Player Matchup

Sylvanus
Sylvanus
Mini_Kameeh
Sylvanus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,523 Elo+
Party 1
Olorun
Olorun
Salu3
Olorun
Level 57
God Stats
1W - 1L
1,934 SR
Queue Stats
25W - 19L
1,542 Elo+
Party 1
Thanatos
Thanatos
javillorcl
Thanatos
Level 82
God Stats
0W - 2L
1,338 SR
Queue Stats
14W - 21L
1,378 Elo+
Party 1
Team Averages
Level 73
1,591 SR
1,481 Elo+

VS

Team Averages
Level 110
1,640 SR
1,527 Elo+
Janus
Janus
MHDerWald
Janus
Level 104
God Stats
46W - 43L
1,576 SR
Queue Stats
476W - 366L
1,526 Elo+
Solo
Zeus
Zeus
TinyPhantom2943
Zeus
Level 98
God Stats
68W - 64L
1,603 SR
Queue Stats
268W - 368L
1,496 Elo+
Solo
Chiron
Chiron
kristofferjon
Chiron
Level 127
God Stats
5W - 0L
1,740 SR
Queue Stats
152W - 151L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mini_Kameeh
Sylvanus
16
1 / 3 / 9
11,754
691
9,889
34,438
33,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Salu3
Olorun
17
9 / 4 / 0
12,395
729
16,622
23,337
10,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
javillorcl
Thanatos
13
1 / 12 / 5
10,044
591
6,493
20,465
8,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MHDerWald
Janus
17
7 / 6 / 9
13,014
766
18,311
13,370
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
6 / 2 / 6
12,810
754
22,764
10,968
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 3 / 10
12,933
761
27,093
16,093
6,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
11
Kills
19
19
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
MHDerWald
Janus
7
6
9
1.92
L
Sylvanus
Mini_Kameeh
Sylvanus
1
3
9
1.83
L
Olorun
Salu3
Olorun
9
4
0
2.25
W
6
2
6
4.5
L
Thanatos
javillorcl
Thanatos
1
12
5
0.29
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,004
Damage
68,168
78,240
Taken
40,431
52,350
Mitigated
16,414
34,517
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
MHDerWald
Janus
18,311
557
0
824
13,370
5,435
0
9,780
3,590
49,187
0
L
Sylvanus
Mini_Kameeh
Sylvanus
9,889
3,399
4,414
15,060
34,438
33,344
0
17,435
15,751
18,491
0
L
Olorun
Salu3
Olorun
16,622
9,520
1,226
8,687
23,337
10,938
604
12,947
9,743
59,389
0
W
22,764
768
0
3,158
10,968
4,026
461
6,715
4,253
61,809
0
L
Thanatos
javillorcl
Thanatos
6,493
1,161
0
5,130
20,465
8,068
208
8,829
10,959
0
29,605
W
27,093
9,595
602
4,733
16,093
6,953
2,263
10,802
5,290
0
57,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,193
Gold Earned
38,757
159
Minions Killed
227
5
Camps Cleared
11
868,360
Distance Traveled
895,297
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,014
766
73
4
3
309,288
1
L
Sylvanus
11,754
691
9
1
0
295,131
0
L
Olorun
12,395
729
95
6
3
296,203
2
W
Zeus
12,810
754
86
5
4
297,255
3
L
Thanatos
10,044
591
55
3
2
277,026
3
W
Chiron
12,933
761
68
4
4
288,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role