Player Matchup

Ymir
Ymir
Druskii400
Ymir
Level 159
God Stats
30W - 30L
1,621 SR
Queue Stats
730W - 731L
1,489 Elo+
Solo
Anhur
Anhur
GrbageTeamGG
Anhur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
606W - 646L
1,482 Elo+
Solo
Hel
Hel
MrKittyMeowFace
Hel
Level 159
God Stats
8W - 9L
1,666 SR
Queue Stats
93W - 71L
1,582 Elo+
Solo
Janus
Janus
Tx Felonz xT
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,515 Elo+
Solo
Vamana
Vamana
Your mother9816
Vamana
Level 128
God Stats
0W - 2L
1,425 SR
Queue Stats
102W - 95L
1,559 Elo+
Solo
Team Averages
Level 145
1,542 SR
1,526 Elo+

VS

Team Averages
Level 128
1,486 SR
1,506 Elo+
Odin
Odin
Bane_Carter
Odin
Level 122
God Stats
1W - 5L
1,533 SR
Queue Stats
16W - 24L
1,436 Elo+
Party 1
Janus
Janus
FireBreath1998
Janus
Level 109
God Stats
3W - 6L
1,423 SR
Queue Stats
97W - 83L
1,565 Elo+
Solo
Hou Yi
Hou Yi
Inspired Savior
Hou Yi
Level 155
God Stats
7W - 6L
1,631 SR
Queue Stats
325W - 291L
1,672 Elo+
Solo
Atlas
Atlas
MortisMorris
Atlas
Level 124
God Stats
4W - 2L
1,346 SR
Queue Stats
11W - 18L
1,381 Elo+
Solo
Amaterasu
Amaterasu
bady_JOKER
Amaterasu
Level 128
God Stats
1W - 0L
1,495 SR
Queue Stats
30W - 35L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,145
650
5,880
15,575
7,981
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 3 / 0
7,450
677
6,031
10,160
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
1 / 5 / 0
7,936
721
8,804
11,251
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 5 / 1
7,571
688
8,478
9,496
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 2
7,157
651
9,676
10,938
8,293
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
8,423
766
6,567
12,212
11,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 3 / 8
8,422
766
8,895
9,627
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 0 / 3
9,660
878
15,019
11,484
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 10
8,381
762
11,157
10,381
9,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
bady_JOKER
Amaterasu
13
1 / 1 / 9
7,439
676
3,810
9,239
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
21
21
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
1
7
3
0.36
W
2
3
8
2
L
2
3
0
0.67
W
11
0
3
12.5
W
3
0
10
8
L
1
5
0
0.2
L
1
5
1
0.3
L
0
1
2
1
W
Amaterasu
bady_JOKER
Amaterasu
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,869
Damage
45,448
57,420
Taken
52,943
30,574
Mitigated
35,531
10,777
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,567
1,229
383
3,057
12,212
11,649
66
4,659
7,358
0
19,166
L
5,880
1,287
0
659
15,575
7,981
0
2,794
12,176
14,986
0
W
8,895
581
184
393
9,627
3,860
353
3,982
5,525
35,154
0
L
6,031
1,376
0
768
10,160
5,268
826
3,302
6,296
0
19,069
W
15,019
8,542
0
4,579
11,484
5,454
1,908
6,248
5,068
0
41,036
W
11,157
3,639
0
2,286
10,381
9,458
0
2,991
7,314
26,784
0
L
8,804
445
1,752
3,594
11,251
5,121
0
3,070
7,618
41,783
0
L
8,478
379
0
880
9,496
3,911
0
4,118
4,841
32,173
0
L
9,676
3,944
0
3,124
10,938
8,293
0
4,962
5,364
0
23,537
W
Amaterasu
bady_JOKER
Amaterasu
3,810
1,145
670
2,390
9,239
5,110
368
4,579
4,516
0
8,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
42,325
218
Minions Killed
215
0
Camps Cleared
0
1,047,246
Distance Traveled
1,150,950
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,423
766
37
3
0
234,162
0
L
Ymir
7,145
650
13
1
0
170,308
0
W
Janus
8,422
766
69
6
0
218,290
0
L
Anhur
7,450
677
40
4
0
210,560
1
W
Hou Yi
9,660
878
58
5
0
215,306
1
W
Atlas
8,381
762
41
4
0
244,784
2
L
Hel
7,936
721
86
8
0
209,614
7
L
Janus
7,571
688
52
5
0
201,225
0
L
Vamana
7,157
651
27
2
0
255,539
1
W
Amaterasu
7,439
676
10
1
0
238,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role