L
Poseidon
12,478
657
104
5
6
307,506
1
W
Morgan Le Fay
12,922
680
82
4
5
330,975
1
L
Neith
12,376
651
39
2
0
308,385
3
W
Susano
12,478
657
54
3
2
329,228
5
L
Sun Wukong
13,232
696
43
2
1
343,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role